There is a deeply held belief among fantasy writers that is the single greatest source of wasted time and abandoned novels. It's the idea that you must build the entire world before you can write the story.
This misconception turns worldbuilding into a respectable form of procrastination, trapping writers for months—or even years—building a magnificent stage for a play that never gets written.
In tomorrow's newsletter, I'm breaking down "The Worldbuilding Misconception That Kills Novels" and sharing the Conflict-First Design philosophy that will save you hundreds of hours. This is for every writer who feels their precious writing time is being lost to endless lore.
The Tale Tinkerer
There is a deeply held belief among fantasy writers that is the single greatest source of wasted time and abandoned novels. It's the idea that you must build the entire world before you can write the story.
This misconception turns worldbuilding into a respectable form of procrastination, trapping writers for months—or even years—building a magnificent stage for a play that never gets written.
In tomorrow's newsletter, I'm breaking down "The Worldbuilding Misconception That Kills Novels" and sharing the Conflict-First Design philosophy that will save you hundreds of hours. This is for every writer who feels their precious writing time is being lost to endless lore.
Subscribe here so you don't miss it: thetaletinkerer.com/newsletter?community=SEP25_25
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