7:07
Unity Dev Log #1: Combat Basics (Foot Joust)
GingerNingerish
5:01
Unity Dev log #2: Responsive Controls (Foot Joust)
5:49
Foot Joust Indie Devlog #3 - Player Tutorial (Unity)
6:11
Indie Devlog #4 - Player Rewards and Sound - Foot Joust
4:20
Indie Devlog #5 - Serializable/Instantiated Rewards (Foot Joust)
5:03
Indie Devlog #6 - Instantiating Popup Boxes (Foot Joust)
7:23
How I Plan to Monetize My Indie Mobile Game - Devlog #7 (Foot Joust)
3:00
A Lazy Unity Devlog (Foot Joust) - January
Creating A Shop For My Indie Game - Foot Joust Devlog 8
9:50
Creating a LOOT BOX mode for my indie game - Foot Joust Devlog #9
8:56
Designing Power-Ups and Saving - (Foot Joust Devlog #10)
7:03
Building an Upgrade System for my Indie Game - Foot Joust Devlog
4:01
Releasing a Demo for my Precision Combat based Endless Runner - Foot Joust Devlog
10:02
Creating my first Boss Battle - Devlog Foot Joust
2:36
Speedrun Devlog - New Boss and Animations (Foot Joust)
4:09
How I Created A Power Up System for My Idie Game - Foot Joust Devlog
1:01
Foot Joust - Beta Demo (Out Now) - Trailer - Endless Runner Game
4:08
I'm a F*ing Idiot according to Unity CEO John Ricitiello - Let's Change That Devlog
4:26
Destroying and Rebuilding my Indie Game's important System - Foot Joust Devlog
14:38
What 3 Years of Game Development Looks Like with a Full Time Job - Devlog
0:45
Foot Joust - Official Gameplay & Release Trailer
11:45
I Spent 5 Years Making This Game... Was It Worth It? - Postmortem Devlog
10:50
How Much Money My Game Earned After 5 Years of Work - Devlog