Game audio explored via in-depth conversations with game makers.
Audio Logs is a podcast that breaks down the development journey of the latest games releasing from the perspective of the sound team.
Follow us as we discuss how games are made with the actual people that made it happen.
Audio Logs
//FULL EPISODE: OUT NOW//
This was a long time coming. We started chatting about making this episode with Josh back in early September last year. This was a month before we even announced Audio Logs.
So finally, episode 14 is all about Sucker Punch Productions' latest, as we met with Rev. Dr. Brad D. Meyer, Josh Lord and Chris Walasek to chat about their work on the massive Ghost of Yōtei.
Open world game design often rhymes with systemic approaches. And the team here absolutely came prepared with smart systemic designs that allowed them to craft such a wide range of sonic experiences at a gigantic scope without ever sacrificing quality in the process as a trade-off. We talked ambiences, foley, cutscenes, combat, quests, and a whole lot more.
We hope you enjoy!
#gameaudio #podcast #gamedev #openworld #japan #interview #yotei #ghostoftsushima #hokkaido
https://youtu.be/MF3WcO7H8DU
4 days ago | [YT] | 0
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Audio Logs
//FULL EPISODE: OUT NOW//
In this episode, we got to chat with Chase Combs, Jennie LaBonte, Jeramy Koepping and Keith Sjoquist from Bungie's audio team about their brand-new extraction shooter, Marathon.
This is the type of games that is extremely demanding from an audio perspective, and so we knew that this would make for a wildly interesting subject to tackle on the show. We dive deep into the needs that came from the genre, explore how the team got to create its very distinct sounding aesthetics.
Our guests were extremely generous when it comes to sharing their approaches and reasonings behind. This openness led us to talk about how they included mixing into their workflows, how they iterated on concepts and used feedback to balance things, how they've kept their aim set on player perceptions throughout the development of Marathon and so much more. We got pretty deep into the weeds here.
Hope you enjoy!
#gameaudio #podcast #gamedev #multiplayer #extractionshooter #interview #scifi #PVPVE #wwise
https://youtu.be/4EugxdmFr9E
2 weeks ago | [YT] | 3
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Audio Logs
//FULL EPISODE: OUT NOW//
We recently got the opportunity to chat with Raphaël Joffres, Maxance Playez and Olivier Penchenier from Sandfall Interactive to dive into the making of Clair Obscur: Expedition 33's audio!
The game needs little to no introductions at this point, having gathered critical and commercial success since its launch almost a year ago. Our conversation explores how things took shape from within through the lens of the sound team. We talk about everything ranging from the creation of made-up languages, music systems design, DnB influences on combat sounds, sounding cutscenes, and event knighthood! We also spend a good chunk of time talking about their paths and how being a relatively young team didn't prevent them from crafting a massive and highly expressive sounding experience!
For those who might be wondering, we did our best to avoid spoilers without preventing us from tackling topics. So while we talk about a bunch of things that aren't encountered in the first few hours of the game, we made sure to keep things presented in a light that preserves the elements of surprise as best as we could.
Hope you enjoy!
#rpg #coe33 #france #jrpg #gameaudio #podcast #audiologs #gamedev #gaming #interview #unrealengine #metasounds
https://youtu.be/lPzSrZTPHmA
1 month ago | [YT] | 1
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Audio Logs
//FULL EPISODE: OUT NOW//
Things might get loud with our latest episode, as Dominic Caterina and I got to chat with Mari Saastamoinen Minto, David Jegutidse and Gonçalo Tavares from DICE to talk about their work on Battlefield 6!
There was so much to talk about as the series is known for its distinctive sound signature and strong emphasis on authenticity, and so we explored how the team tackled this latest entry with a mindset that both acknowledged the BF Legacy while looking at ways to take things to the next level.
From it's strong emphasis on foley and field recording, working with the Frostbite Engine, inter-studio collaboration within Electronic Arts (EA) @BattlefieldStudios (DICE, Motive Studio, Ripple Effect Studios and Criterion Games), balancing immersion with player expectations, keeping things intelligible amidst the chaos, mixing such a dynamic experience and of course, FOOTSTEPS!
Special thanks to Fabbio Scarito for helping out with this one and for providing us with some behind the scenes footage!
