The texture of the walls in the Motorhome is based on the "SH052" texture from the CD “Sozaijiten Vol. 8 - Walls & Soils”, the funniest thing is that this CD contains several matches and all the files start with an SH (which is not from Silent Hill lol).
Testing some shaders (RTGI and MXAO), but they only work well in environments without fog. Lights on the walls of Heaven's Night create a nice effect on the bar counter. MXAO needs more fine-tuning, it's an interesting addition to create a more realistic contact shadow.
These shaders won't be part of the project as they don't work well in fog, but if you're interested, you can buy the RTGI shader created by martymcmodding (Reshade and MXAO are free).
Improving the textures of the Baldwin mansion in Born From a Wish. These aren't yet textures created from the original sources, they're still upscaled via AI but have a lot of touch-ups done manually in Photoshop. The floor is still not as I had hoped, I'll spend a few more hours improving it. New updates this week, stay tuned!
My attempt to restore the SH2 save photo, manual adjustments were made such as skin texture, shadows, hair strands, etc. I used some AI layers to help recover the details due to this "ripple" effect, as you can see, the clothes are still not perfect.
Commercial washer panel remade from scratch. "Speed King" is a fictional brand from the Silent Hill universe, alluding to the famous Speed Queen brand. Comparison images of the original texture and the new one, the posters that are close to these washers were also redone too (need some adjustments and new text).
This wall comes from the 1994 CD "Sozaijiten Volume 8: Walls & Soils". This texture was found by roovahlees and recreated by me. You can see this same wall in other parts of the game, but heavily edited. This texture is widely used in other games.
First image is the original texture, second image is the new edited texture, third image is the same texture being used in Gran Turismo 3 (credits to roovahlees) and the last one is the original photo by Sozaijiten.
This metal wall comes from the 1994 CD "Sozaijiten Volume 8: Walls & Soils". This texture was found and recreated by @GabiShy. You can see this same wall in other parts of the game with other colors. It was found in other parts of the game by @roovahlees5585 and @mehaniq.
First image is the original texture, second image is the new texture by GabiShy.
Some textures in the apartment bathrooms come from the 1995 texture pack known as "𝐖𝐫𝐚𝐩𝐭𝐮𝐫𝐞𝐬 𝐎𝐧𝐞 & 𝐓𝐰𝐨", created by Form And Function of San Francisco for Macromedia Extreme 3D.
Recreating the textures of the wall and floor tiles in the apartment bathrooms. I still need to find the textures that were used to create the dirty effect on these tiles, but I will be temporarily using some different textures to create a similar effect.
The first image is the original texture, the second image is the original texture that was found (without editing), and the third image is the first steps of the recreation (dirt, etc...).
Pessoal, tenho um canal secundário de games, e acabei de lançar um tutorial de como ganhar mais FPS configurando o Painel de Controle da NVIDIA, quem gostar e se interessar no assunto deixo aqui o convite para participar dando opiniões e sugestões! Obrigado a todos.
robertesaum
The texture of the walls in the Motorhome is based on the "SH052" texture from the CD “Sozaijiten Vol. 8 - Walls & Soils”, the funniest thing is that this CD contains several matches and all the files start with an SH (which is not from Silent Hill lol).
YouTube compresses the image quality a lot, so follow the progress on our other socials too:
· instagram.com/sh2texture
· x.com/sh2texture
1 year ago | [YT] | 6
View 0 replies
robertesaum
Testing some shaders (RTGI and MXAO), but they only work well in environments without fog. Lights on the walls of Heaven's Night create a nice effect on the bar counter. MXAO needs more fine-tuning, it's an interesting addition to create a more realistic contact shadow.
These shaders won't be part of the project as they don't work well in fog, but if you're interested, you can buy the RTGI shader created by martymcmodding (Reshade and MXAO are free).
YouTube compresses the image quality a lot, so follow the progress on our other socials too:
· instagram.com/sh2texture
· x.com/sh2texture
1 year ago | [YT] | 5
View 0 replies
robertesaum
Improving the textures of the Baldwin mansion in Born From a Wish. These aren't yet textures created from the original sources, they're still upscaled via AI but have a lot of touch-ups done manually in Photoshop. The floor is still not as I had hoped, I'll spend a few more hours improving it. New updates this week, stay tuned!
