In the desolate realm of Dremid'ir, abandoned by god-like architects, a fragile world teeters on the edge of oblivion. Unearth secrets in ancient ruins, and navigate lost civilizations in this danger-fraught 2d RPG!
Hey everyone! In about two or so weeks, we'll be at 2D Con in Minneapolis for their "Indie Island" event! Even though the game release is a little bit off yet, we're preparing some physical editions of the game to show off at the con!
Hopefully before I leave for the event, I'll be posting a new devlog about the preparation of marketing materials like these, with how and why I came to the conclusions of building the final product! Stay tuned!
Hey, all! We've finally released a new demo version over on Steam! This build is very close to putting us into beta, so we're really trying to collect feedback to make the game as good as possible while we still can.
Primarily this update covers:
-Overhauled character assets (and other artwork) -Shop mechanics -Tighter combat animations/movement -Expansion of combat/damage mechanics -More in depth weapons/armour types -You can now customize colours of the inventory tab (because it's fun) -More Alchemy (potion crafting) options -New voice acting
AND MUCH MORE.
If you've got time between playing all the recent Next Fest demo, give our update a try!
Today, we have begun our long journey chronicling our progress thus far. Next, I'll probably post behind the scenes of how I make other objects, such as building, doodad, and weapon sprite.
Odyssey of Dremid'ir
Hey everyone! In about two or so weeks, we'll be at 2D Con in Minneapolis for their "Indie Island" event! Even though the game release is a little bit off yet, we're preparing some physical editions of the game to show off at the con!
Hopefully before I leave for the event, I'll be posting a new devlog about the preparation of marketing materials like these, with how and why I came to the conclusions of building the final product! Stay tuned!
7 months ago | [YT] | 2
View 0 replies
Odyssey of Dremid'ir
Hey, all! We've finally released a new demo version over on Steam! This build is very close to putting us into beta, so we're really trying to collect feedback to make the game as good as possible while we still can.
Primarily this update covers:
-Overhauled character assets (and other artwork)
-Shop mechanics
-Tighter combat animations/movement
-Expansion of combat/damage mechanics
-More in depth weapons/armour types
-You can now customize colours of the inventory tab (because it's fun)
-More Alchemy (potion crafting) options
-New voice acting
AND MUCH MORE.
If you've got time between playing all the recent Next Fest demo, give our update a try!
9 months ago | [YT] | 3
View 0 replies
Odyssey of Dremid'ir
As of this post, this is all of the physical artwork produced for Odyssey.
2 years ago | [YT] | 3
View 0 replies
Odyssey of Dremid'ir
Today, we have begun our long journey chronicling our progress thus far. Next, I'll probably post behind the scenes of how I make other objects, such as building, doodad, and weapon sprite.
3 years ago | [YT] | 5
View 1 reply