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Lynn Wei | 34 videos | Updated 2 years ago
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20:23

The Witcher 3: Optimizing Content Pipelines for Open-World Games

GDC Festival of Gaming

1:01:02

Interior Design and Environment Art: Mastering Space, Mastering Place

GDC Festival of Gaming

22:07

Level Design Workshop: Architecture in Level Design

GDC Festival of Gaming

54:49

Building Beauclair in The Witcher 3: Wild Hunt - Blood and Wine

GDC Festival of Gaming

36:19

Manifold Garden: Level Design in Impossible Geometry

GDC Festival of Gaming

50:14

Procedural Level Design in Eldritch

GDC Festival of Gaming

1:03:46

Texturing Uncharted 4: A Matter of Substance (presented by Allegorithmic)

GDC Festival of Gaming

1:26:01

Creating Environments in Uncharted 4 with Jacob Norris.

CG Society

1:01:21

The Art of Pre-Production

GDC Festival of Gaming

29:19

The Rendering of Below

GDC Festival of Gaming

49:52

GDC 2017: Substance pipeline and toolset for Paragon heroes w/ Brad Smith | Adobe Substance 3D

Adobe Substance 3D

27:49

GDC 2017: Substance Painter with Unreal Engine 4 w/ Harrison Moore | Adobe Substance 3D

Adobe Substance 3D

51:23

GDC 2016: Naughty Dog's Substance Pipeline In-Depth by Bradford Smith

Adobe Substance 3D

1:03:01

360 Approach for Open World Mission Design in Far Cry and Assassin's Creed

GDC Festival of Gaming

1:01:52

Fallout 4's Modular Level Design

GDC Festival of Gaming

27:41

Moving the Heavens: An Artistic and Technical Look at the Skies of The Last of Us

GDC Festival of Gaming

28:13

Procedural Worlds, Handmade Details

GDC Festival of Gaming

1:02:15

Lead the Way! A Practical Guide to Team Leadership

GDC Festival of Gaming

3:03:47

Gnomon Masterclass Part I: Building Better Pipelines for UE4 | Event Coverage | Unreal Engine

Unreal Engine

2:25:39

Gnomon Masterclass Part II: Rendering in UE4 | Event Coverage | Unreal Engine

Unreal Engine

1:00:47

Ten Principles for Good Level Design

GDC Festival of Gaming

30:13

How to Tell Stories and Guide Players Through Level Design

GDC Festival of Gaming

44:26

Level Design in a Day: A Series of First Steps - Overcoming the Digital Blank Page

GDC Festival of Gaming

39:22

Cinematic Lighting in Unreal Engine | GDC 2018 | Unreal Engine

Unreal Engine

49:24

Assassin's Creed Syndicate: London Wasn't Built in a Day

GDC Festival of Gaming

59:13

Horizon Zero Dawn: A Game Design Postmortem

GDC Festival of Gaming

1:03:31

Ghost Recon Wildlands Terrain Tools and Technology

Serg reinforcedcc

1:00:53

50 Game Camera Mistakes

GDC Festival of Gaming

1:03:24

Repopulating the Earth: Character Production on Horizon Zero Dawn

GDC Festival of Gaming

1:54:59

PS4『God of War』戰神再起紀錄片(繁體中文字幕版)

PlayStation Taiwan

5:42

2021魔羯座|下半年運勢|唐綺陽|Capricorn forecast for the second half of 2021

唐綺陽官方專屬頻道

11:00

冥想引導:與身體感受共處,釋放深層壓力(液態陽光身體掃描)|亞蒂絲引導冥想

Eydis Meditation (亞蒂絲冥想)

15:03

冥想引導:一切都好,釋放焦慮不安壓力疲憊的冥想|亞蒂絲引導冥想

Eydis Meditation (亞蒂絲冥想)

15:03

冥想引導:一切都好,釋放焦慮不安壓力疲憊的冥想|亞蒂絲引導冥想

Eydis Meditation (亞蒂絲冥想)

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