"Any music track can be turned into a game, which in turn brings new emotions."
The main aspects of my levels: 1) Music selection 2) Matching the music to the theme 3) The beauty and balance of the routes 4) Synchronizing the route with music
The REKAIZYNATION collection has come to an end, and with it, Kaizy is leaving the community for good. I’m tired of the stress and aggravation. For years, being here has taken a toll on me. I have a love-hate relationship with building levels. I tried the IIE editor, but honestly, it just wasn't for me. I created the final levels of the collection while completely burnt out; I simply couldn't come up with anything creative anymore. I also tried my hand at game development a few times but failed. That doesn't mean I'm giving up, though—far from it. I’ve found more interesting niches for myself and realized I no longer want to limit myself to just a game about a ball. I’m still interested in following *Rolling Sky*, but I don't want my life to revolve around it anymore. You might say it should have been that way from the start, but I guess that wasn't the case for me. I was obsessed, but that obsession is gone now. By leaving, I’m returning to that carefree state of simply being a fan and an observer—*but* I am working on a fan-made project that I think will actually make it to release. It’s more polished, and I see more meaning in it than in my previous attempts. I’m doing it purely for myself. So, does that mean I’m not leaving? No—I won't be participating in the community at all; I’ll remain an independent developer, and that’s it. If you’re interested, you can find me under the name Aethon Weaver. Thanks so much to everyone who’s been with me. This is my last post on this channel (probably). GOODBYE FOREVER! (But we might meet again soon...)
Happy birthday, game of my childhood, game of my life! Yes, as hard as it sounds, I really love this game and can't tear myself away. Maybe that's a good thing. I'm so glad that it's been afloat for 11 years now, albeit with a long break, but still. This is a truly limitless niche, which has been demonstrating for years that there are no limits to the ideas and possibilities here...
I hope the game will live for a long time, the anniversary was really exciting, it turned out really cool. I don't think I'll be leaving this community and this game for years to come; with each anniversary, I feel drawn to it more and more...
Yes, it's me again. I disappeared for a while for my own reasons. Latest news: study in uni has started, and I'm trying to get into a routine, and it seems to be working. Once I get my discipline under control, there will be more content.
What's next?
I have divided all my work into 4 phases, you can see 5 playlists reflecting all phases (there is one intermediate phase). We are now in the fourth phase, which has an end... Yes, this phase won't last very long. Perhaps, to some extent, this phase is the last, if not in all creativity, then in the resources used. For now we have to wait for end of phase 4.
Thanks for the support. I've been feeling really down lately. I don't feel like building anything at all... It's like I'm burned out from this again. Maybe I'll get back to level creation after a while. I don't know yet... I think I'll see you again in September. But for now I'd rather rest. See you in the autumn!
For the future: I make levels primarily for myself. If you see my level, it means I'm completely happy with it and I don't want to change anything about it. If you don't like something, well, that's because you don't like it. I'm unlikely to change it to suit your vision. Again, I do it for myself and publish it for us. No one is stopping you from expressing your opinion, but now I am clarifying the situation for the future. If this looks outrageous, I'm sorry. There's nothing more I can do. If it weren't for my desire to "gamify" my favourite music, I wouldn't be here...
Kaizy
The REKAIZYNATION collection has come to an end, and with it, Kaizy is leaving the community for good.
I’m tired of the stress and aggravation. For years, being here has taken a toll on me. I have a love-hate relationship with building levels. I tried the IIE editor, but honestly, it just wasn't for me. I created the final levels of the collection while completely burnt out; I simply couldn't come up with anything creative anymore. I also tried my hand at game development a few times but failed. That doesn't mean I'm giving up, though—far from it. I’ve found more interesting niches for myself and realized I no longer want to limit myself to just a game about a ball. I’m still interested in following *Rolling Sky*, but I don't want my life to revolve around it anymore. You might say it should have been that way from the start, but I guess that wasn't the case for me. I was obsessed, but that obsession is gone now.
By leaving, I’m returning to that carefree state of simply being a fan and an observer—*but* I am working on a fan-made project that I think will actually make it to release. It’s more polished, and I see more meaning in it than in my previous attempts. I’m doing it purely for myself.
So, does that mean I’m not leaving? No—I won't be participating in the community at all; I’ll remain an independent developer, and that’s it. If you’re interested, you can find me under the name Aethon Weaver.
Thanks so much to everyone who’s been with me. This is my last post on this channel (probably).
GOODBYE FOREVER! (But we might meet again soon...)
1 week ago |[YT] | 11
View 3 replies
Kaizy
Today, everything will be over...
1 week ago |[YT] | 1
View 0 replies
Kaizy
Happy birthday, game of my childhood, game of my life! Yes, as hard as it sounds, I really love this game and can't tear myself away. Maybe that's a good thing. I'm so glad that it's been afloat for 11 years now, albeit with a long break, but still. This is a truly limitless niche, which has been demonstrating for years that there are no limits to the ideas and possibilities here...
I hope the game will live for a long time, the anniversary was really exciting, it turned out really cool. I don't think I'll be leaving this community and this game for years to come; with each anniversary, I feel drawn to it more and more...
HAPPY 11TH BIRTHDAY, ROLLING SKY!!!🏆⭐
2 weeks ago |[YT] | 4
View 0 replies
Kaizy
What happened?
Yes, it's me again. I disappeared for a while for my own reasons. Latest news: study in uni has started, and I'm trying to get into a routine, and it seems to be working. Once I get my discipline under control, there will be more content.
What's next?
I have divided all my work into 4 phases, you can see 5 playlists reflecting all phases (there is one intermediate phase). We are now in the fourth phase, which has an end... Yes, this phase won't last very long. Perhaps, to some extent, this phase is the last, if not in all creativity, then in the resources used. For now we have to wait for end of phase 4.
Ty for reading :D
3 weeks ago (edited) |[YT] | 5
View 1 reply
Kaizy
Are you even interested in regular fanmades where you have to complete levels without an open editor?
1 month ago |[YT] | 1
View 0 replies
Kaizy
Thanks for the support. I've been feeling really down lately. I don't feel like building anything at all... It's like I'm burned out from this again. Maybe I'll get back to level creation after a while. I don't know yet... I think I'll see you again in September. But for now I'd rather rest. See you in the autumn!
2 months ago |[YT] | 7
View 1 reply
Kaizy
Should I continue? Or is there no point anymore?...
2 months ago |[YT] | 5
View 0 replies
Kaizy
yeah.
2 months ago |[YT] | 5
View 1 reply
Kaizy
How do you like Subtronics' music?
2 months ago |[YT] | 3
View 0 replies
Kaizy
For the future: I make levels primarily for myself. If you see my level, it means I'm completely happy with it and I don't want to change anything about it. If you don't like something, well, that's because you don't like it. I'm unlikely to change it to suit your vision. Again, I do it for myself and publish it for us. No one is stopping you from expressing your opinion, but now I am clarifying the situation for the future. If this looks outrageous, I'm sorry. There's nothing more I can do. If it weren't for my desire to "gamify" my favourite music, I wouldn't be here...
2 months ago |[YT] | 6
View 3 replies
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