I oh noob


caaaal123

The fact that callums using the white glock from ep 3 is insane!

4 weeks ago | [YT] | 0

caaaal123

SOME IDIOT HAS COPIED ME AND VLOGS GAME IM SICK OF IT

1 month ago | [YT] | 0

caaaal123

did a 500 word story test at my school guess what ITS BACK

1 month ago | [YT] | 0

caaaal123

1 month ago | [YT] | 0

caaaal123

local remote = game.ReplicatedStorage:WaitForChild("SammyEventRemote")
local player = game.Players.LocalPlayer

local KEY = Enum.KeyCode.F -- ← CHANGE THIS TO ANY KEY YOU WANT

game:GetService("UserInputService").InputBegan:Connect(function(input, gp)
if gp then return end -- ignore if player is typing
if input.KeyCode == KEY then
remote:FireServer(player)
end
end)

2 months ago | [YT] | 0

caaaal123

local remote = game.ReplicatedStorage:WaitForChild("SammyEventRemote")
local player = game.Players.LocalPlayer

-- Example activation:
wait(2)
remote:FireServer(player)

2 months ago | [YT] | 0

caaaal123

local sammy = script.Parent
local hrp = sammy:WaitForChild("HumanoidRootPart")
local humanoid = sammy:WaitForChild("Humanoid")

local snapAnim = humanoid:LoadAnimation(sammy:WaitForChild("SnapAnimation"))

-- Event objects
local crabRave = workspace:WaitForChild("CrabRaveMusic")
local discoFolder = workspace:WaitForChild("DiscoLights")
local djEffect = workspace:WaitForChild("DJSystem")

-- Settings
local zoomTime = 1.2 -- how fast the camera zooms in
local zoomDistance = 6 -- camera distance from sammy

local function activateSammyEvent(player)
local plr = player
local cam = workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Scriptable

-- Camera zooms on sammy
for i = 1, 30 do
cam.CFrame = hrp.CFrame * CFrame.new(0, 2, zoomDistance)
task.wait(zoomTime / 30)
end

-- Play snap animation
snapAnim:Play()

task.wait(0.4) -- timing before the snap happens

---------------------------------------------
-- SNAP EVENT: Crab Rave + Disco + DJ Trigger
---------------------------------------------

if crabRave then crabRave:Play() end

-- Turn on all disco lights
for _, light in pairs(discoFolder:GetChildren()) do
if light:IsA("PointLight") or light:IsA("SpotLight") then
light.Enabled = true
end
end

-- Enable DJ system
if djEffect:IsA("Folder") then
for _, obj in pairs(djEffect:GetChildren()) do
if obj:IsA("ParticleEmitter") then obj.Enabled = true end
if obj:IsA("Sound") then obj:Play() end
end
end

-- Restore camera
task.wait(1)
cam.CameraType = Enum.CameraType.Custom
end


-- CALL THIS REMOTELY WHEN SAMMY GETS ACTIVATED
game.ReplicatedStorage:WaitForChild("SammyEventRemote").OnServerEvent:Connect(activateSammyEvent)

2 months ago | [YT] | 0

caaaal123

Got it — you want the Sammy Event Cutscene:

When Sammy activates:

1. Camera zooms in on Sammy


2. He plays a snap animation


3. After the snap → events start:

Crab Rave music

Disco lights

DJ effects

Anything else you want




I’ll give you a clean, plug-and-play system you can drop into Roblox Studio.


---

✅ FULL SAMMY SNAP CUTSCENE SYSTEM

📌 STEP 1 — Sammy Setup

In the workspace:

Your Sammy model needs:

Humanoid

HumanoidRootPart

An Animation inside Sammy called SnapAnimation


Example:

Sammy
├─ Humanoid
├─ HumanoidRootPart
└─ SnapAnimation (Animation object)

Get the animation ID from your snap animation and paste it in the Animation object.


---

📌 STEP 2 — Make a “SammyEvent” script

Put a Script inside Sammy called SammyEventScript and paste this:

local sammy = script.Parent
local hrp = sammy:WaitForChild("HumanoidRootPart")
local humanoid = sammy:WaitForChild("Humanoid")

local snapAnim = humanoid:LoadAnimation(sammy:WaitForChild("SnapAnimation"))

-- Event objects
local crabRave = workspace:WaitForChild("CrabRaveMusic")
local discoFolder = workspace:WaitForChild("DiscoLights")
local djEffect = workspace:WaitForChild("DJSystem")

