More than 5000 Commanders… and this is only the beginning.
We achieved more than 5K wishlists!
To every soldier who has already enlisted into the world of Defcon Zero, thank you.
Each one of you standing on the frontline is now a pillar of the ERA war machine.
Remember: this is where it all begins.
The first spark of a campaign whose end… none of us can predict.
Your support isn’t just a number, it’s the foundation of a future RTS franchise we’re building together. A franchise that aims to reshape the real-time strategy battlefield for years to come.
And if you haven’t boarded the train yet, now is the time.
History is being written. The war for Eros is calling.
Enlist now. Put Defcon Zero: Frontlines of Tomorrow on your Wishlist!
From ashes to glory!
Today we say goodbye to an icon. Udo Kier, the legendary actor who brought Yuri to life in Command & Conquer: Yuri’s Revenge, has passed away.
Born in 1944, passed in 2025. A brilliant, unforgettable performer whose presence reshaped the experience of an entire generation of real time strategy fans. His voice, his style, his unforgettable portrayal of Yuri… these are memories carved into our childhoods and our gamer hearts forever.
Thank you for the worlds you helped create. Thank you for the magic you left behind.
We’ve crossed the 1,000 wishlists mark today.
Defcon Zero is advancing faster than any of us expected.
Your support is our fuel, our momentum, our frontline strength.
We see you. We appreciate you. And we’re not stopping here.
If you haven’t yet, join the frontline.
Add Defcon Zero to your Steam wishlist.
Let’s talk Hero Units, those powerful characters that can turn the tide of battle.
Would you like to see them in campaign missions for story and gameplay depth?
In multiplayer, as rare but decisive additions?
Or maybe in the UGC Editor, where you can design your own scenarios?
Every world tells a different story.
Do you prefer the mystery and legends of fantasy,
or the technology and distant futures of science fiction?
Or maybe you enjoy when both worlds collide?
Every RTS player has a preferred way to build their economy.
Do you enjoy controlling key points across the map and fighting for dominance,
or do you prefer the classic approach of harvesting and managing your production lines?
In Defcon Zero, you might find yourself doing both, capturing territory while your MULES and Haulers keep the economy alive.
So tell us:
Capture Points
Resource Gathering
Both
Every RTS player has a favorite way to dominate the battlefield.
Some love the thrill of unleashing a massive strike that wipes out everything in sight,
while others prefer building that one unstoppable unit that turns the tide through sheer power.
In Defcon Zero, you’ll likely encounter both,
situations where advanced tech leads to devastating super-weapons,
and moments when experimental prototypes rise as near-invincible super-units.
What’s the most annoying thing that ever happened to you in an Real-Time Strategy game?
Was it when your units refused to move because of bad pathfinding?
Or maybe when your harvester got stuck on a rock and your economy collapsed?
Did you ever lose your entire army in one moment to a massive super-weapon?
Or that sneaky engineer who walked right into your base and stole it?
Every RTS player has that one nightmare moment.
Tell us yours !
Defcon Zero
More than 5000 Commanders… and this is only the beginning.
We achieved more than 5K wishlists!
To every soldier who has already enlisted into the world of Defcon Zero, thank you.
Each one of you standing on the frontline is now a pillar of the ERA war machine.
Remember: this is where it all begins.
The first spark of a campaign whose end… none of us can predict.
Your support isn’t just a number, it’s the foundation of a future RTS franchise we’re building together. A franchise that aims to reshape the real-time strategy battlefield for years to come.
And if you haven’t boarded the train yet, now is the time.
History is being written. The war for Eros is calling.
Enlist now. Put Defcon Zero: Frontlines of Tomorrow on your Wishlist!
From ashes to glory!
1 week ago | [YT] | 13
View 0 replies
Defcon Zero
Today we say goodbye to an icon.
Udo Kier, the legendary actor who brought Yuri to life in Command & Conquer: Yuri’s Revenge, has passed away.
Born in 1944, passed in 2025.
A brilliant, unforgettable performer whose presence reshaped the experience of an entire generation of real time strategy fans.
His voice, his style, his unforgettable portrayal of Yuri… these are memories carved into our childhoods and our gamer hearts forever.
Thank you for the worlds you helped create.
Thank you for the magic you left behind.
We will remember you.
Hail to the great Yuri!
From Defcon Zero team
2 weeks ago | [YT] | 62
View 11 replies
Defcon Zero
We’ve crossed the 1,000 wishlists mark today.
Defcon Zero is advancing faster than any of us expected.
Your support is our fuel, our momentum, our frontline strength.
We see you. We appreciate you. And we’re not stopping here.
If you haven’t yet, join the frontline.
Add Defcon Zero to your Steam wishlist.
4 weeks ago | [YT] | 35
View 12 replies
Defcon Zero
Hey everyone, a reminder to do Wishlist and help us with growing!
Wishlist now, and join the frontlines.
store.steampowered.com/app/2923140/Defcon_Zero_Fro…
4 weeks ago | [YT] | 18
View 4 replies
Defcon Zero
What do you think about Hero Units?
Let’s talk Hero Units, those powerful characters that can turn the tide of battle.
Would you like to see them in campaign missions for story and gameplay depth?
In multiplayer, as rare but decisive additions?
Or maybe in the UGC Editor, where you can design your own scenarios?
1 month ago | [YT] | 25
View 20 replies
Defcon Zero
Fantasy or Science Fiction or Both?
Every world tells a different story.
Do you prefer the mystery and legends of fantasy,
or the technology and distant futures of science fiction?
Or maybe you enjoy when both worlds collide?
Fantasy
Science Fiction
Both
1 month ago | [YT] | 27
View 28 replies
Defcon Zero
Fully Unfold & Fold Structures or Static Buildings?
Some bases are meant to move. Others are built to last.
Would you rather have deployable buildings that can fold and relocate for tactical advantage,
or static structures that stay where you place them, solid, permanent, and unshakable?
In Defcon Zero, mobility can mean survival.
Which one fits your playstyle best?
Fully Unfold & Fold
or
Static and Permanent
1 month ago | [YT] | 17
View 7 replies
Defcon Zero
Capture Points or Resource Gathering (or Both!)
Every RTS player has a preferred way to build their economy.
Do you enjoy controlling key points across the map and fighting for dominance,
or do you prefer the classic approach of harvesting and managing your production lines?
In Defcon Zero, you might find yourself doing both, capturing territory while your MULES and Haulers keep the economy alive.
So tell us:
Capture Points
Resource Gathering
Both
1 month ago | [YT] | 18
View 15 replies
Defcon Zero
Super-Weapons or Super-Units?
Every RTS player has a favorite way to dominate the battlefield.
Some love the thrill of unleashing a massive strike that wipes out everything in sight,
while others prefer building that one unstoppable unit that turns the tide through sheer power.
In Defcon Zero, you’ll likely encounter both,
situations where advanced tech leads to devastating super-weapons,
and moments when experimental prototypes rise as near-invincible super-units.
Which side are you on?
Super-Weapons
Super-Units
Choose and tell us why !
1 month ago | [YT] | 20
View 29 replies
Defcon Zero
What’s the most annoying thing that ever happened to you in an Real-Time Strategy game?
Was it when your units refused to move because of bad pathfinding?
Or maybe when your harvester got stuck on a rock and your economy collapsed?
Did you ever lose your entire army in one moment to a massive super-weapon?
Or that sneaky engineer who walked right into your base and stole it?
Every RTS player has that one nightmare moment.
Tell us yours !
2 months ago | [YT] | 16
View 17 replies
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