21:41
Indie Game Genres & Subtractive Design
Indie Game Clinic
31:57
How (and Why) to Design for "Repetition With Variety"
LIVE
[Private video]
[Deleted video]
21:26
I Played 150 of Your Games; Common Problems (and Solutions!)
31:11
What is Fun? A Game Design Introduction
18:53
Learning Design Won’t Feel Like Learning; Here's Why
11:02
Gameplay Loops Are Out, Chains Are In
18:35
Most Steam Demos Suck; Here's Why
12:30
GameDev as an Iterative Spiral
20:45
Level Design Approaches for Solo Devs
21:08
You Don’t Need Motivation—You Need A Better Process
6:14
Darkest Dungeon's Interface Design Principles
23:06
Environmental Storytelling Explained [Stray, Gone Home, Amnesia, Unpacking, Minit]
33:53
Worldbuilding, Lore, & History: 5 Things to Consider
38:01
Game Genres - a Design Perspective
39:42
Story in Games: Characters & Dialogue 🗣️
39:24
LUDOTHEMATICS: Harmony and Dissonance in Game Design
17:27
How Art Direction Impacts Gameplay (3 Real Examples)
9:49
A.I., Creativity & Game Dev [Stream Chat Highlights]
25:00
Dredge Analysis [Marketing Advice Stream Highlights]
10:03
Stopping Scope Creep without Crushing Creativity (Stream Highlights)
29:23
Answering Your Playtesting Questions
49:32
Develop Better Games, Faster, with "Design by Constraint"
22:26
Prototyping, Vertical Slices, and Planning a Complex Game
23:39
Your Game Must Do These 2 Things
18:20
CollabJam25, Advice on Collaborative Relationships, and the Sad Tale of "Otter Face"
10:43
How to Take Feedback in ANY Creative Field
22:34
Manage Your GameDev Projects with Trello/Kanban
15:02
Making a ROGUELIKE? Watch This First...
37:19
3 Projects for Beginners: Game Design and Art Fundamentals
22:37
What are “Game Loops”? Explained with Music!
40:09
Typography Basics Every Game Dev Should Know
26:24
Reviewing Your Press Kits and Trailers (Despite NOT Being "Press")
33:39
Why is Vampire Survivors RELAXING? Flow States and Gameplay Dynamics Explained.
34:20
What’s a Normal, Average Game Design Career?
24:46
The Evolution of Deckbuilder Games
20:01
Strategy Game Design for Bird-Brains 🦖⁉️ [UFO50:Avianos]
41:21
What Do "Professional" Game Design Documents Look Like? 📜
14:59
How Games Are Balanced - 5 Principles ⚖️
37:44
Game Design Documents - a Minimalist Approach 🧘🏽
25:14
Why These 2 Indies REALLY Failed - Game Designer Reacts
24:29
The Secret to GOOD Game Ideas 💡 [Practical Ideation Methods Explained]