I think 6 hours is plenty. Some people probably will complain that this isn't enough, but I think it's a pretty good length. You're doing pretty well already, don't sweat it too much! Keep up the good work, I'm looking forward to the full game.
1 month ago
| 2
You're so purposeful! How much games you've made? How long are you in gamedev? It's amazing how you're making out alive your ambitions. Please, teach us master! 😂
1 month ago
| 3
Custom map support?? YESSS!! This is getting better. Btw I recently uploaded a gameplay for the full demo in my channel, in case you need more feedback. Also, are you developing this game by yourself? Or do you have a team? I'm curious.
1 month ago
| 3
Well, there is a trend of "prologue" style demos which is a separate game on steam's library. So the description is for the demo or for the main game, i dont know why devs do this, for pushing the game in steam algorithm maybe? As for the length, 6 hours is a bit short but the games who get away with longer games have variety, half life had variety, from what i played in the demo, not so much. So you gonna make a dlc afterwards? Consider keeping some of the guns for the dlc.
1 month ago
| 1
You owe us nothing, coz you promised nothing, but now you did 😂
1 month ago
| 1
세코
Regarding Misunderstandings About the Steam Demo Description
Some players have said that 7 maps and 5 weapons seem too little.
Just to clarify..
that description is only for the demo, not the full game.
The current plan for the full version includes:
Around 40 maps (originally planned 50, but I’m thinking of reducing it slightly..
if I go with all 50, I estimate it might take around 6 hours to play through, which could feel too long)
16 weapons, most of which are nearly finished
The mission pack, which was going to have 10 maps, will now include 20
I’m aiming to make the full release feel like a great deal for the price.
Sorry for the confusion, and thanks for all the interest and feedback!
1 month ago | [YT] | 55