acrouzet

Do you think, if we realistically want to make the internet better for the world, we need to prioritize (among other things) the ability of online creators of all kinds to more easily reach new people, get feedback and appreciation from a sizable audience, and make a living off work they're passionate about?

5 months ago | [YT] | 40



@acrouzet

One last attempt at this poll. Sorry about the confusion.

5 months ago | 6

@NEStalgia

"Acrouzet and His Mysterious Pools" - Prepare for a thrilling journey filled with mystery and suspense. Coming this summer to big screens!

5 months ago | 14

@katsmeydl

I think commercialization makes the internet a worse place, so no. The internet would be better if e-commerce and payment through the internet in-general did not exist.

5 months ago | 8

@andrewkovnat

This question is framed very precisely. Something tells me it's simply affirmation you're looking for.

5 months ago | 3

@brendanloudx2471

This time, I would say, "No." That was a dangerous plan about that poll.

5 months ago | 2

@DW-indeed

Just like businesses in the "real" world, what you're asking about sounds like incentives to help saturate a marketplace. Given the size of the market it would seem pointless.

5 months ago | 8

@JT-hs6hc

I'm sorry friend but at this point it's been multiple years of you posting these things. I have to unfollow.

5 months ago | 8

@UnipartyMuppet

I switched from Yes to No, forgetting that Advertising is the bane of modern man.

5 months ago | 1

@BudgetBin

Even though I small issues as a creator myself, no. Coming from experience, I think it's already fairly balanced and leveled for anyone to get exposure on the internet.

5 months ago | 1

@8squared007

I think we should let people explore the internet with navigation programs using personal terminals

5 months ago | 2

@JodyBruchon

Can't hear you over my Supremacy oscilloscopes.

5 months ago | 2

@donadavs

Mine was a tentative yes. I think the holdup for a good internet is beyond people getting exposed to the new and unseen, it really boils down to greed and bias. Everything gets ruined by executives who see a company as primarily a money making entity; that is the best way to suck the soul and passion out of anything. Bias comes down to everyone wanting what they believe to be true, whether it is or not, and almost all people watch things that confirm their truths, stopping there without considering other's views.

4 months ago (edited) | 0

@petercortens6019

There are plenty of streamers with original quality content who don't expect an income, or just some side money to buy a better microphone or such. There you have the guarantee it is about passion.

5 months ago | 0

@nordgeit

other than making a living... This just sounds like Newgrounds to me. Like, my first animation? More views on Newgrounds. After my second one posted there? Oh look at that, a message in Newgrounds- I got scouted for Toy Story 2 Redialed. And I participated in it. The major problem is monetization because... There's only so much money in the world, and creators are bound to saturate everything to the point where many people will just filter creators out. And there's only so many people in the world that can dedicate their whole lives to creative works before a system falls apart - whether the system is good or not is a different discussion - so people have to do "gear"work, which is to say keeping both themselves and the systems they rely on alive. No, what one needs is a work-life balance, that's all. Fight for that so there's enough free time to pursue passion projects without the country falling apart. Another thing is the "get feedback and appreciation from a sizable audience", which smells to me like a certain someone is hungry for attention.

4 months ago | 0

@kvolikkorozkov

my answer as a commission artist is severely biased as I am, indeed, a commission artist

1 month ago | 0

@phiIRaco

This is fascinating. Many will not read the following mini-essay but I genuinely like this question a lot. It's really nuanced. 'Better for the world' implies many things, and depending on one's lense of what 'world' or 'better' means, it can be interpreted in so many ways. At first I was thinking of creators who take lots of effort for the content itself and are extremely talented at it, but may not get attention or funding due to how unmarketable or how unappealing it may be to general people. Something like a cell reproduction behaviour animator. Of course, 99.99% of people reading will not care to watch that, but it takes at minimum weeks to do something like that. So that kind of thing will not succeed, in turn not get funding, resulting in that guy just stopping because he can't keep doing what he likes. 'Better for the world' also implies something on a much larger scale. From my perspective as a simple YouTube viewer, I despise ads. They're annoying. But with current monetization they're kind of a necessary evil for many creators. Alongside merch and sponsors, most creators do have to take monetization into account to keep themselves at bay and continue doing their passion. Or they could choose not do that and keep it purely as a hobby. But a lot of people WOULD benefit from being able to allocate more time and resources to their passion projects if they didn't also have to worry about getting that bread. The 'get feedback' part I feel is really important. There's never been as much of a chance to hear all kinds of voices commenting on works you've made. There's also never been a time where that statement also isn't true. People love confirming that they're doing things right. So there's never an incentive to discuss others on what they're doing and what they could do better. People want to get feedback, not give it. I often make the typical #gamedev post expecting people to say 'bro just put the fires in the bag and make slop simulator 3000'... I don't even get that. There's like SO many people who want to get better, and it makes a situation where there's more people not knowing where to improve compared to people who can tell them where to improve, kinda like a buyer's market. There's also thoughts about when monetization takes fully over creativity and problem-solving. Was watching a CarlSagan42 video where he discusses how science academia suffers a lot from not being able to get funding. Funding only really happening in scientific papers that are appealing and innovative. Sounds good on paper, but contradictory to first thought, it leads to WORSE research and less progress being made since - as it currently is - those who fund science care more about proving projects right than proving them wrong. That's really dangerous, because - especially for science - you can only understand the world by proving yourself wrong. This is a very non-contemporary take, but I genuinely can't decide. In a world where everything is "you are my friend" or "you are my enemy" I'd rather be like this and just be honest about it. And no I'm not referring to the red and blue, I'm referring to how we're conditioned to think that there's only red and blue. And assuming that me typing red and blue isn't me talking about yellow, black, yellow, black. According to the laws of aviation, there's no way a bee should be able to fly. Thanks for reading my YouTube comment, don't forget to

5 months ago | 0

@ExtremeWreck

I feel that this whole system can end up being exploited by the big guys, so no. Wait, this was 11 days ago...

5 months ago (edited) | 0