Enel

It's been 4 weeks since Xenoblade X DE came out! I've somehow managed to make daily videos during that entire duration. I'm pretty exhausted but wanted to make sure I could get everything out. I'm wrapping up most of the videos I had initially planned with the last weapon guide soon and the party member tier list coming shortly after that plus a couple other things. I don't have too many other ideas so if you have any requests I'd be happy to hear them since I did want to do a bit more for the game outside of this stuff if I can.

Subscriber growth has unfortunately slowed down and been a bit less than I expected compared to Xenoblade 3's launch but I do suppose that was a brand-new game. I was hoping to hit 100K off this game but I'm still about 8K off that goal and despite how close I am it still feels super far away. I'll keep pushing and trying to release more content on both X and the rest of the Xenoblade series plus some other things too so please look forward to it! As always if you do want to support me please do be sure to subscribe! Share my channel with your friends too LOL

2 weeks ago | [YT] | 2,233



@jarod7685

I know party members don't really matter since cross is way overpowered, but I'll love to see what you feel like is the most effective skill and art setup for the different party members. Or something along those lines

2 weeks ago | 258  

@XanderW7381

Maybe a skell frame tier list.

2 weeks ago | 204  

@Yurok.

I hope you hit 100k, been using your guides since xenoblade 2 and they're always a huge help

2 weeks ago | 59  

@CosmoTheCosmicCat

I’d love to see guides for party member set ups! What arts and what skills are good for each of them. A more concrete guide on different builds for skells would be great as well. Things like what weapons are best for different purposes

2 weeks ago | 82  

@HermesAvendano

I think there's a huge opportunity for videos regarding skells. A guide and build examples for each Lv. 60 frame type, separate tier lists for frames, super weapons and regular weapons, maybe a guide on how to obtain the best regular weapons on their XX60 version. A guide on damage formulas for skells and why ranged attack is better than melee attack for skells, etc. There's a lot of untapped potential and lack of organized information online for skells in general. A huge portion of my enjoyment of this game is how customizable the skells are and all the different ways you can build them. We know the Ares 90 and and the Zenith Cannon Mastema are broken, but there's a lot of fun to be had outside those two.

2 weeks ago | 34  

@nerobiblios4086

A guide for Individual Skell builds for each type of Frame or Attribute type would be goated.

2 weeks ago | 5  

@redbirdtribe

Bro dont worry you will hit it. Dont stress about it and dont burn yourself out your a legend in the community we just got to get more people to obsess about the game. When monolith drops the next huge bomb we have been waiting for i bet there will be way more people flocking over especially because like always no one's going to understand what the hell's going on and we're probably going to need guidance lol. Because x has been out for 10 years could also be a reason. You deserve way more subs i agree with that but dont stress over it or u will burn yourself out and lose your passion for it. Thanks for all the stuff you do. And thanks for all the guides especially the class guides. I had no idea what to do with the knife before the knife video lol. Thanks for all you do. Side note, I wouldn't have beaten the super bosses of Xenoblade 1 without your help lol I had no idea what the fuck tension was the whole game

2 weeks ago (edited) | 13  

@austincrook5304

ENEL! Make a tier list of every Tatsu food joke, and my life is yours!

2 weeks ago | 44  

@sokinero

Your videos on xenoblade X are one of the main reasons I got into the xenoblade series , you have great beginner videos and you deserve all the best

2 weeks ago | 4  

@PlasticRequiem

Just wanna say your guides helped me appreciate and enjoy Xenoblade X and Chronicles series more than I would've without!! Finished off my playthrough hitting the damage cap and adding one more to the number of people tied on the leaderboard using your damage cap guide. Thank you for the work you've done and hope you hit the 100k goal soon!

2 weeks ago | 1

@radicool21

Your vids have been a huge help and it was such a relief to have your channel as a resource as I get thru my first Xenoblade game. You’ll definitely hit 100k sooner rather than later, thanks for all the hard work!

2 weeks ago | 1

@antiquaemblem

Absolutely love the guides, but they only help players when they reach endgame. Something like a tips and tricks video with information that helps playthroughs of the main story would do really well and appeal to a wider audience, or perhaps guides for things like finding every tyrant in a region or every probe location, or completing annoying quests like finding every Blood Lobster

2 weeks ago | 24  

@thecolorblue9041

skell build guides would be super hype to watch! especially since there arent many atm

2 weeks ago | 4  

@q.n.k7148

Tipps and tricks for progression. For example what job to start with, early items and gear to get just like when you got aux cores and core chips (like the early affinity max atk 1 and wood chips) in your xenonlade 2 speedrun. Watching your speedrun made my 2sc playthrough easier and way faster.

2 weeks ago (edited) | 1

@mouse5976

I'm well into the endgame now, but something I think I really would have liked when I first started playing is a Beginner's Guide focused on how to have a good time and make informed choices. By this I mean that the game has so, SO many things going on that as a new player it's super hard to tell what is important, when it becomes viable to start engaging with certain mechanics, which sidequests should be prioritized and why, etc. A few things I would love to have been briefed on early: - A rundown of what each weapon brings to the table and how good they are for main game progression (eg they aren't reliant on lategame affinity quest arts). While some weapons have a pretty obvious idea behind them (longsword do damage) many don't (who would guess off the bat that the knife and assault rifle are primarily utility?) - Discussion of how to make a good progression build - I started having a lot more fun with the main story when I switched off a dual guns potential build (having to have 1000 TP to do damage felt finicky and slowed down mob battles a lot) and switched to a super reliable photon saber melee build (mostly reliant on free arts, essence exchange gave me tons of free TP to get used to Overdrive with) - Important sidequests that lead to chains with interesting stories or special rewards - Some quick and dirty suggestions for how to spec a useful skell at levels 30 and 50 - Suggestions for which helpful augments are worth actually farming to make early and which are best to wait until later on

2 weeks ago | 1

@sorianoenterprises

You’ve helped my gameplay immensely. Be encouraged. It has been great excellent and helpful content.

1 week ago | 1  

@sabata2

With a quick scroll of the comments it looks like there's 3 common requests: 1) Beginners/Class Guides 2) Skell Builds outside of Ares90 3) Best Party Members/Optimizing each party member's arts/skills for the AI To which I 100% agree with all of them.

2 weeks ago | 4  

@FlameLord050

I think a video covering damage, how it's calculated, and the strange outliers in that calculation like core crusher would be great.

2 weeks ago | 2  

@spencer_price

I'd do specific skell builds. Maybe one for each frame. Like evasion, melee, and ranged. Possibly base them around super weapons. I only wanna play this game for the robots and you've mostly focused on ground combat

2 weeks ago | 6  

@Vanden_Vanden

FWIW, I subscribed thanks to your videos

2 weeks ago | 3