dark
Invidious

Big Talk!

 Subscribe
 RSS
Rev3Games | 9 videos | Updated 11 years ago
View playlist on YouTube | Switch Invidious Instance


17:45

Designing Gone Home, Adam's 2013 Game of the Year - Interview with Steve Gaynor

Rev3Games

26:27

Sid Meier on His Legacy, Game Design, & the Appeal of Turn-Based Strategy: BIG TALK w. Adam Sessler

Rev3Games

9:31

The Creator of Tetris Talks to Adam Sessler About Game Development in the Soviet Union, Fame, & more

Rev3Games

14:11

Master Chief's Next Step: Reflecting on Halo 4 with Creative Director Josh Holmes - BIG TALK w. SESS

Rev3Games

13:23

The State of Nintendo's 3DS -- BIG TALK with Adam Sessler and Nintendo's Bill Trinen

Rev3Games

16:25

Jesse Schell on Gaming Education and the Future of Games -- BIG TALK with Adam Sessler

Rev3Games

17:38

X-COM to XCOM: 20 Years of Turn-Based Strategy, Alien-Killing, and DREAD

Rev3Games

7:38

Anatomy of a Stealth Game: Designing Mark of the Ninja

Rev3Games

7:27

Why Playstation Wants to Rule The Indie World: Adam Sessler talks to Sony's VP Developer Relations

Rev3Games

Original source code / Modified source code Documentation
Released under the AGPLv3 on GitHub. View JavaScript license information. View privacy policy.
Services Forum Donate @ Tiekoetter.com Donate @ Invidious.io Current version: 2025.05.29-35e6fe36 @ master