Update of thie week [New Content] 1. New Robot Skin: Galefire 2. New Rifle Skin: Fearless Captain
[New Features] 1. Added Core Compass development system 2. Added Guild Merchant feature
[Feature Optimizations] 1. Camp decorations now include new interactive functions and resource-generating decorations 2. Optimized art models for Hell Baron and some weapons 3. Added auto-select traits function when repeatedly challenging cleared campaign stages 4. Challenge Stages now support 2x battle speed 5. Optimized trairts selection in Virtual Battlegrounds, with added traits plan sharing function
[Bug Fixes] 1. Optimized damage desync issue in Temporal Rescue when both sides use Eye of the Hurricane
The **Zombie Waves** game has just received the much-anticipated update allowing players to manually select traits—a feature that has been requested by many and covered in my last post. This improvement gives everyone more control over their gameplay, making each run uniquely strategic and exciting.
For more news, gameplay tips, and firsthand updates about Zombie Waves, make sure to **subscribe to my YouTube channel @needlessz**. Stay tuned and never miss a thing!
Dear All, update notes, will update tomorrow or Wednesday. Can disclose to players in advance. 【New Content】 1. New S Robot: Vortex Orb 2. New S Vehicle: Crimson Stream
【Gameplay Optimizations】 1. Challenge Stages Overhaul * Reward Compensation: The system will automatically calculate your highest cleared challenge stage from the previous version and grant the corresponding clearance rewards of the new version via in-game mail. * Reward Pool Update: Added Core Compass item as rewards.
【Experience Improvements】 1. Virtual Battleground Optimizations: * Attribute rolls are no longer purely random. Players now gain N randomization chances per run, and can pre-select the attribute category guaranteed to appear for each roll. * Reduced the Talents level requirements fro learn Bonus Points Talent. 2. Boss Conquest can now be swept after the first participation each week. 3. Optimized bullet effects for Eye of the Hurricane. 4. Once Tactical Skills reach max star level, duplicate weapon drops will now convert into universal materials. 5. Optimized models for Miss Lulu and Haley Mary.
【Bug Fixes】 1. Fixed an issue where the Rocket Launcher Awakening Lv.900 skill was not functioning properly.
Dear all, this is the first update of the VB, and possibly in the next version! 1. The VB will have a update that the traits are no longer random, but players get N random chances when they enter the game (the same as the old one). However, the optimization is that players can choose which traits will appear in each random chance outside the game(They choose the traits type before enter the game), so it is easy to get what you want instead of repeated random chances. 2. Reduce the need for bonus points.
Next week event: 🔥 Path of Evolution Returns! 🔥 📅 Event Duration: July 28 – August 3 (📌Available for servers open more than 42 days) 🎯 Weapon Jackpot Event: New Sniper Blueprint Incoming! 🎯 Event Duration: 📅 July 28 – August 3 📍 (Available for servers open for 42+ days)
Dear all, update notes of this week, and the update will be released on Friday: 【New Content】 1. New Robot Skin: Arctic Mech (Penguin Skin) 2. New Red Collectible: Gem Series
【Optimizations】 1. The Mainline Battle Pass entry has been moved to: Special Offer Battle Pass → Battle Pass, with interface improvements 2. New Daily Mission: Send a message in any chat channel once 3. Chat display optimization in Temporal Rescue 4. Players cannot enter Campaign stages or Challenge stages if their combat power is less than 20% of the recommended power 5. Cyber Labyrinth monster difficulty reduced and matchmaking improved
【Bug Fixes】 1. Fixed data desynchronization after reconnecting in Temporal Rescue 2. Fixed incorrect red dot notifications on limited-time event entries 3. Fixed bug where some maps would not spawn monsters or had stuck monsters 4. Fixed abnormal resource display when entering stages during Path of Evolution
NeedLessZW
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NeedLessZW
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NeedLessZW
Update of thie week
[New Content]
1. New Robot Skin: Galefire
2. New Rifle Skin: Fearless Captain
[New Features]
1. Added Core Compass development system
2. Added Guild Merchant feature
[Feature Optimizations]
1. Camp decorations now include new interactive functions and resource-generating decorations
2. Optimized art models for Hell Baron and some weapons
3. Added auto-select traits function when repeatedly challenging cleared campaign stages
4. Challenge Stages now support 2x battle speed
5. Optimized trairts selection in Virtual Battlegrounds, with added traits plan sharing function
[Bug Fixes]
1. Optimized damage desync issue in Temporal Rescue when both sides use Eye of the Hurricane
3 months ago | [YT] | 10
View 1 reply
NeedLessZW
Hi Guys..
