ALFIECOOLKID GAMEZ

FATAL ERROR FORSAKEN CONCEPT


Description: “A fatal copy gone rogue, this error wants to watch It’s creator grovel in pain by stealing code for himself. With the ability to corrupt damned survivors and make them his minions, Fatal Error is a force to be reckoned with”
Fatal Error’s abilities:

BASE FORM (preLMS)

Slash (M1): Fatal error uses his hand to slash a survivor. (0.5 sec cooldown) (deals 17 damage)

Viral infection: Summon’s 2 minions that patrol a 140 stud radius from where they were summoned. When a survivor is in this radius, the minions will chase them. Revealing their aura to Error. (30 sec cooldown) (Deals 25 damage.)

Charge: charges forward for 13 seconds. Unlike other Dash abilities, Charge can be used around tight corners and looping area’s. (45 sec cooldown) (Deals 30 damage.)

TRUE FORM (LMS exclusive)

Codechunk: Fatal error grabs code from a nearby wall and throws it at the survivor (50 sec cooldown) (40 damage if hit from the front of the projectile. 87 damage if hit from the bottom of the projectile.)

Grab: Fatal error grabs the survivor and slams them into the ground. Self explanatory. (15 sec cooldown)

Difference between Base Fatal Error and True form Fatal Error:

Base form Fatal Error is the fastest killer with a run speed of 30. True form fatal error is the slowest, with a run speed of 19. Base form Fatal Error is stunned for 4 seconds. True form is stunned for 2 seconds.

Passives:

Raging terror: Fatal error transforms into his true form in a Last Man Standing situation, drastically buffing his damage, but nerfing his speed.

Codesteal: dead players are revived as minions during Last Man Standing. Able to be controlled by the damned players. They have 1 ability (a punch) and have 50 HP. Inducing a new status effect “crashed” (replaces *ALL* textures with fatal errors. Except for Fatal error himself.) for 20 seconds. Description: “A fatal copy gone rogue, this error wants to watch It’s creator grovel in pain by stealing code for himself. With the ability to corrupt damned survivirs and make them his minions, Fatal Error is a force to be reckoned with”
Fatal Error’s abilities:

BASE FORM (preLMS)

Slash (M1): Fatal error uses his hand to slash a survivor. (0.5 sec cooldown) (deals 17 damage)

Viral infection: Summon’s 2 minions that patrol a 140 stud radius from where they were summoned. When a survivor is in this radius, the minions will chase them. Revealing their aura to Error. (30 sec cooldown) (Deals 25 damage.)

Charge: charges forward for 13 seconds. Unlike other Dash abilities, Charge can be used around tight corners and looping area’s. (45 sec cooldown) (Deals 30 damage.)

TRUE FORM (LMS exclusive)

Codechunk: Fatal error grabs code from a nearby wall and throws it at the survivor (50 sec cooldown) (40 damage if hit from the front of the projectile. 87 damage if hit from the bottom of the projectile.)

Grab: Fatal error grabs the survivor and slams them into the ground. Self explanatory. (15 sec cooldown)

Difference between Base Fatal Error and True form Fatal Error:

Base form Fatal Error is the fastest killer with a run speed of 30. True form fatal error is the slowest, with a run speed of 19. Base form Fatal Error is stunned for 4 seconds. True form is stunned for 2 seconds.

Passives:

Raging terror: Fatal error transforms into his true form in a Last Man Standing situation, drastically buffing his damage, but nerfing his speed.

Codesteal: dead players are revived as minions during Last Man Standing. Able to be controlled by the damned players. They have 1 ability (a punch) and have 50 HP. Inducing a new status effect “crashed” (replaces *ALL* textures with fatal errors. Except for Fatal error himself.) for 20 seconds. The minions deal 15 damage per hit and their punch has a 0.6 second cooldown

SLIDE 1: Fatal Error’s shop icon. (His price being a reference to sonic 3 and knuckles releasing in 1994 and Fatal error residing in a Sonic 3)

SLIDE 2: a survivor killed by fatal error

1 month ago | [YT] | 1