Hello, Hello, Hello Count Sacke here!

___About my channel___
I do both videos and livestreams with a primary focus on gaming with a mix of educational.

My current primary content is Genshin Impact.
This includes videos such as wishing for 5-stars, commentary videos, and Spiral Abyss livestreams.

I started uploading on Valentine's Day 2015.
My goal is simply to produce entertaining content for you to enjoy.

___Types of Content___
1) Gaming: Genshin Impact, Minecraft, Geometry Dash, Closers, Wizard101, Aura Kingdom
2) Mix of Educational (Math and Physics)
3) Others: Coding, Drawing, Music, Animation

___Upload Schedule___
I have no schedule for videos and livestreams. I just upload whenever a video is ready and stream when I feel like it.
For livestreams, I'll be sure to make announcements in my community tab whenever I decide to do so.

___Other___
Copyright (USING MY VIDEOS AND SONGS):
Proceed to the following link: countsacke.wixsite.com/countsackeyt/copyright


Count Sacke

Hello everyone! The votes are in and for my next main video, I'll be doing, "Integral Calculus Explained using Genshin Impact"! We'll get to learn how much a drunkard Venti truly is lol. I hope you're all looking forward to it even if it wasn't the one you voted for. For the other video topics that didn't win this time, don't worry as they'll still be available in the next poll.

In other news, my follow up to the differential calculus video is almost done and I hope you're looking forward to it. I've decided to split it into two parts because I'm trying not to create 1 hour videos all the time... In addition, they cover rather different subject matters so it's also for organization purposes.

As I said before, I still have yet to do some Genshin Science livestreams. One is where I prove that when gliding, horizontal movement doesn't affect the vertical falling speed. Another is the continuation of the Player Movement Speed Measurements livestream. I just need to find time for when I can do them.

Sorry I'm a bit late to announce this. I forgot I didn't make this post lol.

2 weeks ago | [YT] | 9

Count Sacke

Vote for my next major video topic! I've provided descriptions for each of the options so be sure to read through them in order to get feel for what the video will be like.

1) The Drifting Physics of the Flamestrider
In this video, I'll be calculating the total force Mavuika feels during her charged attack as she drifts on her motorcycle. To do this, I'll be introducing the physics of rotational kinematics and dynamics which include uniform and non-uniform circular motion. I will also be considering this as Genshineering Episode 2.2 btw.

2) Integral Calculus Explained using Genshin Impact
For this one, I'll be explaining integrals by answering the following question: how much alcohol did Venti drink at Tete Isle? The topics I plan on covering are the concept behind how integrals work, definite and indefinite integrals, (simple) integration methods, line integrals, double integrals, and finally volume calculations with integrals. This is the second main video for the Calculus series. Just something to note, as of now, I don't think I'll be covering Differential equations after this, but you never know.

3) The Binomial Distribution Explained using Genshin Impact
The scope of this video is to explain and try to help you understand the binomial distribution which is a very useful probability distribution to know. To motivate this, I specifically want to use it to determine the probability of getting double 5-star artifact drops for every 20 resin spent on an artifact domain (at max difficulty).

4) The TRUE Arrow Physics of Genshin Impact
A while back, I created a set of equations to predict the trajectory of charged attacks with bow shots using Kinematics, Projectile Motion, and Free fall. Unfortunately, the equations didn't accurately predict the actual in-game trajectory. In this video, I want to mend my mistake and find the correct equations.

If you have any suggestions for other topics, feel free to leave them in the comments!
Sorry that this one took a while to post. I was having difficulty deciding on the final topic / question for the video as you might have seen on my previous post.

3 weeks ago | [YT] | 10

Count Sacke

I NEED YOUR HELP!!!!!

What things in Genshin can I relate to integrals? For any Math people from the Genshin community, think about how integrals can be applied to the game and please leave those recommendations down below.

Now, I don't want to rehash an old topic so that already disqualifies kinematics and the relationship between acceleration, velocity, and displacement (though, if you can provide a convincing reason for me to reuse it, I'll consider it).

There are quite a few different physics topics I can come up with, however, I want a use a topic that allows me to focus on the math side of things so it would have to be a topic that don't require much physics background (otherwise I would just dedicate a video to that specific physics topic in the first place).

Other common integral applications are to calculate size of objects (lengths, areas, and volumes). So if there's something you want me to find the size of, by all means, I can calculate it. (Just try not to choose something that has a very complicated shape...)

