Instead of fixing specific items/mobs/biomes, I'd like to see a video focused on fixing the "survival game" within Minecraft. So, reimagining what progression in survival mode should rather look like in order to make it a more cohesive experience and help new players to get into the game. You can add new lore/story elements, combine fixes you've talked about in previous videos, revamp UI elements whatever, but the main focus should be on what progression could better look like in survival
3 weeks ago (edited) | 1
Make your own mob vote. Make three new mobs for the game and get us to vote on which one is the best in the comments or a community post.
4 weeks ago | 28
How to improve/fix Minecraft (full series+ maybe more things((Maybe hire someone to make it an actual mod??)) )
4 weeks ago | 8
Add more weapons like the mace. Try revolutionising new pvp. I have some ideas. Add weapons depending on new elements (and pls update the trident) 1. Tidepierce (or just a trident) riptide now comes with the weapon itself and it only activated when you're in water. And it also comes with loyalty because it would be harder to obtain than just killing drowned. (I was thinking a water element rod, heart of the sea, elder guardian spike, and shark tooth obtained from fantasy themed sharks. Like an obsidian shark that you can only attack through crying parts of its body.) It has piercing power. Ignores some of the armour and breaks boats. 2. Enderfang. A spear with a sharp ends. But the top end it sharper. Themed over the end. When paired with an elytra, you would teleport back a couple of blocks when you do a diving attack, meaning you could attack again. When you attack someone while going up. You get a boost and it does slightly more damage This is all I came up with while trying to make the ideas with 3d models and all. I just can't implement them into the game as a mode or smth because I can't. But you would have a: -wind, earth, fire, water, end and skulk(soul energy) weapons. I wish you see this comment
4 weeks ago (edited) | 2
Would love to see your opinion on food and potions. Personally, I think more mobs/items would be useful if they were given an additional food or brewing mechanic since certain items/mobs don't have use outside of one scenario. Maybe having breaded food, cooked/golden eggs or bone marrow would be nice to add levity to items, and maybe mobs like Squids or Phantoms would have another use aside from one item. Brewing could use more overhaul imo. Maybe there could be more mechanic spells like Rotten Flesh making a daytime burning spell, or Glowberries giving a body illuminating effect. Would love your thoughts in a video like this. Keep up the awesome videos!
4 weeks ago | 1
You fixed Minecraft Structures or Minecraft Bosses. End Update. New Villager Professions like Chef, Musician, Bee Keeper, Machinist, Lumberjack etc
4 weeks ago | 14
Maybe try making lore to Minecraft, because You seem to have a very good imagination
4 weeks ago | 0
Fan ideas like the warden dimension you covered basically everything i could have asked also you can fix like the enchanting aspect of the game on him it makes you sit afk for hours for exp just to get op stuff like as soon as you diamonds
4 weeks ago | 2
Add new golems (diamond golem, tuff golem, gold golem, etc)
4 weeks ago | 6
A liquid for the end. Like some green stuff that teleports whatever touches it for fast travel
4 weeks ago | 0
The warden dimension is opened only when you get the new warden weapons and armour To get weapons:- (Only one tool is dropped every time you kill the warden) (They can repaired with echo shards) Tool1:- Sculk sword deals heavy damage on hit Damage:- 25 Durability:- 1000 Tool2:- Reinforced deepslate pickaxe Short name Deepforced pickaxe Like the portal's blocks in the ancient city it just as durable as that letting you mine it Damage:- 20 Durability:- 2500 Armour1:- Warden Helmet:- Let's you see any mob or player if they are moving good for red light green light Let's you deal more damage on mobs if there sound bar (new mob bar that appears if you are wearing the helmet which fill to 1000 maximum 1 sound point = +3damage walking =1point running=2point attacking=5point) is filled Armour points=20 Durability=2000 Armor 2:- Warden chestplate Taken 5 constant hits every 2 secondsfrom any player activates sonic boom on themthis sonic doesn't go through walls Armour points=25 Durability=2500 Armour 3:- Warden Leggings Let's you walk with no sounds Let's you make no sounds when placing blocks or interesting with blocks Armour points=25 Durability=2500 Armour4:- Warden Boots Let's you run and jump take damage deal break blocks no sounds Armour points=20 Durability=2000 Tool3:- SonicBoom Bow Can shoot sonic boom Damage=10 Durability=1000 Final item:- deep dark portal opener Four new bosses Mega warden Mutated warden Sculk warden And..... Deep dark Ruler..... Warsculk Doombringer Mega warden drops 1 item Mutated warden drops 2 item Sculk warden drops 3 items Warsculk Doombringer drops 4 items (Their drops are same uses to upgrade warden tools and Armour letting you usse the special effects 3 per tool and weapon) (Killing Warsculk Doombringer drops new booming arrow which is need for sonic boom of SonicBoom Bow can upgraded for infinite arrows) (New deep dark creatures in deep dark dimension)
4 weeks ago | 4
How to improve minecraft by adding new features like Piglin Raid Omen, A functionality so in overworld many events happens like bad day, angry villagers events, etc. and to relief from it we have to defeat ender dragon so it's cursed get ended, adding interactive NPCs, farming and other side explorations, making minecraft world more deeper, making the game's side explorations prior, Farlands biome: these are very huge stalked and complex caves complex mountains generates very far coordinates like 10000, -2506, 5838, -3857,etc., fall Jungle biome, some real world animals as neutral mobs like Bears,etc., Redwood biome where Illusioner's cathedral present, sulphur valley in nether, a new overworld like dimension can be know as ??? and only reached/accessed by ancient city portals.
4 weeks ago | 0
how to improve the progression system, or what bosses or exploring mechanics could be added to make traveling worth it
3 weeks ago | 0
Can you upgrade the old structure into a better structure and make a new structure in a different biome?
4 weeks ago | 1
Nekoma
What video would you guys like to see me make next?
4 weeks ago | [YT] | 165