1:31
(Request) 4(h4? and (CA) can't gain experience unmodified due to divide by zero (Pokémon Yellow)
Evie (ChickasaurusGL) 🌺
12:49
(Request) ゥL ゥM 4 (LM4)'s cry extended - Slow Pallet Town music channel 3 only (Pokémon Red/Blue)
0:17
(Request) Do 0xFF glitch Pokémon (Q/'M) function as Cancel on the Pokédex listing? (Generation I)
3:23
(Request) Channeler Nurse Joy glitch (Command FF text box via Super Glitch) (Pokémon Red/Blue DE)
6:20
(Request) Create a perpetually on Continue freezing save with SRAM/255 Pokémon glitch (Generation I)
0:39
"Pokémon Special Clefairy Version" arbitrary code execution save hack (Pokémon Yellow)
2:01
Pokemon Puzzle Challenge - Gallery tile corruption glitch (Nintendo 3DS Virtual Console)
1:55
Bide non damaging move/action damage accumulation glitch - As seen from Brock's Onix (Generation I)
6:36
(Request) Using Struggle in a Pokémon contest (Ruby/Sapphire/Emerald)
7:51
Original Union Room wrong warping and broken escalator glitch (Pokémon Diamond/Pearl JP v1.0-rev 5)
50:00
Pokémon Yellow story% but no encounters + thanks to glitches everyone gives up before battling
3:00
Contained item manipulation (not to be confused with text pointer manipulation) (Generation I)
8:13
Behaviour if you pick a non-existing fourth starter using a cheat code (Ruby/Sapphire/Emerald)
2:20
Faster grass/rock Surfing glitch encounters w/ aid of Rival's effect (Spanish/Italian Red/Blue only)
RAM tilemap editor ACE program by Ice-Ice based on offgao's programs (Pokémon Red(?)/Green JP v1.1)
3:03
Trying offgao's Pokémon Tetris arbitrary code execution program (Pokémon Red/Green v1.1)
0:50
Two engine flaws involving Unown (Pokémon Gold/Silver/Crystal)
1:35
Three engine flaws involving Unown (Gold/Silver/Crystal)
0:55
(Request) Type tilemap corruption/Type Through Walls (Pokémon Yellow IT, with 4 4 (0xBF))
0:38
(Request) Mail Ability description oversight (Pokémon Black 2/White 2)
1:02
Momentary Surf landing menu sprite changing glitch/font glitch (Pokémon Red and Blue)
6:16
Workaround to play (EN) Pokémon Yellow in colour with a physical Game Genie
23:26
The six (RB)/five (Y) sets of glitch Pokémon menu sprites including unassigned ones (Generation I)
2:37
(Request) Acquire Pokérus on party Pokémon 1 w/Coin Case arbitrary code execution (EN Gold/Silver)
4:41
Safari Zone Trainer item toss glitch/toss key items/new unviable item underflow (Generation I)
10:15
Trainer escape-Ghost glitch: Bypass bad sprites (4 4 (BF) etc.), catch them/duplicate/mutate items
1:57
Smuggling some boulders outside of Victory Road/and 'Red boulders' (Generation I)
4:11
I asked the Game Genie to beat Pokémon Red for me. He did.. but trolled me at the end :( (*salt*)
1:29
Examples of glitch TMs (machines) beyond TM55 enabled with Game Genie (Generation I)
1:47
Glitch TMs past TM55 addendum: Teach TM124 (Super Glitch) by adding Repel steps (Pokémon Red/Blue)
2:45
Encounter table manipulation Select glitch (Red/Green/Blue JP)
3:26
Duplicate items via both-sides 0x7F MissingNo. in-game trade Select glitch (JP Blue only?)
4:47
SendOutMonText softlock (Generation II) (gift from FrostedGeulleisia and Chaos_lord2)
13:24
How to set up arbitrary code execution in Japanese Pokémon Gold (at least v1.1)
6:23
Get any item with Coin Case arbitrary code execution glitch (Pokémon Gold/Silver EN)
Poké Ball prevented progress curiosity (Generation I)
2:29
Unused tileset colour editor (Pokémon Gold/Silver (JP only?))