Hope you enjoy!
#gameaudio #podcast #audiologs #gamedev #fps #battlefield #frostbiteengine #gaming #interview #bf6 #multiplayer
https://youtu.be/qJCRZwcaMJo
1 month ago | [YT] | 0
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Audio Logs
//EP.011_TEASER//
Sound off in the comments if you think you know the game!
youtube.com/shorts/YOdoFjomCQU
#audiologs #gameaudio #podcast #gamedev
1 month ago | [YT] | 2
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Audio Logs
//FULL EPISODE: OUT NOW//
For our 10th episode of Audio Logs, Dominic Caterina and I got our good friends Kat Wenske and Chris Rickwood from @teamaud_io to join us to chat about their work on Question Games' latest release, The Killing Stone.
We had an absolute blast recording this one, as we balanced the grim and oppressive tone of the subject we were exploring with laughs, running gags and good vibes.
They both spilled the beans on how they managed to create this very immersive kind of horror that gets under your skin through sound, music and smart use of audio all around. From Chris' Tagelharp unusual manipulations to Kat's use of actual skulls in designing assets for the game (and moral support?), there's a lot of weird and surprising stuff that made its way into the audio of the game.
If you're curious about the game, the occult-deckbuilder-battler game The Killing Stone is available now (in early-access) over on Steam! I had a lot of fun playing this one, and was pleasantly surprised by just how much the narrative drew me in! Congrats to Question Games for the wild ride!
And thanks again to our amazing guests for making this one happen!
Hope you enjoy!
#deckbuilder #gameaudio #horrorgaming #gamedev #gaming #audiologs #question #outsourcing #sounddesign #music #occult #podcast
https://youtu.be/CsOs3S9AuFA
1 month ago | [YT] | 0
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Audio Logs
//FULL EPISODE: OUT NOW//
009 - Scott Pilgrim EX with Peter Berkman and Pat Tremblay
Returning guest @PatTremblaySound, audio lead @TributeGames joins us alongside Peter Berkman from@Anamanaguchi to shine some light on the creation of Scott Pilgrim EX' amazing music-focused sonic experience!
This is our first episode where we take a narrower focus and dive deeper into the weeds of things, in this case video game music.
We chat about a lot of topics such as the history of chiptune music in the early 2000's, how tech limitations invited the team to come up with elegant (and musical) solutions to make sure everything came together harmoniously, the many questions that come up when composing a score this eclectic while ensuring nothing ends up feeling out of place and so much more.
#retrogame #gameaudio #scottpilgrim #gamedev #gaming #audiologs #tributegames #anamanaguchi #sounddesign #music #chiptune #podcast
https://youtu.be/8TboTCAO28I
2 months ago | [YT] | 0
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Audio Logs
//FULL EPISODE: OUT NOW//
008 - Keeper with @DoubleFineProd 's audio team
This time, we've met with Double Fine Productions' audio team (Camden, Kate, Paul, Michael, Sage and Steve), and we talk about how they crafted the audio of Keeper.
Huge thanks to the team for making this work! It was an absolute treat to have you all onboard for the episode! Dom and I were a bit nervous at the idea of getting 6 guests on, but you all made it fun and super engaging.
#unrealengine #gameaudio #podcast #gamedev #gaming #audiologs #wwise #sounddesign #music
https://youtu.be/Atd8bSto9MM
2 months ago | [YT] | 0
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Audio Logs
Next week, we'll be releasing our first full-team interview! In episode 8, the @DoubleFineProd audio team joins us to talk about their latest gem, Keeper!
Subscribe to get notified!
www.youtube.com/shorts/QRJKaz...
2 months ago | [YT] | 3
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Audio Logs
We're thrilled to announce that Audio Logs is joining the Audio Podcast Alliance! It's an honour to be joining this group of stellar shows bringing forward the many realities of audio professionals from all around the world. Check it out at audio podcast.org.
That's not all, we need your help! We've prepared a survey to give you an opportunity to tell us how you feel about the show, and what you'd like to see us tackle in 2026. If you have a few minutes, click the link below! Survey will be open until February 4th.
Thank you!
Survey Link:
forms.gle/NsAMj4R2WwaV2sAn8
2 months ago | [YT] | 3
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