How was everyone's Warlord's Ruin experience? I for one enjoyed the experience. I must say the difference between Warlord's Ruin compared to the previous dungeon Ghost of the Deep is "leagues" apart. As evident where I've played more WR in one weekend compared to the two seasons that GotD has been released.
What lore we learned from the new dungeon - A Warlord's ruins which, in certain languages, seems to belong to a female Warlord. - A certain ex-Warlord friend of ours is known to have been involved in the killing of this particular ahamkara, including his thoughts on the necessity of their termination. - The spirit of an ahamkara filled with vengeance, and a character (Possibly a guardian/warlord) that seeks to shoulder the burden of its anger. - New lore reveals Fikrul's current status and condition, including his stance in recent events.
The Pros I've found are: - Actual game difficulty that's not dependent on lazy bullet sponge and endless ad spawns. - A good mixture of ad types that keeps us on our toes, all of which gives a sort of high risk high reward playstyle with minimal cover. - Surprise chests. - Three boss stages that has somewhat varied mechanics. - The beautiful Felwinter-esque mountain design. - The inner workings of the castles, including maze like environment, traps, and ad spawns is brilliant.
However, the Cons are: - The questline is somewhat repetitive past Steps 6-7, simply repeating the farms for Dark Ether and Wishing Glass, perhaps specific objective steps would avoid the repetitive nature? - While farming for Dark Ether, there were moments where my fireteam encountered error codes Guitar. - There is the ongoing issue of CTD when returning to orbit without finishing the dungeon. - In most instances, the Dark Ether would fall off the edge if the screeb is not properly killed, with the limited screeb spawn, this would force quite a few repeat runs.
Lastly, most elitists D1 Alpha Vets would say the dungeon is too easy, currently I'm afraid I agree. But, for the broader audience, this proves a fun experience, where metas simply don't matter, bring any and all that you want, guardians. Just leave the Telesto out.
With the official confirmation of the Final Shape being delayed to June, how're we feeling about the current state and future possibilities of Destiny 2?
I for one am looking forward to it, a final closure to a story born in 2014. With various ups and downs, it's been a journey, guardians.
That is to say, if you have also refunded and awaiting for the reviews to come it, it's fine too. There is unjustified hate lately in social media for both sides. But for now, let's look forward to the Season of the Wish.
How was everyone's Contest Mode experience with the reprised Crota's End raid?
We've personally had an eventful run, and thanks to several clutches from our beloved Destiny 2 LFG community, we managed to get the Necrochasm exotic upon completion (Ciri's first REAL contest mode, RoN does NOT count).
Props to the LFG community, despite quite a number of negative sentiments, I dare say it still remains amongst the best way to get involved in, and learn endgame content. With a highly diversified populace, don't go in with a closed mind. Instead, remain patient and remember that there's no one build or way that tops everything.
Also props to Bungie for being able to change a strike from D1 to an actual raid for D2.
It's been almost a month since Diablo 4's release, while Destiny 2's storyline keeps getting spicier per week. How do you manage your gametime between the two?
Ps. Gin's simping for Lilith since pre-launched, in case anyone's wondering.
With the recent release of Final Fantasy VII Remake Intergrade on PC, we've been somewhat sidetracked in finishing the game in full HD. Though a huge chunk of content(Approximately 70%) from the original is currently missing, it may be re-added in a planned Part 2 to be released in the future.
How are you finding the game so far, is the real time battle system better compared to the turn based system of old?
For real though, thank you everyone for all the support. For our 10k subs special, we'll be opening up the floor for any questions you have about us, our channel, or the games that we play. Feel free to post your questions here, and we'll be picking the most interesting ones to answer.
Not much restrictions on what question you ask, but please keep it as PG as you can and please avoid from any negativity or profanities.
Thanks again to everyone for the amazing support. We truly appreciate each and everyone of you.
Moffee
How was everyone's Warlord's Ruin experience? I for one enjoyed the experience. I must say the difference between Warlord's Ruin compared to the previous dungeon Ghost of the Deep is "leagues" apart. As evident where I've played more WR in one weekend compared to the two seasons that GotD has been released.
What lore we learned from the new dungeon
- A Warlord's ruins which, in certain languages, seems to belong to a female Warlord.
- A certain ex-Warlord friend of ours is known to have been involved in the killing of this particular ahamkara, including his thoughts on the necessity of their termination.
- The spirit of an ahamkara filled with vengeance, and a character (Possibly a guardian/warlord) that seeks to shoulder the burden of its anger.
