Ash, Alter, and Ballistic are OP. Here's how I would change all of them:
Alter: Increase the amount of counterplay against her ultimate. Taking the portal takes 1 extra second to take if you're knocked. The portal opens up 1 second faster. Alter will still be one of the strongest characters in the game, it won't make her any less fun, and it'll increase the amount of counterplay for enemies.
Ballistic: Increase the amount of counterplay against his Tactical. Getting hit by a ballistic Q puts you in a catch 20/20. Take 30 damage and ping yourself to the enemy or don't play for 12 seconds. Reduce the amount of damage from getting hit to 10 and reduce the overheat damage to 10. Ballistic will still be one of the strongest characters in the game, it won't make him any less fun, and it'll increase the amount of counterplay for enemies.
Ash: Increase the amount of counterplay for her Tactical. I think ash is more healthy for the game than the other two, but her tactical is still a little frustrating. I personally don't think changing her is as urgent as the other two, but here is my suggestion. Remove the 40 damage combo from tether, it should only do 20 damage maximum to one person. Change the tether so that if you CHOOSE to walk out of the tether, you take 20 damage a 30% slow for 1.25 seconds. Ash will still be one of the strongest characters in the game, it won't make her any less fun, and it'll increase the amount of counterplay for enemies.
HisWattson
Ash, Alter, and Ballistic are OP. Here's how I would change all of them:
Alter: Increase the amount of counterplay against her ultimate. Taking the portal takes 1 extra second to take if you're knocked. The portal opens up 1 second faster. Alter will still be one of the strongest characters in the game, it won't make her any less fun, and it'll increase the amount of counterplay for enemies.
Ballistic: Increase the amount of counterplay against his Tactical. Getting hit by a ballistic Q puts you in a catch 20/20. Take 30 damage and ping yourself to the enemy or don't play for 12 seconds. Reduce the amount of damage from getting hit to 10 and reduce the overheat damage to 10. Ballistic will still be one of the strongest characters in the game, it won't make him any less fun, and it'll increase the amount of counterplay for enemies.
Ash: Increase the amount of counterplay for her Tactical. I think ash is more healthy for the game than the other two, but her tactical is still a little frustrating. I personally don't think changing her is as urgent as the other two, but here is my suggestion. Remove the 40 damage combo from tether, it should only do 20 damage maximum to one person. Change the tether so that if you CHOOSE to walk out of the tether, you take 20 damage a 30% slow for 1.25 seconds. Ash will still be one of the strongest characters in the game, it won't make her any less fun, and it'll increase the amount of counterplay for enemies.
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