0:21
il (0x6D) addendum: Not updating Trainer approach music (Pokémon Red and Blue)
33:07
Pokémon Red but all entrances/exits/map connections are random (including Glitch Cities) (LOTAD)
5:33
Partial reset to title screen (Red's house 2F meta-map script 0x22) (Pokémon Red and Blue)
0:20
Location name map distortion glitch (Generation II)
34:25
Forcing 256 types of shops from OpenMartDialog (Pokémon Gold and Silver)
0:30
Battle turn lag glitch (Pokémon Let's Go Pikachu and Eevee)
1:26
Glitch Game Boy Printer statuses/error messages (Generations I/II)
2:21
Map block changing (Generation I, JP)
1:34
Pokémon 3's nickname is Pokémon 9's OT (Generation I)
Mystery Gift menu map corruption engine quirk (Generation II)
5:53
Comparisons of map FF00 (default out of bounds map) between six languages of Gold/Silver/Crystal
1:16
Permanence of the name "PROF. OAK" or "OLD MAN" (Generation I)
Reversal opposing model disappearance curiosity/oversight (Pokémon Sword and Shield)
1:32
Arbitrary code execution encounter but it's temporarily a nicknamed Pokémon like Ghost (Yellow)
6:32
Locking Mystery Gift to always give Rare Candy if non-decoration (proof of concept, ACE Gold/Silver)
5:02
Locking Mystery Gift to always give Rare Candy if non-decoration (two 3DSes, ACE Gold/Silver)
0:56
TheZZAZZGlitch's memory editor ported to Pokémon Crystal by Kai
1:10
S.S. Aqua map glitch/unused(?) functionality (Generation II)
1:58
Game Boy Tower odd F000+ Echo RAM and tampering error message (Pokémon Stadium 2)
11:59
The Legend of the Ultimate Fish 🐟 (Pokémon Crystal)
19:26
Tile Block Definition Modification (TBDM): Make 94 h (0xF9) learn or evolve into anything (Red/Blue)
3:37
Another obtain any Pokémon glitch - Tile Block Definition LOL glitch (TBD LG) (Pokémon Red and Blue)
0:51
Item 33 quantity and item 34 (map block source) is applied after battle (minor) (Generation I)
1:15
255 Pokémon Trainer battle corruption introduction (Generation II)
4:17
Elite Four distorted theme (I dub thee the Elite Four Todd theme) (Pokémon Gold/Silver)
2:39
Exit Start menu momentary corruption glitch specific to Ice Path (04:6652 StartMenu.Exit) (Crystal)
Unterminated item name pickup encounter (CF4B+ buffer-family of glitches) (Generation I)
2:28
Forced meta-map script and level-script pointer encounter from a different map (Generation I)
Buffer overflow Glitch City caused by extremely long player name in dialog box (Generation I)
3:15
Buffer overflow caused by extremely long Rival name in battle (Pokémon Gold and Silver)
4:21
(Another) Pokémon Red link battle experiment with glitch Pokémon (VS. RNG controlled player)
1:08
Decamark 0x4A7A's corruption of Trainer name/card/gender (Pokémon FireRed and LeafGreen)
0:44
The highest combination of weather effects for gBattleWeather (Acid Rain glitch in Emerald)
Making Kirby a Pokémon with arbitrary code execution (back sprite and menu sprite) (Pokémon Yellow)
1:28
Unused Mobile Profile menu variation (?) (shown after regular Mobile Profile) (Pokémon Crystal JP)
6:53
Unusual 'hybrid animation' engine flaw pertaining to Battle Tower Smeargle error trap (Crystal JP)
3:55
Arbitrary type capture manipulation (powerful faster than Rival LG, longer to set up) (Generation I)
16:24
Wellspring Cave all-fainted party glitch: Inspect Eggs view ----- 00 glitch Pokémon (JP Black/White)
6:38
How to Shiny hunt unintended Game Corner Pokémon w/item underflow glitch (P2: All 256 IDs, Yellow)
