8:22
Why are Nanomachines so Common in Games? | A Sci-Fi Theory of Play
The Game Overanalyser
22:01
How Game Design Turns War into Entertainment | The Military Industrial Complex of Games
11:19
The Curious Design of Knowledge Based Games | MetroidBrainias
10:54
Game Design as Narrative Architecture | The 5 Types of Spaces in Games
12:53
Games as the Art of Epic Spectacle
13:39
A Theory of Control for Game Design | The Evolution of Controllers and Play
13:28
The Art of JRPG Design | Genre Essence
11:39
The Art of Player Freedom in Game Design
14:20
How Game Design is Transformed by Technology
10:56
A Real History of Video Game Criticism | The 5 Kinds of Writing About Games
12:52
The Simulation Fallacy in Game Design
15:29
How Video Game Journalism is Propaganda | Manufacturing Gamers
16:53
A Theory of Depth for Game Design
16:13
The Haunting Beauty of Cities in Games
11:41
The Paradox of Open World Game Design
8:37
Rethinking 4th Wall Breaks in Games | Hyper Realism
10:02
Balance in Game Design
12:07
A Theory of Beauty for Games
15:06
Nonverbal Communication in Game Design
10:39
A Theory of Play's Revolutionary Power | Playfulness
12:32
A Theory of How Reality is a Game | Gamespace
9:10
The Puzzle of Stealth Game Design
The Paradox of Rules in Games and Life
13:41
Ecological Game Design | Final Fantasy 7 , Flower and the Nature of Play
12:02
The Pure Game Design of Fighting Games
20:33
The Art of Video Game Criticism
10:03
Love Stories in Video Games
20:05
The Design Philosophy of Fumito Ueda | Ico , Shadow of the Colossus and Design by Subtraction
12:13
Call of Duty 4 and the Art of Modern Warfare
15:02
Cybernetic Game Design | Cyberpunk, Cybertext and the Algorithms of Play
10:52
The Philosophy of Puzzle Design | The Witness and the Aesthetics of Revelation
12:21
A Systems View of Game Design and Life
10:31
Metal Gear Solid 2 and Postmodern Video Games
10:14
Game Design as the Art of Interior Design | Environmental Storytelling
The Immersive Fallacy in Game Design | The Paradoxes of Graphics ,Technology and Escapism
8:04
Fairy Tales in Video Games | The Unfinished Swan and the Story of Play
12:30
Spec Ops : The Line and the Anti-Aesthetics of Violence in Game Design
13:01
Cinematic Game Design | Uncharted, Metal Gear Solid and How Cinema has Influenced Video Games
7:42
What is a Game Mechanic? | 3 Definitions for Game Design and Analysis
13:17
Rethinking Space in Game Design | Manifold Garden and Designing Spectacular Spaces
The Art of Horror Game Design | Silent Hill 2 and the Anatomy of Fear
LIVE
[Private video]
13:02
How Cinema has Influenced Video Games | Designing Cinematic Experiences
8:29
The Philosophy of Games | A Theory of How Play Inspires Insights
7:21
Ghost of Tsushima and the Poetry of Video Games | On Haikus, Cinema and Play
Nier: Automata and the Art of Subversion in Game Design
Far Cry 2 and the Search for Gaming's Heart of Darkness
11:21
Game Design as The Art of Truth and Lies
15:11
What Makes a Game Immersive? | Engagement, Escapism and Immersion in Game Design
23:58
AI and Game Design | The History of Artificial Intelligence In Video Games
14:47
The Design Philosophy of Hidetaka Miyazaki | Creating Demon's Souls, Dark Souls and Bloodborne
21:36
The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games
12:19
How Video Games Tell Stories | The Hero's Journey, Ocarina of Time and Narratology versus Ludology
16:01
The Illusion of Freedom in Video Games | Choice, Consequence and Agency in Game Design
20:13
Uncertainty in Games | Randomness, Information and Luck in Game Design
18:11
The Art of Failure in Video Games | Designing Difficulty, Tragedy and Death
6:35
A Theory of Fun for Game Design | Raph Koster and The Art of Designing Fun Games
9:39
Jonathan Blow and David Foster Wallace | The Interesting Similarities between Literature and Games
13:57
Understanding Dreams | Rethinking Game Design, Creativity and the Future of Art
16:22
Dynamic Music in Video Games | How Game Designers Create Interactive Music with Play and Sound
10:18
Alone Together | How Video Games Confront Loneliness
Why Art Games are Important | How Avant-Garde Games have Changed Game Design
18:44
The Aesthetics of Play | Why We Play Games, and the Search for Truth and Beauty In Game Design
25:15
How Video Games Create Empathy | Hellblade , Nier:Automata and Empathy in Game Design
18:13
How Game Designers Create Emotional Games | On Journey and Shadow of the Colossus
27:39
How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design
20:30
The History of Indie Game Design | The Spirit of Independent Game Design, and What is an Indie Game?
21:17
The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems
29:39
How Game Designers Create Morality Systems
25:12
The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid
33:52
How Game Designers Break Conventions| Miyamoto, Will Wright, Ueda, Sid Meier, Warren Specter, Blow
33:15
The History of Creativity in Game Design | The Evolution of Genres, and Innovation in Video Games
22:24
The Art and Science of Game Feel | How Game Designers Juice Games with Mechanics,Pacing and Effects
28:55
The Main Conflicts of Modern Game Design | Ludonarrative Dissonance, Interactivity and Jonathan Blow
24:24
The Design Philosophy of Famous Game Designers | Sid Meier, Will Wright, Miyamoto and Kojima
21:50
Invictus and Video Games | Why we Love Challenge, Confronting Depression and Designing Difficulty
30:34
The Best Game Design Ideas from GDC | A Summary and Analysis of GDC talks you Shouldn't miss
24:36
How Game Designers Create Meaningful Mechanics | Conveying Themes, Emotions and Ideas In Video Games
25:26
What Video Games Can Do as an Artform | The Language of Games, and Why Video Games are Art
16:51
The History and Future of Walking Simulators | How they have Influenced Game Design and Storytelling
18:33
How Game Designers Create Fear with Ambiguity |Little Nightmares, Inside, Limbo,Dark Souls(Analysis)
23:37
How Rez uses Music to Tell the Story of Humanity | A Design and Music Analysis
15:51
The Brilliant Storytelling of The Last of Us Winter Chapter ( Story Summary / Critical analysis)
14:02
Why Video Games are Art | The Beauty of Play, and How 'Fun' is not the Opposite of Art
23:23
The Rise and Fall of Kratos| God of War Critical Analysis (Story Summary /Philosophy)
44:46
How Dark Souls Confronts Depression |Dark Souls Critical Analysis|(Lore summary,Philosophy,Symbolism