Your Everyday Civilian Trying To Make Some Videos

Hey, I'm Tyler.
Some people say I look like Michael Reeves.
I mainly make programming tutorials and the occasional art or gaming video


Heal Moon

EDIT: VIDEO IS OUT!!!!!! https://www.youtube.com/watch?v=RI--I...

NEW VIDEO SOON! IT'S ON THE MENU SYSTEMS FINALLY! I HAVE ALL THE CLIPS RECORDED! YIPPEE!!! I also have all the code uploaded to the Github here: github.com/TylerMooney/Godot-4-Tactical-RPG-Tutori…

Huge shoutout to @GrismarPicklemelt , you figured out how to do the reset_unit functionality and left comments on the videos with your knowledge and support. Thanks a ton everybody and I hope y'all are happy with the new video! Have a good one y'all!

5 months ago (edited) | [YT] | 2

Heal Moon

Hey hey everybody! I still haven't dropped off the face of the earth yet, quite the opposite really! Some really great news is that I got a job in the Games industry! Nothing too high up, but I've been having a lot of fun with it. It's for sure changed my perspective on the development of games as a whole.

Is there any new content to come? Hard to say since I've been trying to juggle so much in my life right now. I have been thinking about streaming like I mentioned in a previous post a few months ago. It would just be really short streams of me alternating days between practicing art and working on the coding of the godot project. I do know Godot 4.4 has come out, but I haven't checked if there are any conflicts with the 4.3 build. If there is, do let me know and I'll work to make a video addressing that ASAP. I hope y'all's projects are going well and if you have any questions, just shoot me a message here on youtube or to my email.

5 months ago | [YT] | 6

Heal Moon

Hi hi everybody! Good News and Bad News! Good News is that I have a brand new PC! I've finally come into the modern era and can play all the newest games and have a billion google chrome tabs open. Bad news, I'm slowly trying to figure out what I was doing with all my old code from a few months ago so I can explain it all. So yeah, slow and steady progress everybody. Good luck on y'all's projects and expect to hear from me again in like a month or so.

8 months ago | [YT] | 6

Heal Moon

I'M NOT DEAD!!!!! Quite the opposite actually! Good news is that my health has been a lot better recently, but bad news is~~~ I got a job right now!! It's just been hard to find the time to work on the tactics project alongside the other necessities of life. Progress has come to a crawl because of this.

However, I think I might start streaming me doing programming and pixel art (that way I can make my own art assets in the future). This would just be so that people can get to see the code for how some stuff is implemented in advance without having to wait for the videos to roll out or so you can ask me questions in real time. The streams would happen here on the YouTube channel, so no need to worry about having to check Twitch or some other streaming platform. As for a schedule, I'll just try to stream on my days off or after work.

As usual, I hope y'all are doing well and I hope to hear from you soon!

9 months ago | [YT] | 8

Heal Moon

Hello everyone, I just wanted to make a post to say that I'm feeling better and have made headway into the programming for the next video. Once we're through with the menu system, we'll finally start getting to the combat system! With all the new game releases this weekend, I'll be spending some time enjoying Dragon Ball: Sparking ZERO >:3.

I hope y'all have a great weekend and expect for the menus video to come out next week!

11 months ago | [YT] | 8

Heal Moon

Hello everyone, I just wanted to make a quick community post to say that there won't be a video out this week and perhaps next week. I've fallen ill with a cold right as autumn struck :(

I hope to get back to making videos soon and updating the project! Good luck on y'all's projects 💖

11 months ago | [YT] | 7

Heal Moon

Hello everyone, I'm making this community post to reiterate something I replied to in a comment on the Expanded Movement System Video.

When transitioning your project from Godot 4.2 to 4.3, it should be of relative ease. You'll need to fix one of the errors that I haven't seen before when transitioning from godot 4.2 to 4.3 with this project. All you need to do is go to Unit.gd and delete or indent the empty line inside of the _ready() function correctly. This should remove that error and the project should run perfectly fine :)


As for errors say with Unit.gd and Cursor.gd that say "Invalid call. Nonexistent function 'calculate_grid_coordinates' in base 'Resource (Grid)'." This is simply just a startup error because everything hasn't been initialized. Think of it as these nodes cannot exist by themselves in an empty scene because without a grid, this function call to 'calculate_gird_coordinates' won't work. Just run the project and those errors should go away/nothing should break or go wrong!


Lastly, when it comes to the warnings in individual scripts that say a signal is declared but not used in the class, those signals are used in different classes and should not be touched unless you are certain of what you are doing. For the Node Configuration Warning on the Map, UnitOverlay, and UnitPath nodes about how they are to be deprecated in place of multiple TileMapLayer Nodes, I will need to do more research into how this new node configuration will work, but the original TileMap node is still supported at this time, so you can proceed with your projects accordingly with them as is, or you can do your own research on how to convert them before I make a video of my own.


I'll make the necessary commits to the github project eventually after I fix the TileMap warnings. If there are any other kinds of errors y'all come across that make the project inoperable, please let me know. I hope this update is great news for any of y'all wanting to transition to the newest version of the engine! Besides that, I hope y'all have a wonderful day!!!

1 year ago (edited) | [YT] | 4

Heal Moon

Hello everyone, I just wanted to make a quick community post to talk about what I've been working on over the past few days and to say THANK YOU!!!!!!! for the really huge amount of support my videos have been getting while I've been busy over the past few months. I feel really motivated to make more videos now, and have set the wheels in motion to get out as much content for y'all soon.

So, what have I been working on for the past few days? I have been recording, scripting, and programming different parts of many videos. The one closest to completion is currently the Godot 4 Input Check Handler. One thing I didn't realize when I started this project is that Godot 4.3 has come out. This means that the Input Check Handler will be confirmed to work for Godot 4.2 and so will the Tactics RPG project. I will make the transition to 4.3 soon to see if any changes will need to be made to the Tactics RPG Project and make a video discussing such.

Once again, thank you all for your continued support! If you have any suggestions for videos you'd like me to make, please let me know down in the comments!

1 year ago | [YT] | 7

Heal Moon

Hey hey guys, just wanted to say THANK YOU!!!! for 50 subscribers :3. I really appreciate all the support and kind comments on the videos I've been making. It really means a lot.

Besides that, I recently entered into a game jam that lasts till the 17th with a team, so I'll be focusing my efforts more so there over the next 2 weeks. The game jam is Going Indie Jam 2024!

In the meantime, I'll try to produce some art book flip-through videos over books I have in my own personal collection. I'm a huge fan of collecting these kinds of books and I know there's not a whole lot of information out there for what's in the content of various art books, so I hope I can help some people by doing this!

1 year ago (edited) | [YT] | 6

Heal Moon

Hey hey everyone, just wanted to make a quick post in case anyone checks this. I've suddenly gotten quite busy over the past week and this week on top of dealing with some health issues. Hopefully, come next week, I'll have some more time and feel better so that I can get back to making videos for the Godot 4 Tactics RPG tutorial series.

I do have the code for making the display ranges on hovering over a unit working already, so that'll be the next video I make. It'll be a very short video, much like the unit collision video. After that video is made, I'll begin working on the code to make the unit actions menu a reality.

Thanks for your understanding and I hope y'all are having a great day!

1 year ago | [YT] | 6