7:52
Effects of Ditto transforming into ????? (0, 252, 254, 255) and Egg (253) (Generation II)
Removing move 00 ('CoolTrainer♀' move) after a trade (Generation I with II)
1:36
Removing move 00 ('CoolTrainer♀' move) after acquiring it without trading or ACE (Generation I)
34:53
Generation I glitch Pokémon to Generation II equivalent trade Pokémon guide (and for Shiny hunters)
1:50
Egg-Surf prompt sound effect glitch (Generation III)
7:29
Unused moves, partially unused moves, and a few glitch moves (Pokémon Mystery Dungeon Red)
Sandstorm sound lingers (Pokémon Sword/Shield) (gift from Polter Chair 5)
1:00
Being in Glimwood Tangle can disable some rendering in trade/Mystery Gift sequences (Sword/Shield)
Swoobat flying halfway through the ground (Sword/Shield) (from FrostedGeulleisia with permission)
Two tracks playing at once at Rose Tower (Sword/Shield) (from FrostedGeulleisia w/permission)
"Give Nickname" setting will also control whether an Egg gets a memory upon hatching (Sword/Shield)
0:47
HM03 encounter corruption (Silver DE kiosk demo, other versions unknown)
6:48
? glitch Pokémon 252-276 are transferable Treecko-Taillow in Pal Park, - may be as Burmy (JP DP 1.0)
7:43
Converting Attack experience into any Day Care Pokémon w/Box Breaker glitch (may be Red/Blue only*)
4:37
Perpetually diagonally moving Pokémon sprites x)
0:54
Automatic walking caused by glitch subroutine at 0E:6BF8; sound bank 0x0E (Pokémon Yellow EN VC)
6:17
Glitch subroutine (sound bank) 0E:6BF8 continuation; two applications (Pokémon Yellow EN VC)
Another take on Rival LG with hex:7C item (0x50 sub-tile and previous encounter not needed) (Yellow)
2:15
Sound bank arbitrary code execution (0A:58EA's stack corruption) - Save file modification (Red/Blue)
(WiP Demo): Flying Pikachu minigame created w arbitrary code execution. ^-^ (Pokémon Yellow)
0:33
Small hybrid Pokémon display detail which was not in Generation I/four-types visible (Generation II)
11:58
Raising an Egg akin Pomeg glitch after the Randy mail over 0 HP on an Egg workaround (Generation II)
26:21
How to glitch the Japanese GF Mew (ゲーフリミュウ 22796) in Red/Green (ポケットモンスター 赤・ 緑) (from start, no ACE)
4:40
Using submerge glitch to encounter Mew in water-grass (no ACE challenge) (Red/Green) (ポケモン バグ)
8:47
Turning Splash into a One-hit-KO move (exclamation point arbitrary code execution, Pokémon Red/Blue)
0:32
CoolTrainer♀ 10-20% HP switch chance coding flaw (Generation I)
3:34
HiddenItemCoords's 0 x or y coordinate design flaw (Generation I)
0:58
Surf on an artificial water tile originating from glitch item text (Pokémon Red and Blue)
How to beat Pokémon Red without moving, without arbitrary code execution and no Trainer ID manip ^-^
1:48
How to make unstable Yellow MissingNo. not freeze every time with arbitrary code execution ^-^
11:36
Create your own glitch hedge maze puzzle ^-^ (Pokémon Yellow)
1:42
Pokémon Yellow 'fusion Pokémon names' save file
3:07
Randomly select your moves in battle save file (Pokémon Yellow)
0:37
Game Boy Printer bad serial/opcode arbitrary/remote code proof of concept (Pokémon Yellow)
Replacing X's (エックス) "Nintendo presents" screen w/Pokémon Yellow cart swap arbitrary code execution
3:56
The Pokédex rating for having 152 Pokémon actually runs arbitrary code execution ◕ᴗ◕✿ (Red/Green)
6:25
Decamark 0x939E trade evolving into Lugia and fixing the stat menu glitch (FireRed/LeafGreen(?))
