26:15
Realtime Creature Rigging Workshop (1 / 19) : Model Preparation
Maya Learning Channel
23:53
Realtime Creature Rigging Workshop (2 / 19) : Joint Fundamentals
26:43
Realtime Creature Rigging Workshop (3 / 19) : Skeleton Building
25:39
Realtime Creature Rigging Workshop (4 / 19) : Rotate axes & orders
27:16
Realtime Creature Rigging Workshop (5 / 19) : Skin binding and editing
25:51
Realtime Creature Rigging Workshop (6 / 19) : Painting skin weights
26:59
Realtime Creature Rigging Workshop (7 / 19) : Control creation
27:03
Realtime Creature Rigging Workshop (8 / 19) : Hierarchy and attributes
26:24
Realtime Creature Rigging Workshop (9 / 19) : Control joints
31:36
Realtime Creature Rigging Workshop (10 / 19) : Spine FK & IK systems
20:34
Realtime Creature Rigging Workshop (11 / 19) : Neck, head, and eyes
21:07
Realtime Creature Rigging Workshop (12 / 19) : FK limbs
28:28
Realtime Creature Rigging Workshop (13 / 19) : IK limbs
22:20
Realtime Creature Rigging Workshop (14 / 19) : Space swapping
18:18
Realtime Creature Rigging Workshop (15 / 19) : Twist & roll joints
33:24
Realtime Creature Rigging Workshop (16 / 19) : Reverse foot systems
13:20
Realtime Creature Rigging Workshop (17 / 19) : Clavicles & fingers
27:59
Realtime Creature Rigging Workshop (18 / 19) : Squash & stretch
26:35
Realtime Creature Rigging Workshop (19 / 19) : Final adjustments