I was just thinking about ways to do that in my game, and I’m very eager to see what you’ve come up with :)
2 months ago
| 4
Dialogue systems were so much more complicated to implement in my game than I ever expected, and there're still a lot of improvements I want to add. Excited to see what you've done and get some inspiration!
2 months ago
| 0
I am really lucky to find your channel. I have experience in programming but I had no idea how to use Unity. Thank you for your content.
2 months ago
| 0
9 hours straight. Wow! I tend to start early in the morning and when my wife gets up I'm shocked that I've been coding so long.
2 months ago
| 0
Very cool! Have you made it so that you can respond or just walk up to them? I was working on the responding thing in my game, but couldn’t quite figure it out☹️
2 months ago
| 0
Game Code Library
Worked 9hours straight on a SATURDAY to film and edit our NPC dialogue system!
I didn't expect to get it all done but I just didn't stop working lol...
So I'll post it tomorrow as a weekend treat!
From here the next videos will be:
-Wandering NPCs (waypoint movement)
-Branching Dialogue Trees
And then we'll move into our quest system! (Still planning this out fully so can't give a promise on video order ;') !)
Hope you're well!
Thank you as always for the support.
P.S. I'm going to be using the interactable system from our previous video, as well as our pause and sound effect system - so check them out before this one gets here!
2 months ago (edited) | [YT] | 104