OrangeCone OC

# Doom Bringer

**survivalist**
*support/sentinel*
-# (dc= Developers Choice)
“A righteous admin who’s sworn to punish those who fit the needs for banishment. Now, without nearly as much power as he had before his demise, he swears to assist his companions any way he can.”
Difficulty: 3/5
speed: (dc)
Stamina gain/loss: (dc)
Stamina: 100

Ability 1: *Smash*
Cooldown: 18 seconds.
Doom Bringer smashes his Banhammer on the ground, giving any killer thats 15 studs from Doom Bringer slowness II for 5 seconds.

Ability 2: *Punish*
Cooldown: 38 seconds.
Doom Bringer smashes his ban hammer sideways, dealing 40 damage and stunning the killer for 3.65 seconds.

Ability 3: *Chain pull*
Cooldown: 23 seconds.
A.
Doom Bringer grabs the chain around his waist and whips it around a survivor, pulling them towards him. This ability has a start up of 1 second, and it takes 1 second for the chain to pull the survivor. While being pulled, the survivor has no invincibility frames.
The range of this ability is 20 studs. Doom bringer will get slowness 1 for 1.4 seconds.
*NOTE: this ability cannot be used when Doom Bringer is close to the killer to prevent sabotages.*

B.
Doom Bringer grabs the chain around his waist and whips it around a killer, pulling them towards him. This ability has a start up of 1 second, and it takes 1 second for the chain to pull the Killer. While being pulled, the Killer has no invincibility frames.
Doom bringer will regain 5 stamina, while the killer gains speed I for 1 second.
The range of this ability is 20 studs.
*NOTE: the killer WILL get chain pull immunity for 10 seconds after being pulled once.*

Ability 4: *Target switch*
Cooldown: 1 second
Doom Bringer switches his *Chain pull*’s target from killer to survivor and vice versa. A small text appears for 1 second before fading away saying “Target: friend” or “Target: foe”.

This took me a 8 hours to finish lel

Also this was a concept for ‪@Realdestroyer99‬ (dk if you’ll get pinged for this but if u do mb)

3 months ago | [YT] | 1

OrangeCone OC

A cool concept on how chance would look as a killer (swap au)

‪@Realdestroyer99‬ plz check this out 🙏

He has a slot machine thingy on his torso, a coin insert thingy on his left arm, half broken glasses, Poker coins stabbed on the top of his right arm, a gun-mechanism lodged in his left side of his face with a small white dot for an eye and half his headphones (forgot to draw on some drawings mb)
, has a diamond shaped eye, has ink drooping from his mouth and has cracks forming on the left side of side of his face and hand.

O yeah and ignore the punch damage i wasnt thinking when deciding it. The damage can. be lower when game starts.

Abilties
777: chance Flips the lever on the side of his torso, that causes the symbols on his chest to spin. If these symbols match up with 3 of the same symbols next to each other, the damage that chance has for his punch ability will be altered to its max.
If these symbols match diagonally, chance’s luck will be altered to a high rate. This luck effects ability Shoot.
If the symbols dont match, then the damage and/or luck will be altered lower than maximum.

Shoot: chance lowers his face facing foreward to aim and fires the gun lodged on the left side of his face. If a survivor gets hit from afar they lose 24-27 health and gain slowness (amount: dev choice), however if this hits from close range, the damage will be higher, around 43 at point blank and 38 at close range.
Chances gun can either shoot, or explode. Explode does 100 damage to chance and will give him a high slowness of (amount: dev choice) for 4 seconds. The chances of this happening are low but not impossible. When this happens chance wont be able to shoot for 68 seconds. To reduce this timer he’ll have to use ability All In.

Punch: chance punches forward with his right hand, (animation not to similar to c00lkidd’s hopefully), that does 27 damage. This damage can be altered by ability 777.

All In: chance grabs a coin from hid upper right pocket with his right hand and inserts it in his left arm. This reduces the timer of chance’s Shoot ability by 20-45 seconds.
When chance still has his gun ability accessible, the All In ability will give a buff to chance. This buff can be speed (amount: dev choice), highlight the locations of survivors for (amount: dev choice) seconds or lower his next stun time by (dev choice) seconds. This ability cannot be stacked.

Kill animation: chance grabs the survivor and head-butts the survivor violently 4 times. This will leave a large open flesh wound on the players face with their skull visible.

Voice lines: literally metal noises and broken stuff idk.

Effect left behind: occasionally ink droplets that drip from his mouth onto the ground. these droplets disappear in 8 seconds.

He gives off broken animatronic vibes. Thats all!

4 months ago (edited) | [YT] | 1

OrangeCone OC

I didnt know youtube had badges ‪@Azas‬

10 months ago | [YT] | 0

OrangeCone OC

Silly haloween character u made (name is Jack)

his hed is pumpkin and when drawn, the fire around him (like headless horseman) acts likea. Sorta hair

11 months ago | [YT] | 0

OrangeCone OC

Peak moderation roblox 🗣️🗣️🔥🔥🔥🔥💯💯💯💯💯💯

1 year ago | [YT] | 2

OrangeCone OC

ay no more uploads for a while cause roblox banned in turkey 😔 hope it’ll get unbanned tho who knows

1 year ago | [YT] | 1

OrangeCone OC

Fnf type shii

1 year ago | [YT] | 1

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Nah roblox ugc gone to far

1 year ago | [YT] | 1

OrangeCone OC

Roblox at its peak fr 🗣️🔥💯

1 year ago | [YT] | 2

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Sory for no podt in long time lol, been busy wit school ‘n all

Also yes this is traced lol

1 year ago | [YT] | 0