Virtual Clay Games is an Indie studio created by 1 person, that's me! =) I started this journey 4 years ago, since I've been in the 3D modeling animation area for 21 years and 5 years learning how to code, specially for video games, after Unreal Engine 4 went free, I saw a huge opportunity to develop a video game, that's what I did. I hope you enjoy this project! i plan to release it first on PC, then consoles. no smartphone sadly.
Virtual Clay Games es un estudio independiente creado por 1 persona, ese soy yo! =) Empecé esta aventura desde hace 4 años, aprendí a modelar y animar en 3D desde hace 21 años
hace 5 años empecé aprender a programar especialmente para video juegos, luego que Unreal Engine 4 se puso gratis, vi una enorme oportunidad para desarrollar un video juego y es lo que hice. espero que disfruten este proyecto! planeo sacarlo primero en PC, luego en consolas, tristemente no en celulares.
Virtual Clay Games
Hello dear subscribers it’s William the owner of this channel and content, I wanted to give you an update on the state of the channel and projects as well, I’ve been learning Unreal Engine 5 since it came out and there’s been a lot of changes for the best, new amazing tools, new lighting etc, as probably you know already. So, it took me a while to learn every update and tools to get the best of Unreal Engine 5 capabilities but animation still hard for me and that also has been one of the things that put my projects in hold. Finally, I have to mention that Epic declined my petition for “Hidden Dimensions Project” and I just realized all the mistakes I did with the build I made couple years ago thanks to many videos with useful information to figure out what went wrong and it comes to animations as I been using stock (free) packages and also not having a story at the beginning in the form of an Intro (video – images - text or gameplay). Well, that made me think about this Action RPG game (Hidden Dimensions) and it’s scale is too big for a solo developer such as myself so I decided to make an smaller game first to get funds in sales and probably with the help of the community via Patron or Kickstarter to fund “Hidden Dimensions Project” but the game will come eventually 100%. So about this smaller game I’ll be uploading gameplay soon and hopefully a demo, the game is about 80-85% done mainly the code as it’s working flawlessly on a GTX 1660 6GB - Ryzen 3600x and 16GB ram with Lumen and Nanite meshes on.
If you made to this point thank you so much! 2025 will be the year for amazing things.
1 year ago |[YT] | 0
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