ShapesXR—The VR #creation and #collaboration platform for content and experiences in the #metaverse.
Formerly Tvori—Software enables to create of story prototypes such as animatics and previs, prototype XR apps, and make complete animated films both for VR and AR experience.
ShapesXR
L+R utilised ShapesXR's real-time prototyping and Figma integration to design, test, and refine the in-store digital signage for Printemp's new luxury flagship store at One Wall Street in New York City.
Alex Levin and the team were able to:
1- Develop an intuitive, user-friendly system that would complement the luxury shopping experience
2- Optimise screen placement and sizing
3- Utilise immersive prototyping tools to simulate customer interactions
BEFORE the store was even built!🧱
A testament to how powerful ShapesXR is as a creative tool, tackling business challenges from the virtual to the real world😉
Check out the full case study here👉 www.shapesxr.com/case-studies/l-rs-spatial-computi…
5 months ago | [YT] | 0
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ShapesXR
As of today, your imported models support multiple materials AND imported textures!
Experience a new level of visual fidelity for your assets in VR and MR, thanks to an improved UI designed to provide more flexibility and control.
6 months ago | [YT] | 7
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ShapesXR
We are truly excited to showcase the incredible work done by the iEXCEL at UNMC.
With the help of ShapesXR the team was able to speed up the design of Skullbase VR: a VR training they created to help neurosurgery and Ear, Nose, & Throat (ENT) residents better understand the anatomy of the skull.
A huge thanks goes to Bill Glass and Jer Weann Ang for sharing their stories.
You can find the full case study right here: www.shapesxr.com/case-studies/accelerating-medical…
6 months ago | [YT] | 2
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ShapesXR
It is truly a Day and Night difference 🤩
The new materials update offers so many opportunities to increase the visual fidelity of your scene:
- Add metalness and roughness to any shape or brushstroke created within Shapes
- Use any of the textures in the new material library
- Pick a skybox to add custom lighting to your scene
Have you already tried it?
6 months ago | [YT] | 10
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ShapesXR
This image was not taken in Blender, Unity, or Unreal Engine. Everything you see was created using 3 NEW features in ShapesXR:
- Pick from the broad library of textures and apply it to any shape.
- Add roughness and metalness to create your custom look.
- Use skyboxes to change the mood and look of your scene.
Are we missing any textures? Let us know in the comments
7 months ago (edited) | [YT] | 10
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ShapesXR
ShapesXR just got a MAJOR makeover. Your scenes will never look the same again... in the best way possible
New PBR Shader: Fine-tune roughness, metalness & more to give a wide variety of look and feel to your assets.
Built-in Material Library: Easily drag and drop textures like bricks, tiles, dirt, concrete and dozens more!
Skyboxes: Say goodbye to the void and pick among the many environment presets to add immersive lighting & reflections to your scene.
Grab your headset & show us what you make!
7 months ago | [YT] | 1
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ShapesXR
🚨Reminder: Webinar Tomorrow!🚨
Join us tomorrow, January 16th, at 9:00 AM PST, with Jaime Nunez Lopez and Esteban Meneses with Kluge Interactive, the creators of@SynthRiders! Learn how Kluge uses @ShapesXR to:
🎯Innovate XR level design
🏗️Transform ideas into blockouts and greyboxes
🤝Collaborate effectively with stakeholders
🌟Create blockbuster DLCs
👉Register here: www.eventbrite.ca/x/how-to-accelerate-level-design…
#ShapeTheFutureOfXRDesign #Webinar #XRDesign #ShapesXR #GameDesign #Kluge #ThinkSpatialDesignSpatial
9 months ago | [YT] | 1
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ShapesXR
Join us next week with the Kluge Interactive team to learn how they designed the levels of Synth Riders biggest DLC: www.eventbrite.ca/e/how-to-accelerate-level-design…
Together with Jaime Nunez and Esteban Meneses we will discuss:
- How Kluge approaches the ideation stage of their levels
- How ideas are turned into spatial blockout and greybox iteratively
- How stakeholders are involved during design reviews
- How the design is turned into a Blockbuster experience
9 months ago | [YT] | 4
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ShapesXR
We wanted to take a moment to wish all creatives and bright minds out there Happy Holidays! 🎄
This was a transformative year for ShapesXR and for the industry and we cannot wait to share some of the exciting new features to make ShapesXR a more powerful and versatile tool in your hands.
From our team, we wanted to wish you all a Happy holiday season with family and friends and an exciting 2025.❤️
www.youtube.com/shorts/Rxx-JF...
10 months ago (edited) | [YT] | 0
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ShapesXR
From #XRCC to #XRHack, we’ve been amazed by the incredible designs emerging from recent hackathons. It's exciting to see how ShapesXR has been used to transform innovative #VR and #MR concepts into reality.
A huge shoutout to Peter S. Gschladt, Tobias Stärk, Dr. Zoltan Ferenczi, Dominik Procházka, Herman Fredlund for creating "Fumball", a mixed reality tabletop soccer penalty kick experience, that scored big on creativity and fun and Danilo Parise for building Lumi, an innovative smart planner and calendar app with an integrated assistant. Using Shapes, they designed an intuitive user flow for scheduling meetings, creating tasks, and scanning environments.
Check them out below 👇
1 year ago | [YT] | 1
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