I hope you are ready to enter the Death Chamber 💀
Before I get into the nature of this mix/stage, I would like to share the namesake of the "Centurion" series with you all. Inside the SA:2 speedrunning community, a Centurion refers to the category extension where one has to complete every Knuckles stage 20x (for a total of 100 plays, Rouge does this 25x per stage as there are only 4 stages). This category extension exists because single level runs are not representative at all due to the randomness of piece spawn locations. Centurions are also done quite often as practice, since runners tend to neglect learning the Knuckles stages when doing Hero Story attempts.
With that said, we finally arrive at the 4th Knuckles hunting stage! Death Chamber is notorious due its confined nature. Despite having various tricks that allows the player to go out of bounds, this stage usually takes the most time to complete 20x. Coincidentally, runners employ death strats on this stage the most. By intentionally dying after collecting a piece, the runner can return to the starting (red) chamber and rescramble the locations of the remaining pieces, which can save time in some cases. This makes the name very fitting!
For this mix we take a small step back from barberbreaks and return to some good ol' classic Barberbeats. I think this is the most melancholic mix in the Centurion series so far. I tried to group the vibes of each track to one of the 3 main chambers of this stage. Now I wonder... which chamber do you like the most?
Anyways, I hope you all have a nice weekend and enjoy the mix! :)
DJ Floppa
I hope you are ready to enter the Death Chamber 💀
Before I get into the nature of this mix/stage, I would like to share the namesake of the "Centurion" series with you all. Inside the SA:2 speedrunning community, a Centurion refers to the category extension where one has to complete every Knuckles stage 20x (for a total of 100 plays, Rouge does this 25x per stage as there are only 4 stages). This category extension exists because single level runs are not representative at all due to the randomness of piece spawn locations. Centurions are also done quite often as practice, since runners tend to neglect learning the Knuckles stages when doing Hero Story attempts.
With that said, we finally arrive at the 4th Knuckles hunting stage! Death Chamber is notorious due its confined nature. Despite having various tricks that allows the player to go out of bounds, this stage usually takes the most time to complete 20x. Coincidentally, runners employ death strats on this stage the most. By intentionally dying after collecting a piece, the runner can return to the starting (red) chamber and rescramble the locations of the remaining pieces, which can save time in some cases. This makes the name very fitting!
For this mix we take a small step back from barberbreaks and return to some good ol' classic Barberbeats. I think this is the most melancholic mix in the Centurion series so far. I tried to group the vibes of each track to one of the 3 main chambers of this stage. Now I wonder... which chamber do you like the most?
Anyways, I hope you all have a nice weekend and enjoy the mix! :)
9 months ago (edited) | [YT] | 14