Digital Sculptor & Texturing Artist for videogames ^_^ I share content related to digital art production for videogames industry www.artstation.com/gabocavallaro
Hi there ppl! Lately I´ve been honored with an early access to the eBook version of new book "Sculpting in Zbrush Made Simple" from the amazing artist Lukas Kutschera.
Whether you are just starting out with Zbrush or are at an advanced level of use, this new book is an invaluable resource for all artists, especially Character Artists.
It covers all the main topics in a wide spectrum, leaving nothing out. Starting with an introductory overview of Zbrush, its main tools, settings and sections, the book traces a detailed and super well-explained tour of the process of creating memorable characters, creatures and sculptures in a simple and precise way.
The author who, among his several notable projects, has worked on Vhagar, the largest dragon in the Golden Globe-winning TV show House of the Dragon, shares his workflows, tips and tricks and his approach from scratch with three practical projects and several examples.
From detailed knowledge of Anatomy, best brush settings, rendering techniques to the best tips for preparing your portfolio and sharing your work, as well as valuable reading and recommended resources from other authors, this book is an invaluable new guide for all artists and digital sculptors of characters and creatures.
GABO Cavallaro
Hi there ppl! Lately I´ve been honored with an early access to the eBook version of new book "Sculpting in Zbrush Made Simple" from the amazing artist Lukas Kutschera.
And I must say the book is amazing!
Find it already available in: packt.link/MGxsl
Whether you are just starting out with Zbrush or are at an advanced level of use, this new book is an invaluable resource for all artists, especially Character Artists.
It covers all the main topics in a wide spectrum, leaving nothing out. Starting with an introductory overview of Zbrush, its main tools, settings and sections, the book traces a detailed and super well-explained tour of the process of creating memorable characters, creatures and sculptures in a simple and precise way.
The author who, among his several notable projects, has worked on Vhagar, the largest dragon in the Golden Globe-winning TV show House of the Dragon, shares his workflows, tips and tricks and his approach from scratch with three practical projects and several examples.
From detailed knowledge of Anatomy, best brush settings, rendering techniques to the best tips for preparing your portfolio and sharing your work, as well as valuable reading and recommended resources from other authors, this book is an invaluable new guide for all artists and digital sculptors of characters and creatures.
-------------------------------------------------- --------------
Lukas Kutschera Portfolio: www.artstation.com/lukaskut
#zbrush #book #sculpting #3dsculpting #amazonbooks #3dart #3dcharacterdesign #bookrelease #maxon #creativeart #sculpting #zbrushsculpt #zbrushcentral
1 year ago (edited) | [YT] | 0
View 0 replies
GABO Cavallaro
🇽🇪 Sketching a new guy, could you recognize who he is?🤞
If you are interested I will continue this work on live stream today at 9 CET:)
----------------------------------------------------------------------------------------------------------------------------------
🇪🇸 Trabajando en este muchacho! Pueden adivinar quien es?🤞
Si alguno esta interesado estarë transmitiendo en vivo hoy a las 9 CET ^^
#zbrush #sculpt #likeness #likenesssculpture
2 years ago | [YT] | 0
View 0 replies