- New lore reveals Fikrul's current status and condition, including his stance in recent events.
The Pros I've found are:
- Actual game difficulty that's not dependent on lazy bullet sponge and endless ad spawns.
- A good mixture of ad types that keeps us on our toes, all of which gives a sort of high risk high reward playstyle with minimal cover.
- Surprise chests.
- Three boss stages that has somewhat varied mechanics.
- The beautiful Felwinter-esque mountain design.
- The inner workings of the castles, including maze like environment, traps, and ad spawns is brilliant.
However, the Cons are:
- The questline is somewhat repetitive past Steps 6-7, simply repeating the farms for Dark Ether and Wishing Glass, perhaps specific objective steps would avoid the repetitive nature?
- While farming for Dark Ether, there were moments where my fireteam encountered error codes Guitar.
- There is the ongoing issue of CTD when returning to orbit without finishing the dungeon.
- In most instances, the Dark Ether would fall off the edge if the screeb is not properly killed, with the limited screeb spawn, this would force quite a few repeat runs.
Lastly, most elitists D1 Alpha Vets would say the dungeon is too easy, currently I'm afraid I agree. But, for the broader audience, this proves a fun experience, where metas simply don't matter, bring any and all that you want, guardians. Just leave the Telesto out.
1 year ago | [YT] | 9
View 7 replies
Moffee
With the official confirmation of the Final Shape being delayed to June, how're we feeling about the current state and future possibilities of Destiny 2?
I for one am looking forward to it, a final closure to a story born in 2014. With various ups and downs, it's been a journey, guardians.
That is to say, if you have also refunded and awaiting for the reviews to come it, it's fine too. There is unjustified hate lately in social media for both sides. But for now, let's look forward to the Season of the Wish.
1 year ago | [YT] | 12
View 17 replies
Moffee
How was everyone's Contest Mode experience with the reprised Crota's End raid?
We've personally had an eventful run, and thanks to several clutches from our beloved Destiny 2 LFG community, we managed to get the Necrochasm exotic upon completion (Ciri's first REAL contest mode, RoN does NOT count).
Props to the LFG community, despite quite a number of negative sentiments, I dare say it still remains amongst the best way to get involved in, and learn endgame content. With a highly diversified populace, don't go in with a closed mind. Instead, remain patient and remember that there's no one build or way that tops everything.
Also props to Bungie for being able to change a strike from D1 to an actual raid for D2.
2 years ago | [YT] | 8
View 8 replies
Moffee
It's been almost a month since Diablo 4's release, while Destiny 2's storyline keeps getting spicier per week. How do you manage your gametime between the two?
Ps. Gin's simping for Lilith since pre-launched, in case anyone's wondering.
2 years ago | [YT] | 3
View 19 replies
Moffee
All in all, who would side with the Witness if they commit to a full scale war?
3 years ago | [YT] | 10
View 9 replies
Moffee
Season's greetings from Ciri & Gin to all the peeps,
Make sure to demand your rightful gifts and presents from Santa, it no longer matters if you're naughty or nice. A gift is a gift.
Merry Christmas to all.
Note: Yes, this is how she decorates for Christmas.
3 years ago (edited) | [YT] | 23
View 2 replies
Moffee
With the recent release of Final Fantasy VII Remake Intergrade on PC, we've been somewhat sidetracked in finishing the game in full HD. Though a huge chunk of content(Approximately 70%) from the original is currently missing, it may be re-added in a planned Part 2 to be released in the future.
How are you finding the game so far, is the real time battle system better compared to the turn based system of old?
3 years ago | [YT] | 8
View 7 replies
Moffee
For D1 Players:
Is the Gjallarhorn as nostalgic as you remembered?
For D2 Players:
What is a Gjallarhorn?
3 years ago | [YT] | 7
View 14 replies
Moffee
Are you excited for the Destiny 2 30th Anniversary event?
3 years ago | [YT] | 11
View 2 replies
Moffee
Gin's reaction to 10k subs.
For real though, thank you everyone for all the support. For our 10k subs special, we'll be opening up the floor for any questions you have about us, our channel, or the games that we play. Feel free to post your questions here, and we'll be picking the most interesting ones to answer.
Not much restrictions on what question you ask, but please keep it as PG as you can and please avoid from any negativity or profanities.
Thanks again to everyone for the amazing support. We truly appreciate each and everyone of you.
4 years ago | [YT] | 93
View 5 replies
Load more