I ABSOLUTELY adore when there is some more serious ultrakill animations i REALLY feel like that's been missing lately The mannequins are a perfect way to make something horror related because they are just genuainly a amazing horror concept like i even thought of potentially writing a short horror story where someone goes through a disgusting, abandoned and REALLY Old house where they get stalked by these things (sadly responsibilities have prevented me from doing that) Have a good day!
1 year ago | 5
“Now, the first level is never usually that bad in any of the other layers, so I’ll play through-“
1 year ago (edited) | 1
Whenever I play 7-1, I literally set up a saw trap to kill the first set of Manequins, and they still always make me jump every single time.
1 year ago | 2
The mannequin's pose on the first image reminded me of Cyriak's Kitty City
1 year ago | 0
spunklord5000
update on the latest thing before i get back into working on it. progress is going well and the project has actually ended up being far longer than i anticipated it to be (about 40 seconds as of right now, likely to be a few longer depending on how i go about the ending of it). this one's not following any sort of premade sound or script which is also why it's ended up being as long as it is.
although most of my animations have been comedic, im thinking about going for a more creepy vibe overall (as the intro to 7-1 is freaky as hell anyways and i wanna replicate that feeling to some extent). while there may be a few little funny bits in there, it'll mainly be an experiment in doing more serious/thematic animations (not to say that this means all of my work from here out will be like that, of course).
without spoiling too much, here's a few progress shots + one showing easily one of the craziest poses i've ever replicated (one of the few times ive needed to remove the ik rig from a model to achieve a desired result). whether or not im actually gonna end up using/animating it mainly depends on how tedious/doable that is, how it looks, and whether sfm is gonna like me trying it simultaneously on a boatload of models. that being said, i hope i can incorporate it in the animation. either way, im excited to share it when it's ready and hope that it'll have been worth the wait :]
peace
1 year ago | [YT] | 351