2:49
Different field move/summary/hatch sprites on Decamarks (Ruby/Sapphire)
Random freeze after viewing and closing the Trainer Card (Brilliant Diamond/Shining Pearl)
2:05
Map attribute merge+remove walls instead of walking through them (Red/Blue map FE+certain tilesets)
5:41
Another Ekans glitch in Pokémon Blue (left-facing shore tile glitch+Glitch City RAM Cut manip)
5:12
Encounter Pokémon in Map 254 (0xFE) (via arbitrary (custom) map header glitch) (Pokémon Red/Blue)
5:38
Map 255 (FF)'s encounter table (map accessed with arbitrary code execution) (Pokémon Red and Blue)
Flying directly outside of the Safari Zone prize house (Fly anywhere concept) (Generation I)
4:01
Party Pokémon 82 and 81 swap for text command 0x7A arbitrary code execution (Red/Green JP)
14:52
Hatch any Shiny Pokémon with glitch Pokémon 0x0611 arbitrary code execution (Pokémon Emerald)
4:58
Catch any Pokémon at the Trainer House (Glitch Unown 0xA2+wrong pocket TM36) (Gold/Silver)
0:27
Pokémon Yellow infrared support proof of concept: Mew with remote control (arbitrary code execution)
5:49
Pokémon Rapphire (Half Pokémon Ruby, half Pokémon Sapphire)
Party slot 7 (and up) is checked for the walking Pikachu (Pokémon Yellow)
9:20
Pokémon Remerald is such broken game
0:11
Calling the Game Boy DMG boot ROM code (Pokémon Yellow arbitrary code execution experiment)
4:28
rst 38 arbitrary code execution (Pokémon Red/Green/Blue/Yellow 1.0 JP) via Map 250/FA (Red/Green JP)
3:53
C109 (facing direction) arbitrary code execution expanded party method (Pokémon Yellow)
1:25
Port of the lost Test Fight debug menu to a Pokémon Yellow save file with ws m (0x63)
Change Fossil/Ghost MissingNo. base stats/header to all 255 arbitrary code execution (Generation I)
Addendum to empty party glitch (Trainer Card flashing) (Red/Green)
5:45
Giovanni door soft-locking (similar to Cinnabar Island Blaine Door) Dokokashira door glitch (RG JP)
2:47
Receiving the Cerulean City Bulbasaur happiness gift, even though we never received Pikachu (Yellow)
0:35
Hall of Fame party menu pseudo-OAM buffer (CC5B) art creation exploit (Pokémon Yellow)
0:41
PikaPicAnimGFX arbitrary code execution (Pokémon Yellow only)
0:36
Ghost Bicycle glitch blackout method (Pokémon Red/Green/Blue/Yellow JP)
0:22
Brief closing and reopening of the moves list (Pokémon Red/Green/Yellow JP)
3:45
Arbitrary code execution with a slower defrosted Pokémon (Generation I)
Adding prototype 'beta' Blaine back into the game with a glitched save file (Pokémon Yellow)
0:14
Route 15 is not capitalised in a signpost (Pokémon Gold and Silver, fixed in Crystal)
Walking Pikachu's water tile corruption (Pokémon Yellow JP)
0:53
Oak catching demonstration transition depends on map connection+rival name slot 6 (Generation I)
Route 15 binoculars tile corruption (at least Japanese Yellow)
The Poké Seer only reports caught origin levels modulo 64 (Pokémon Crystal)
5:30
How to get Shiny Treecko (+theoretically others) w/Game Boy mark guide (Generation II+)
1:19
ThunderBadge (0x62) arbitrary code execution (かみなりバッヂの任意のコード実行) (Red/Green/Blue JP) (赤/緑/青)
5:28
Arbitrary code execution with Trainer 0xFF (0x37) (Generation I /JP Blue) (ポケモン青のトレーナーFF任意のコード実行 )
17:03
Additional steps to Event Mew from beginning of the game glitch to make it Shiny (Yellow) (request)
Placeholder OT/Trainer ID data within Odd Egg before hatching it (Crystal) (+how normal Eggs apply)
2:11
Cable Club Link Battle desynchronisation caused by two leading ????? (FF) in the party (Gold/Silver)
4:55
Unlock Mobile System GB +get (unredeemable) Egg Ticket, Battle Tower w/ACE (Crystal JP) (request)
13:42
Reduce the expanded party count in the SRAM glitch from 255 to 3 (Pokémon Yellow)
Mobile command 15 08 as the player name mystery (Pokémon Crystal JP)
3:05