Follow my Instagram account for more updates
www.instagram.com/reel/DOxxldlD2TF/?igsh=bWJyNXBha…
3 months ago | [YT] | 2
View 0 replies
NeedLessZW
The **Zombie Waves** game has just received the much-anticipated update allowing players to manually select traits—a feature that has been requested by many and covered in my last post. This improvement gives everyone more control over their gameplay, making each run uniquely strategic and exciting.
For more news, gameplay tips, and firsthand updates about Zombie Waves, make sure to **subscribe to my YouTube channel @needlessz**. Stay tuned and never miss a thing!
3 months ago | [YT] | 9
View 9 replies
NeedLessZW
Dear All, update notes, will update tomorrow or Wednesday. Can disclose to players in advance.
【New Content】
1. New S Robot: Vortex Orb
2. New S Vehicle: Crimson Stream
【Gameplay Optimizations】
1. Challenge Stages Overhaul
* Reward Compensation: The system will automatically calculate your highest cleared challenge stage from the previous version and grant the corresponding clearance rewards of the new version via in-game mail.
* Reward Pool Update: Added Core Compass item as rewards.
【Experience Improvements】
1. Virtual Battleground Optimizations:
* Attribute rolls are no longer purely random. Players now gain N randomization chances per run, and can pre-select the attribute category guaranteed to appear for each roll.
* Reduced the Talents level requirements fro learn Bonus Points Talent.
2. Boss Conquest can now be swept after the first participation each week.
3. Optimized bullet effects for Eye of the Hurricane.
4. Once Tactical Skills reach max star level, duplicate weapon drops will now convert into universal materials.
5. Optimized models for Miss Lulu and Haley Mary.
【Bug Fixes】
1. Fixed an issue where the Rocket Launcher Awakening Lv.900 skill was not functioning properly.
3 months ago | [YT] | 6
View 7 replies
NeedLessZW
Dear all, this is the first update of the VB, and possibly in the next version!
1. The VB will have a update that the traits are no longer random, but players get N random chances when they enter the game (the same as the old one).
However, the optimization is that players can choose which traits will appear in each random chance outside the game(They choose the traits type before enter the game), so it is easy to get what you want instead of repeated random chances.
2. Reduce the need for bonus points.
**THERE CAN BE SLIGHT CHANGES ON THE UPDATE**
4 months ago | [YT] | 6
View 6 replies
NeedLessZW
Guys if I start playing COD again will you support me??????
5 months ago | [YT] | 8
View 7 replies
NeedLessZW
Next week event: 🔥 Path of Evolution Returns! 🔥
📅 Event Duration: July 28 – August 3 (📌Available for servers open more than 42 days)
🎯 Weapon Jackpot Event: New Sniper Blueprint Incoming! 🎯
Event Duration: 📅 July 28 – August 3 📍 (Available for servers open for 42+ days)
5 months ago | [YT] | 4
View 0 replies
NeedLessZW
Dear all, update notes of this week, and the update will be released on Friday:
【New Content】
1. New Robot Skin: Arctic Mech (Penguin Skin)
2. New Red Collectible: Gem Series
【Optimizations】
1. The Mainline Battle Pass entry has been moved to: Special Offer Battle Pass → Battle Pass, with interface improvements
2. New Daily Mission: Send a message in any chat channel once
3. Chat display optimization in Temporal Rescue
4. Players cannot enter Campaign stages or Challenge stages if their combat power is less than 20% of the recommended power
5. Cyber Labyrinth monster difficulty reduced and matchmaking improved
【Bug Fixes】
1. Fixed data desynchronization after reconnecting in Temporal Rescue
2. Fixed incorrect red dot notifications on limited-time event entries
3. Fixed bug where some maps would not spawn monsters or had stuck monsters
4. Fixed abnormal resource display when entering stages during Path of Evolution
5 months ago | [YT] | 9
View 3 replies
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