4:22
Majoras Mask Debug. Exploring Gerudo boat cutscene before Great Bay Temple.
Silverhero Gold Smith
0:31
Majoras Mask. Walk slowdown with the last actor or is it a gravity thing?
0:54
MM 1.0 U English Map Select showcase video
0:41
Majoras Mask Fixed Grotto hole positon in Path to Goron Village.
0:27
Majora's Mask 1.0 U fixing gorman brothers text causes next box to be red
14:06
Majora's Mask Prototype All Giant cutscenes, including the unused setups
7:07
Majora's Mask 20 fps cutscene test for the Pal Prototype version
1:24
Majora's Mask 1.0 U Sword hitbox length in hex
0:19
Majora's Mask 1.0 U, Darmani Sound fix
5:52
Majoras Mask Prototype 20 fps test. Audio or Music is sped up. Need a fix
2:02
MM. Incorrect Morning and Afternoon translation in my English Map Select.
2:39
MM. Correct Morning and Afternoon translation in my English Map Select. I had to fix it myself
2:20
Majora's Mask. Guay when looking out of telescope.
3:23
Majora's Mask. Collecting the Guay Red Rupees.
6:38
Majora's Mask. Loading the 2 unused actors in Milk Bar by replacing 2 objects in the scene.
1:30
Majora's Mask. 2nd Guay that appears when looking out of telescope
19:27
Majora's Mask. Checking some unused setups in Romani Ranch and other areas.
5:11
Majora's Mask Pal Proto/Debug Version. Test Room setups shown in SceneNavi. And talking about it.
10:19
MM Pal Debug Test Room. Copied the 7 actors from setup 1 to the 0th setup to show them. Mic on
10:34
MM Pal Debug Test Room. Copied the 7 actors from setup 1 to the 0th setup to show them. Mic off
5:38
MM Pal Debug Test Room. Messing with actor 97 or En_Ocarina_Tag which is in Setup 1.
1:57
MM Pal Debug Test Room. Copied the 1 actor from setup 2 to the 0th setup to show it.
2:01
Majora's Mask. The back of the moon during the moon stop cutscene or cutscene 01.
14:26
Majora's Mask. Exploring the Great Bay Temple cutscene of when the Pirates Approach the Temple
17:14
Majora's Mask. Checking some different actor setups in some scenes and other stuff.
4:42
Majora's Mask. Loading some of the actors in the cutscene area of Mountain Village Spring.
11:19
Majora's Mask. Ikana Canyon Setup 1 and 2 or CS 00 and 01 differences part 1
12:05
Majora's Mask. Ikana Canyon Setup 1 and 2 or CS 00 and 01 differences part 2
15:13
Majora's Mask. Ikana Canyon Setup 1 and 2 or CS 00 and 01 differences part 3. Spawnpoint differences
2:50
Majora's Mask. Some of the Unused cutscenes but modified so they load to another cutscene.
0:14
Majora's Mask. Bomb Shop lady crash in setup 1 of North Clock Town which is unused.
12:30
Majora's Mask. Pal 1.1 Debug Audio fixed somewhat with 20 fps part 1
20:11
Majora's Mask. Pal 1.1 Debug Audio fixed somewhat with 20 fps part 2
25:30
Majora's Mask. Pal 1.1 Debug. Audio fixed somewhat with 20 fps part 3
8:42
Majora's Mask. Pal 1.1 Debug Audio fixed somewhat with 20 fps part 4
19:55
Majora's Mask. Pal 1.1 Debug Audio fixed somewhat with 20 fps part 5
19:11
Majora's Mask. Pal 1.1 Debug Audio fixed somewhat with 20 fps part 6
1:56
Majora's Mask Japanese 1.0. Get Epona tune at night fix or test for Mountain Village Spring CS.
4:10
Majora's Mask Pal Debug. Deku Palace with some Japanese actors test P1
11:50
Majora's Mask. Pal Debug. Deku Palace with some Japanese actors test and other J things I ported P2
13:00
Majora's Mask Pal Debug. Checking Romani Ranch unused CS 02 again. Plus testing the ocarina songs
16:26
Majora's Mask. Pal Debug. Forward Jump enabled and restored Japanese Get Epona tune for MV Spring CS
1:07
Majora's Mask. On the Moon unused cutscene enabled test on 1.0 U.
11:12
Majora's Mask Pal Debug. Stock Pot Inn Title Screen cutscene exploration part 1
5:49
Majora's Mask Pal Debug. Stock Pot Inn Title Screen cutscene exploration part 2
2:30
Majora's Mask 1.0 U. Adult Link Restoration mod crashes when going into Iron Knuckle rooms
2:04
Majora's Mask 1.0 U Adult Link Restoration mod. Iron Knuckle replaced with Big Poe test.
4:27
Majora's Mask. Grotto hole above Chimney in Romani Ranch concept or idea
10:04
Majora's Mask. Converting the collision and textures from J to USA of Inside Pirate's Fortress area
8:25
Majora's Mask Japanese. Testing the Fishing Pond actor in Zora Cape and South Clock Town.
7:53
Majora's Mask. Talking about my Theory of the 3 Great Fairy cutscenes that reload the room.
4:08
Majora's Mask. Converting the collision and textures from J to USA of Great Bay Coast Part 1
4:58
Majora's Mask. Converting the collision and textures from J to USA of Great Bay Coast Part 2
2:51
Majora's Mask. Out of Bounds Green Rupee in Room 3 of Deku Palace
1:05
Majoras Mask. Having Saria's Song and Sun's Song when creating a new file test.
4:11
MM. Aroenai's Bonus Patch brings back some unused J text in the USA and Pal versions part 1
1:54
MM. Aroenai's Bonus Patch brings back some unused J text in the USA and Pal versions part 2
2:36
Majora's Mask. Marine Research Lab Platform is missing 2 textures for USA, Pal, and GC versions.
4:12
Majora's Mask. Backwards rotation cheat code showcase part 1
3:49
Majora's Mask. Backwards rotation cheat code showcase part 2 (With Fierce Deity Mask)
3:30
MM. Ikana Canyon Bird Texture fixed on MM Pal Debug. (V1 old fix)
1:40
MM. Fixed Marine Research Lab Platform by modding it for 1.0 U when they lowered it.
2:35
MM. Aroenai's Bonus Patch brings back some unused J text in the USA and Pal versions part 3
9:14
MM. Aroenai's Bonus Patch brings back some unused J text in the USA and Pal versions part 4
4:23
MM. Ikana Canyon Bird Texture fixed on MM Pal Debug. (V2 better fix)
10:39
Majora's Mask. Some of the Giant Cutscenes & unused ones follow up video
1:23:47
Majora's Mask. Checking out stuff in the game like unused cutscenes and other things
5:43
Majora's Mask. Getting items stolen on purpose from the Big Bird
21:07
Majora's Mask. Canceling out of cutscenes at random points & other stuff P1
1:10:25
Majora's Mask. Canceling out of cutscenes at random points & other stuff P2
10:11
Majora's Mask. Messing around with some Giant Chamber stuff again.