Cool to learn a bit of the behind the scenes coding that makes stuff happen - a nice workaround using an invisible army with army abilities to make the city’s defensive spells for example
4 days ago | 2
I wish we had pricedurally generated battle maps. The game making a new map for every battle.
4 days ago | 10
Man i want to play total war but i have to work so much, i just wanted to tell this to someone to feel better
4 days ago | 1
Tbh they helped make some of the best battles in the entire series. Yvresses final battle is still one of my fav battles, right next to Vampire Coasts end battle and Sayls final battle. Great work!
4 days ago | 1
Is the Yvresse siege even in the game these days? Or was it removed along with all the main story stuff of W2?
2 days ago | 0
Still muss total war arena... Why would u shut off something fun like that instead of Pharao, or the saga series or three kingdoms 😂
4 days ago | 1
O bradesco agradecendo a Deus da Camila dando 1 semana de folga pra eles
4 days ago | 0
Total War
In our latest Dev Roll Call, Principle Level Designer Leif Burrows shares some memories of his time working on the Total War: Warhammer series 👀
4 days ago | [YT] | 627