Another Shiny wild Pokémon glitch, w original species (Pokémon Gold/Silver TM/HM pocket) (request)
12:08
Reset SRAM glitch party count from 255 to 1 w/one withdraw+have MissingNo. as 'starter' (Red/Blue)
1:09
Text move (command 03) abuse example: Copying Mew from x21 quantity (Generation I)
Celadon City Pokémon Center void lady (Pokémon Red/Green JP)
Trapping NPCs after dokokashira door glitch block corruption (Red/Green/Blue JP)
0:31
Long Pokémon cries may be cut off in field move sequences (Generation V)
1:52
Two observations when forcing the Trade/Cancel boxset outside the Cable Club (Pokémon Red/Blue)
3:18
DecompressRequestPikaPicAnimGFX w/bad (glitch) sprites from DE (arbitrary code execution experiment)
Turning NPCs into animated glitch characters (Pokémon Yellow Video RAM corruption experiment)
32:30
All 256 possible Super Game Boy palettes (Pokémon Yellow EN)
1:21
Glitch Super Game Boy palette command 0x5E (Pokémon Yellow)
5:37
Arbitrary sprites sequence concept but my code is glitchy (Pokémon Yellow)
2:57
Cinnabar man shows rotating Porygon/optional 'Virtual Boy' mode (Yellow) (save file in description)
4:22
Oak Through Walls concept (Pallet Town Professor Oak guide abuse) (Generation I)
2:30
Select glitch species corruption with party swap 178 for battling ィ゙ゃゾA (00) (Red/Green/Blue JP)
6:01
Locating the warping ('parallel universe') NPC caused by playing sound 00 (Generation I)
3:30
Character misalignment glitches (Generation I)
2:32
Manipulating the unused Silph Co. 11F wLastMap warp 10 (Another Glitch City glitch) (Generation I)
0:48
Obtain MissingNo. (0xAF) with GoldBadge item (addendum to the GoldBadge glitch) (Red/Green v1.0)
3:47
Select glitch 35 Pokémon swap for instant Safari Zone exit glitch (Glitch City) (Red/Green/Blue JP)
9:51
Level 0 Pokémon cannot evolve by stone/obtain Level 0 Clefairy w/Brock Through Walls (Generation I)
2:40
Glitch blackboard text arbitrary code execution (Generation I)
11:44
PP copier glitch - Corrupting a Pokémon's nickname and making it over Level 100 (Generation I)
11:42
Using Dex dump glitch to simulate the expanded party and almost filling our Pokédex (Generation I)
1:04
Special text box IDs during Trainer-Fly that work independent of maps (Generation I)
4:02
NamingScreenType (D07D/C) arbitrary code execution (Generation I)
Agatha's badge describer glitch and arbitrary code execution from Antidote badge (Pokémon Red/Blue)
Use DHNhIT4 89 ゥ N (0x74) to obtain the 0xFF PP value without PP underflow glitch (Pokémon Yellow)
5:56
Exploiting Game Boy Camera's SRAM storage to run minigames via cart swap (w/shoddy "Snek Fly" game)
23:09
Get any Pokémon w/any move+set of internal types (AncientPower Bulbasaur in video) (No ACE) (Yellow)
Clearing the mailbox (Japanese Crystal) (request)
Cloning over/deleting a corrupted box contents w/arbitrary code execution (Gold/Silver EN request)
0:43
Clearing the mailbox (EN Gold/Silver)
Pillar position reset after opening the menu (Gold/Silver/Crystal)
2:10
Frame block copier arbitrary RAM modification (Generation I)
Glitches when modifying memory address D09B before viewing a text box (Red/Blue)
1:05
Type 0xFF mail arbitrary code execution access point (Pokémon Crystal JP)
5:50
Experimental Pokédex nest buffer overflows (Generation I)
3:20
Loss of OT Gender marker data (Pokémon Crystal w/Generation I)
Memory editing exploit (D8BF-E1BE) by naming boxes beyond Box 14 (Generation II ACE)
1:07
Static paralysing both sides after Double Kick (Ruby/Sapphire/FireRed/LeafGreen)
1:39
Mimic empty moves list lock-up (Generation I)
29:18
Manipulate any Game Corner Pokémon, can also be used for Shiny hunting (Red edition)
6:54
Left-facing shore tile (Cinnabar coast glitch) at beginning of game for 'M 00 (no old man, Red/Blue)
Fish/Surf in S.S. Anne wall (water/coast tiles tileset oversight) (Generation I)