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Goatstream | 54 videos | Updated 1 month ago
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48:20

Integrate Python and C++ with pybind11 - Robert Smallshire

NDC Conferences

55:05

Build 2013 Native Code Performance and Memory The Elephant in the CPU

25msr

5:59

Quaternions and 3d rotation, explained interactively

3Blue1Brown

48:29

Bringing Ray Tracing to Vulkan

The Khronos Group

24:24

Interactive 3D Visualization in Jupyter | SciPy 2018 | Maarten Breddels

Enthought

56:32

Adventures in SIMD-Thinking (part 1 of 2) - Bob Steagall - CppCon 2020

CppCon

1:27:46

CppCon 2014: Mike Acton "Data-Oriented Design and C++"

CppCon

1:08:04

"Papers I Have Loved" by Casey Muratori

PapersWeLove

42:15

"Performance Matters" by Emery Berger

Strange Loop Conference

28:30

Rust vs Go: Which is best? THE Definitive Answer

Michael Mullin

1:03:57

Branchless Programming in C++ - Fedor Pikus - CppCon 2021

CppCon

7:21

I created my own Ray Tracing Engine from scratch

NamePointer

5:25

Coding Adventure: Compute Shaders

Sebastian Lague

9:57

C++ in Python the Easy Way! #pybind11

Jack of Some

15:59

SCA2020: Detailed Rigid Body Simulation with Extended Position Based Dynamics

Matthias Müller-Fischer

11:05

05 - The simplest possible physics simulation method

Ten Minute Physics

9:54

06 - The simplest way to simulate a triple pendulum

Ten Minute Physics

11:04

11 - Finding collisions among thousands of objects blazing fast

Ten Minute Physics

15:38

Getting ready to simulate the world with XPBD

Matthias Müller-Fischer

12:52

16 - Simulation on the GPU

Ten Minute Physics

17:38

I made a better Ray-Tracing engine

NamePointer

16:43

Windows and Linux: Together at Last?

Dave's Garage

19:08

Spatial Hash Grids & Tales from Game Development

SimonDev

7:32

CMake Tutorial EP 7 | Installing With CPack! (part 2/2 of install)

Code, Tech, and Tutorials

10:40

How The 'awk' Command Made Me A 10x Engineer

RobertElderSoftware

9:30

setting up C++ LSP (clangd) in neovim - native lsp

Pritom

6:54

Lagrange Interpolation

Dr. Will Wood

1:01:02

Getting Allocators out of Our Way - Alisdair Meredith & Pablo Halpern - CppCon 2019

CppCon

21:32

25 Mac Settings You Have to Change

Snazzy Labs

8:06

Animal Crossing, wobbly leaves, pivot caching.

Martin Donald

31:15

But what is the Central Limit Theorem?

3Blue1Brown

37:58

Coding Adventure: Ray Tracing

Sebastian Lague

8:12

Moebius-style 3D Rendering | Useless Game Dev

Useless Game Dev

22:40

An introduction to Shader Art Coding

kishimisu

4:23

Teardown - New Kailh Cherry ML-type keyboard switches!

Chyrosran22

1:30:07

SIMD Libraries in C++ - Jeff Garland - CppNow 2023

CppNow

17:45

The perfect Neovim setup for C++

Dreams of Code

13:30

C++ IDE experience in (Neo)vim

kandodev

14:47

Parallel C++: SIMD Intrinsics

Nick

55:39

Intrinsic Functions - Vector Processing Extensions

javidx9

34:50

Introduction to shaders: Learn the basics!

Barney Codes

51:16

Why can't you multiply vectors?

Freya Holmér

52:06

The Art of SIMD Programming by Sergey Slotin

Performance Summit

4:50

I Created a Game Engine Just to Optimise This

Vercidium

18:56

WebGL2 : 136 : Quaternion Swing and Twist

SketchpunkLabs

13:47

How to: Plot a Function in Python

HagesLab

9:04

I tried making my own VST plugin, so you don't have to.

GLUEUE

1:04:30

The Most Important Optimizations to Apply in Your C++ Programs - Jan Bielak - CppCon 2022

CppCon

52:13

Coding Adventure: More Ray Tracing!

Sebastian Lague

1:56:27

Realtime physics engines with Dennis Gustafsson!

Wookash Podcast

59:53

CppCon 2019: Chandler Carruth “There Are No Zero-cost Abstractions”

CppCon

37:10

DIY Programming Language #1: The Shunting Yard Algorithm

javidx9

46:40

Andrew Kelley Practical Data Oriented Design (DoD)

ChimiChanga

4:17

Should you start with OpenGL or Vulkan?

Low Level Game Dev

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