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Inside a Lighting Supervisor’s Rendering Toolkit: Shading a Dinosaur
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Intro to LookdevX: Basic Workflow
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Procedural Workflow for LookdevX (Part 1): Creating Materials for a Paper Lamp
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Procedural Workflow for LookdevX (Part 2): Random Material Assignment
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LookdevX in Maya Part 1 - Introduction
8:07
LookdevX in Maya Part 2 - Exporting Geometries & Materials
17:24
LookdevX in Maya Part 3 - Assigning Materials
4:16
LookdevX in Maya Part 4 - What Are Compounds
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LookdevX in Maya Part 5 - Creating Custom Compounds
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LookdevX in Maya Part 6 - Creating Custom Materials
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LookdevX in Maya Part 7 - Building An Intuitive Production Setup
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LookdevX in Maya Part 8 - Creating A Fully Shaded Asset - Arnold Graph
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LookdevX in Maya Bonus - Creating A Fully Shaded Asset – MaterialX Graph
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LookdevX for Maya: Introduction to MaterialX Data Model