"There are still a few gremlins in our serialization code, and very rarely (especially when building high-complexity vehicles) your vehicle may collapse into an unrecoverable pile of parts on the floor of the VAB. For now, it’s a good idea to save frequently." ❤️
2 years ago | 306
“The Eagle has landed… she might have clipped a feather or two on the way down, but… she’s still here. And so are we.”
2 years ago | 21
When I first played KSP 1 I was playing on a laptop under the minimum specs. Anything with staging or over like 10 parts count was pretty slow, I still had a great time. I wouldn't recommend anyone do that for KSP 2 since KSP 1 exists still. But honestly I'm glad they are targeting higher quality so in a couple years when I upgrade the game is still beautiful.
2 years ago | 153
I want to know if wheels and landing gear actually have friction now
2 years ago | 63
A bit disappointing that we have another almost full priced early access title, but looking forward to playing.
2 years ago | 6
Crossing my fingers that they don't double down on the performance complaints
2 years ago | 3
Very strange they list an i5 11500 as the recommended spec, rather than the nearly identical and many times more common 11400. I wonder if 100mhz really makes that much difference
2 years ago | 109
SimpleRockets2 just released! (It also got renamed to Juno: New Origins)
2 years ago | 4
The hardware specs are insane. The joys of Unity I guess.
2 years ago | 56
Hmm for as much as this was delayed I'm pretty disappointed that it doesn't even have reentry heating or vapor cone effects, etc. I thought by being patient and encouraging them to delay the game if needed, we'd end up with a more polished product.
2 years ago | 14
I really need to get this once it's available. And I need someone to pilot my crafts. I can build in KSP wonderfully, but I fly like Jeb...
2 years ago | 4
This is a far cry from Microsoft Space Simulator that I had as a child. Came on about a thousand floppies.
2 years ago | 1
Keep in mind that KSP 2 definitely will work towards optimization for competitive reasons. SR2 runs fine on my 3050 Ti laptop with near 4k resolution.
2 years ago | 20
Scott, can you speak to the graphical aspects for lower-powered systems? Does it still look okay when turning off some of the volumetric things?
2 years ago | 20
It's insane how much a well-optimized game like Factorio can simulate on a potato, and how slow an average-looking Unity game runs on top of the line hardware. Seriously, Unity eats up like a decade of hardware advances.
2 years ago | 6
It looks much better than KSP1, no question. But I don't get how these graphics justify a 3080 as recommend GPU. Don't get me wrong, it looks good, but not that good. I'm afraid the game will be really poorly optimized and the "good" graphics are just a result of very potent hardware.
2 years ago | 65
Scott Manley
Some more screenshots from KSP2, and some notes from the developers for what to expect.
forum.kerbalspaceprogram.com/index.php?/topic/2120…
2 years ago | [YT] | 2,632