-- Settings
local zoomTime = 1.2 -- how fast the camera zooms in
local zoomDistance = 6 -- camera distance from sammy

local function activateSammyEvent(player)
local plr = player
local cam = workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Scriptable

-- Camera zooms on sammy
for i = 1, 30 do
cam.CFrame = hrp.CFrame * CFrame.new(0, 2, zoomDistance)
task.wait(zoomTime / 30)
end

-- Play snap animation
snapAnim:Play()

task.wait(0.4) -- timing before the snap happens

---------------------------------------------
-- SNAP EVENT: Crab Rave + Disco + DJ Trigger
---------------------------------------------

if crabRave then crabRave:Play() end

-- Turn on all disco lights
for _, light in pairs(discoFolder:GetChildren()) do
if light:IsA("PointLight") or light:IsA("SpotLight") then
light.Enabled = true
end
end

-- Enable DJ system
if djEffect:IsA("Folder") then
for _, obj in pairs(djEffect:GetChildren()) do
if obj:IsA("ParticleEmitter") then obj.Enabled = true end
if obj:IsA("Sound") then obj:Play() end
end
end

-- Restore camera
task.wait(1)
cam.CameraType = Enum.CameraType.Custom
end


-- CALL THIS REMOTELY WHEN SAMMY GETS ACTIVATED
game.ReplicatedStorage:WaitForChild("SammyEventRemote").OnServerEvent:Connect(activateSammyEvent)


---

📌 STEP 3 — Create the RemoteEvent

In ReplicatedStorage, create:

SammyEventRemote (RemoteEvent)

This lets you activate Sammy from any script, button, trigger, etc.


---

📌 STEP 4 — How to trigger the event

Example LocalScript (e.g., button press, proximity prompt, boss activation):

local remote = game.ReplicatedStorage:WaitForChild("SammyEventRemote")
local player = game.Players.LocalPlayer

-- Example activation:
wait(2)
remote:FireServer(player)

Replace the trigger with whatever your game uses.


---

🎉 WHAT THIS SYSTEM ALREADY DOES

✔ Camera zooms into Sammy
✔ Sammy plays finger-snap animation
✔ On snap:
▸ plays Crab Rave
▸ turns on disco lights
▸ enables DJ system
✔ Restores camera after the cutscene


---

⭐ Want it even closer to Steal a Brainrot?

I can add: ✨ Camera shake
✨ Slow-motion effect before snap
✨ Screen blur
✨ Auto-sync lights to Crab Rave beat
✨ Sammy teleporting behind the player

Just tell me what effects you want added!

2 months ago | [YT] | 0

caaaal123

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local event = ReplicatedStorage:WaitForChild("SaturdayEvent")

event.OnClientEvent:Connect(function()
-- Fireworks for event
local part = Instance.new("Part")
part.Anchored = true
part.Size = Vector3.new(1,1,1)
part.Position = workspace.CurrentCamera.CFrame.Position + Vector3.new(0,10,0)
part.Parent = workspace

local explosion = Instance.new("Explosion")
explosion.BlastPressure = 0
explosion.BlastRadius = 0
explosion.Position = part.Position
explosion.Parent = workspace

game:GetService("Debris"):AddItem(part, 5)
end)

2 months ago | [YT] | 0

caaaal123

local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local function IsSaturday()
-- os.date("*t").wday: Sunday = 1, Monday = 2, ... Saturday = 7
local day = os.date("*t").wday
return day == 7
end

local function ActivateSaturdayEvent()
print("Saturday Event Mode ACTIVATED")

-- Global chat message
for _, player in ipairs(Players:GetPlayers()) do
player:SendNotification({
Title = "Saturday Event!",
Text = "Special rewards activated!",
Duration = 5
})
end

-- Example: give boosts
for _, player in ipairs(Players:GetPlayers()) do
local leaderstats = player:FindFirstChild("leaderstats")
if leaderstats and leaderstats:FindFirstChild("Coins") then
leaderstats.Coins.Value += 500 -- giveaway reward
end
end

-- Example: change lighting
Lighting.ColorShift_Top = Color3.fromRGB(255, 200, 50)

-- Example remote event for client-side fireworks
local event = ReplicatedStorage:FindFirstChild("SaturdayEvent")
if event then
event:FireAllClients()
end
end

local function DeactivateSaturdayEvent()
print("Saturday Event Mode OFF")
Lighting.ColorShift_Top = Color3.new(0, 0, 0)
end

-- Main loop: check every 60 seconds
while true do
if IsSaturday() then
ActivateSaturdayEvent()
else
DeactivateSaturdayEvent()
end
wait(60)
end

2 months ago | [YT] | 0