Nekoma

Hey guys,
since most of you seem to enjoy the videos where I fix or update Minecraft Features, what would you want to see me fix or update next after fixing travel and a bunch of "useless" features?

2 months ago | [YT] | 227



@petercarioscia9189

I think the dragon fight needs an update. Maybe not even changing the initial encounter, but being able to do something when summoning a new dragon, like placing different blocks in certain ways adds something to the fight. Example; same 4 end crystals, but adding iron blocks in between gives the dragon armor and new abilities. Adding skeleton skulls summons a skeletal dragon, blue ice an ice dragon, zombie heads an undead/plague dragon etc etc. doesnt even have to add new drops, just more game play, possibly achievements.

2 months ago | 16

@DragonCatProductions

I love these videos, maybe you can do one about reinventing boring biomes or making new ones

2 months ago (edited) | 11

@Fozzeyy

I always figured potions should be re visited by mojang, they have potential but only some get used, and they take to much inventory space, and lots of people just build a beacon instead of using potions

2 months ago | 6

@DillanSadie

Minecraft: Deep Blue update: An Ocean update providing some much needed life to the ocean biome. The warm ocean biome is pretty solid, so I would absolutely love to see you focus on some new additions to the sparse, deep ocean in general, as well as some key remasters on structures like the Ocean Monument. I especially want to see something that transforms the area where the Ice Spikes and the Ocean meet……maybe having an under-the-ice temple with a few unique mobs that are made for the icy depth…..maybe re-texture some tropical fish, create a cloned dolphin variant and make it a narwhal, a few retextured/new plant varients, some Algea which acts kinda like vines in terms of how it interacts with blocks…that is something that would be absolutely incredible

2 months ago | 11

@mgb1275

I just gotta say these videos were amazing. I think I watched each of the “useless features” videos at least twice. That being said I think that the ocean is quite underwhelming, even with a new pillager boat raid, and could use some new biomes. For example, underwater shipwreck graveyards (biome filled with sunken shipwrecks and new drowned variant) would give you an incentive to explore oceans.

2 months ago (edited) | 2

@susantamukherjee2803

The warden dimension is opened only when you get the new warden weapons and armour To get weapons:- (Only one tool is dropped every time you kill the warden) (They can repaired with echo shards) Tool1:- Sculk sword deals heavy damage on hit Damage:- 25 Durability:- 1000 Tool2:- Reinforced deepslate pickaxe Short name Deepforced pickaxe Like the portal's blocks in the ancient city it just as durable as that letting you mine it Damage:- 20 Durability:- 2500 Armour1:- Warden Helmet:- Let's you see any mob or player if they are moving good for red light green light Let's you deal more damage on mobs if there sound bar (new mob bar that appears if you are wearing the helmet which fill to 1000 maximum 1 sound point = +3damage walking =1point running=2point attacking=5point) is filled Armour points=20 Durability=2000 Armor 2:- Warden chestplate Taken 5 constant hits every 2 secondsfrom any player activates sonic boom on themthis sonic doesn't go through walls Armour points=25 Durability=2500 Armour 3:- Warden Leggings Let's you walk with no sounds Let's you make no sounds when placing blocks or interesting with blocks Armour points=25 Durability=2500 Armour4:- Warden Boots Let's you run and jump take damage deal break blocks no sounds Armour points=20 Durability=2000 Tool3:- SonicBoom Bow Can shoot sonic boom Damage=10 Durability=1000 Final item:- deep dark portal opener Four new bosses Mega warden Mutated warden Sculk warden And..... Deep dark Ruler..... Warsculk Doombringer Mega warden drops 1 item Mutated warden drops 2 item Sculk warden drops 3 items Warsculk Doombringer drops 4 items (Their drops are same uses to upgrade warden tools and Armour letting you usse the special effects 3 per tool and weapon) (Killing Warsculk Doombringer drops new booming arrow which is need for sonic boom of SonicBoom Bow can upgraded for infinite arrows) (New deep dark creatures in deep dark dimension) Comment complete i have nothing else to write

2 months ago (edited) | 1

@jessicaherndon41

Ender dragon definitely needs a revamp, there doesn't seem to be any mods that genuinely revamp it, although if you do a vid on that I would recommend you finish the transportation mod, I need that in my life.

2 months ago | 3

@lorenzobarbano

Bosses: ender dragon, elder guardian,...

2 months ago | 12

@connorbubak8753

i think strongholds are boring and outdated, i feel like they could be cooler than just a bunch of randomly generated hallways and a library or two but rather be something cooler to kind of make the final ender dragon fight more hyped up if yk what i mean. maybe like more of an enchanted feel or mystical vibe rather than just stone hallways and iron doors with buttons.

2 months ago | 1

@amosbirb2616

I'd love to see an update to the windswept hills (formerly extreme hills) biome. They felt kinda atmospheric to me in the early days and now get overshadowed by mountains and meadows

2 months ago | 1

@dragonreverie

While the dragon fight probably deserves an update at this point, I feel like the outer end islands need it even more. It's just a barren wasteland for hundreds of blocks where you're just looking for end cities. What's worse is the main challenge of finding end cities depends entirely on how far you can set your render distance. There needs to be more stuff, biomes, more than one structure, more enemy variety than just regular enderman.

2 months ago | 1

@KatsuVr

Realism update that adds new mobs to life-lacking areas such as the savanna which could have zebras which would work like a re-textured horse that could be tamed (with tall grass found from villages) and kick aggressive mobs nearby or fixing mobs like bats that could drop wings used for elytra upgrades. This could also add new fish like a sea horse or a small shark that would be neutral. It could also add new snakes that would have multiple variants and hide in grass before attacking with a poisonous bite- they could also be similar to the spider with them being oversized.

2 months ago | 1

@Teddy-Idk

PLEASE do beacons and conduits

2 months ago | 1

@theshadowking3198

Idk if this would be good for a video But an end update would be cool

2 months ago | 2

@Chance-tv2jn

I have always felt that the badlands, desert, and savanah felt really empty and lack luster for what those places could be, like adding a western style vilage to the badlands would be awesome or elephants to the savanah, and then old ruins in the desert. It would be cool if they added a biome simillar to the plains and savanah biomes to mimic the great plains in the U.S so they could add buffalo/bison and or other creatures so the world makes living in the drier biomes more enjoyable!

2 months ago | 1

@CuboneEnigma

Ocean.

2 months ago | 3

@Ryunix

the ender dragon for sure

2 months ago | 2

@Leftmentallyzombied

The mob vote losers!!! after they announced that they are adding the copper golem and the changes they made to improve it. I’ve been thinking of ways to improve the other losers, especially the first ones like the great hunger since his ability was made kinda redundant. Like what if he could remove curses without removing the rest of your enchantments but only when the item has a curse, if it doesn’t then he still removes enchantments

2 months ago | 1

@TheMavenguy

I love what you did with the "horse shoe" addition. And i think you could do something similar with the Player's armor for example some Enchants when applied Protect you from mace attacks.

2 months ago (edited) | 0

@SOX_7-u3y

Tbh i wish the oceans were deeper

2 months ago | 1