1:45
Physics interactable foliage overview WIP
Jonas Mølgaard
14:48
Physics interactable foliage - Part 1 Initial basic setup
15:29
Physics interactable foliage - Part 2 Skinweight painting in Maya
16:35
Physics interactable foliage - Part 3 Setup of the Physics asset
9:42
Physics interactable foliage - Part 4 Interacting with our Skeletal mesh version of the fern
15:08
Physics interactable foliage - Part 5 Making the initial blueprint implementation
12:44
Physics interactable foliage - Part 7 A bit of polishing on the look and feel
3:00
Physics interactable foliage - Overview WIP2
10:01
Physics interactable foliage - Part 8 Replacing the MultisphereTrace with a seperate collision actor
15:22
Physics interactable foliage - Part 9 Setup of Collision channels and presets
13:57
Physics interactable foliage - Part 10 Further migration to FoliageSphere and performance optimizati
17:37
Physics interactable foliage - Part 11 Adding the Bush foliage interaction sound
14:25
Physics interactable foliage - Part 12 Adding a placeholder grenade
8:39
Physics interactable foliage - Part 13 Getting the foliage to react to explosions
19:51
Physics interactable foliage - Part 14 Getting the foliages reset and some other improvements
2:27
Physics interactable foliage overview WIP3 (destruction)