The one I'm closest to using is this one: during the quest, "The World Is Your Canvas! Sunspray Summer Resort: Part II", we find that Venti had been drinking all the Aphimead at Tete Isle and drained their supply. Basically I want to try to calculate how much alcohol he was drinking by measuring the volume the giant cup things (see picture below). Of course I'll be using integration to determine the equation for calculating that volume in the first place.

This has been the thing that has been delaying the video topic poll that I've been promising so I REALLY NEED YOUR HELP so that I can finally settle this video idea and so we can all vote.

3 weeks ago | [YT] | 131

Count Sacke

Hello everyone! WHERE THE HECK DID YOU ALL COME FROM?!?

Anyway, THANK YOU ALL SOO SOO MUCH FOR THE ABSOLUTELY AMAZING RECEPTION MY MOST RECENT MAIN VIDEO HAS GOTTEN. For a bit of trivia, this video is now the MOST POPULAR GENSHIN VIDEO I have uploaded to my channel and the 3RD MOST POPULAR VIDEO on my channel overall. I have also gotten over 700 new subscribers in the past few days! This is the single largest influx of new subscribers I have had in my over 10 years of doing YouTube... what the actual heck...

I hope you're all still willing to continue to support the channel by sharing the video, liking, subscribing, or even by becoming a channel member!

With all the new people here, I think it's important to set some expectations about what kind of videos I upload. The main thing is that I'm not theorycrafter and I would only claim to have surface level understanding. I simply know how to do some relevant math to accomplish a few things with Genshin's damage formula.

I think I would better be described as a Genshin Physicist or even Engineer: physics and engineering is where most of my knowledge resides after all. I'm still open to making more theorycrafting related videos and learning more about it (you guys need to teach me lol) but don't expect that genre to pop up often (especially as main videos).

I have read through basically all your comments. I tried my best to respond to all of them but I wouldn't be surprised if I missed more than a few. Some of your comments have inspired me to do some theorycrafting related videos, though, they'll most likely be "smaller" videos. One will be a follow up to the main one because I think some clarifications are needed. There's one other but I don't think I want to reveal it just yet (I think it has potential to be a main video).

In other news, I'll also be holding my next major video topic poll so don't miss out! I also still need to do a video where I prove that horizontal motion doesn't affect the falling motion while gliding with statistics. There's also a livestream where I measure the player's gliding speeds (horizontal and vertical). Lastly, there's the video where I revisit my measurement of Dragonspine's height.

I hope you're all looking forward on what's to come for the channel! Once again, thank you all soo much!

1 month ago | [YT] | 11

Count Sacke

Hello everyone! My next major video, "Differential Calculus Explained using Genshin Impact", is now in early access for channel members (no mid-roll ads) and will be made public later this week.

Thank you soo much for being patient, as always, these video take a lot of time and effort to make. This is a rather special video to me as I've always wanted to cover Calculus in more depth than I have in the past mainly because I tend to use it a lot in my videos. It was not until recently had I figured out a way to do it and the reason I've struggled for so long to make it is because of the sheer amount of coverage that is needed to get to do any of the "cool stuff". This should be evident as this is my current longest major video on my channel lol.

However, I'm still not done with teaching calculus. I still need to cover integral calculus which is just as important. While I personally would prefer this to be the next major video, I will still ultimately leave it up to your votes in the video topic polls. I will be posting the next one soon.

I hope you're all excited to see the new video :)

1 month ago | [YT] | 2

Count Sacke

Hello everyone! Another update on my next major video, Differential Calculus Explained using Genshin Impact. I'm still in the process of editing the video and I have to say, this one is likely going to be the second longest or even the longest video on the channel. I can't say I'm too surprised about this as I already know that teaching calculus requires a lot of background (especially if you actually want to do the cool stuff). In any case, I'll try my best to make sure I get this done within this month.

In other news, I still have to finish my player speeds livestream series so you should expect that one sometime in the future. I do want to finish the main video first so most likely, it'll be after it's been uploaded. I also do want to perform a simple test just to statistically prove the idea that moving horizontally doesn't affect the vertical falling speed specifically during gliding. I also would like to revisit my measurement of Dragonspine's height as others have been able to measure different values.

I hope you're all looking forward on what's to come :)

1 month ago | [YT] | 4