YouTube compresses the image quality a lot, so follow the progress on our other socials too:
· instagram.com/sh2texture
· x.com/sh2texture
1 year ago | [YT] | 3
View 0 replies
robertesaum
𝗦𝗶𝗹𝗲𝗻𝘁 𝗛𝗶𝗹𝗹 𝟮 - 𝗧𝗲𝘅𝘁𝘂𝗿𝗲 𝗢𝘃𝗲𝗿𝗵𝗮𝘂𝗹
My attempt to restore the SH2 save photo, manual adjustments were made such as skin texture, shadows, hair strands, etc. I used some AI layers to help recover the details due to this "ripple" effect, as you can see, the clothes are still not perfect.
1 year ago | [YT] | 2
View 0 replies
robertesaum
𝗦𝗶𝗹𝗲𝗻𝘁 𝗛𝗶𝗹𝗹 𝟮 - 𝗧𝗲𝘅𝘁𝘂𝗿𝗲 𝗢𝘃𝗲𝗿𝗵𝗮𝘂𝗹
Commercial washer panel remade from scratch. "Speed King" is a fictional brand from the Silent Hill universe, alluding to the famous Speed Queen brand. Comparison images of the original texture and the new one, the posters that are close to these washers were also redone too (need some adjustments and new text).
1 year ago | [YT] | 2
View 0 replies
robertesaum
𝗦𝗶𝗹𝗲𝗻𝘁 𝗛𝗶𝗹𝗹 𝟮 - 𝗧𝗲𝘅𝘁𝘂𝗿𝗲 𝗢𝘃𝗲𝗿𝗵𝗮𝘂𝗹
This wall comes from the 1994 CD "Sozaijiten Volume 8: Walls & Soils". This texture was found by roovahlees and recreated by me. You can see this same wall in other parts of the game, but heavily edited. This texture is widely used in other games.
First image is the original texture, second image is the new edited texture, third image is the same texture being used in Gran Turismo 3 (credits to roovahlees) and the last one is the original photo by Sozaijiten.
2 years ago | [YT] | 4
View 0 replies
robertesaum
𝗦𝗶𝗹𝗲𝗻𝘁 𝗛𝗶𝗹𝗹 𝟮 - 𝗧𝗲𝘅𝘁𝘂𝗿𝗲 𝗢𝘃𝗲𝗿𝗵𝗮𝘂𝗹
This metal wall comes from the 1994 CD "Sozaijiten Volume 8: Walls & Soils". This texture was found and recreated by @GabiShy. You can see this same wall in other parts of the game with other colors. It was found in other parts of the game by @roovahlees5585 and @mehaniq.
First image is the original texture, second image is the new texture by GabiShy.
2 years ago | [YT] | 5
View 0 replies
robertesaum
𝗦𝗶𝗹𝗲𝗻𝘁 𝗛𝗶𝗹𝗹 𝟮 - 𝗧𝗲𝘅𝘁𝘂𝗿𝗲 𝗢𝘃𝗲𝗿𝗵𝗮𝘂𝗹
Some textures in the apartment bathrooms come from the 1995 texture pack known as "𝐖𝐫𝐚𝐩𝐭𝐮𝐫𝐞𝐬 𝐎𝐧𝐞 & 𝐓𝐰𝐨", created by Form And Function of San Francisco for Macromedia Extreme 3D.
Recreating the textures of the wall and floor tiles in the apartment bathrooms. I still need to find the textures that were used to create the dirty effect on these tiles, but I will be temporarily using some different textures to create a similar effect.
The first image is the original texture, the second image is the original texture that was found (without editing), and the third image is the first steps of the recreation (dirt, etc...).
more comparisons: https://www.youtube.com/watch?v=GaDRt...
2 years ago | [YT] | 3
View 0 replies
robertesaum
Pessoal, tenho um canal secundário de games, e acabei de lançar um tutorial de como ganhar mais FPS configurando o Painel de Controle da NVIDIA, quem gostar e se interessar no assunto deixo aqui o convite para participar dando opiniões e sugestões! Obrigado a todos.
5 years ago | [YT] | 2
View 2 replies