As an animator and storyteller your number one enemy is time.
However, time can also be your ally. You need time on your side to actually create something badass, the problem is- that takes time.
So you have time to create but your losing time to focus on other things in the process or to build your following, channel, etc... It's a double edge sword. Your fans, followers, and your creative juices all want you to dump this massive electrified animation to the world. But you need time to create and need to save time where it counts.
Here's my cutthroat, no-bullshit list of ways to make time your ally while still growing a following even though animation takes forever.
These are the same strategies top creators use when their main projects take months.
🔥 1. Show Progress, Not Just Finished Work
People don't need full episodes, they need breadcrumbs. Drop things like the below: • 3-8 second WIPs • Rough passes • Timing tests • Effects previews • Keyframes before/after • Sprite sheets • Color grading tests
Fans love the process more than the product
🔥 2. Build a "Production Diary" Brand
Post WHAT you're doing, WHY it matters, and HOW you're improving. You become the journey, not just the final result. During Goku Versus Z, in my old Discord server I would post updates in a specific channel documenting the journey.
🔥 3. "Micro-Content Recycling"
Every shot can produce 5+ posts: • A still frame • A zoomed crop • A breakdown • A story question "Should I add lightning here?" • A before/after comparison
🔥 4. Teach While You Build
People love creators who explain. Post stuff like: • Tips • Tricks • Short breakdowns • Animation philosophy • How you think • What not to do • Teaching = authority = growth
🔥 5. Ask Your Audience Micro-Decisions
Fans LOVE being part of creation. Back when I did Evil Goku vs. Majin Buu I asked fans to vote to decide if Majin Buu was a girl or a boy. Turns out we got the best of both worlds. Ask things like:
“Which color aura looks better?” “Should this punch be faster or heavier?” “Version A or B?”
This boosts engagement and makes people feel invested.
🔥 6. Don't Post Only Finished Masterpieces
Your audience will forget you exist. Consistency > perfection. Post something every 1-3 days.
🔥 7. Create "Evergreen Posts"
These always work and aren’t tied to specific progress: • Hot takes about animation • Relatable animator struggles • Motivational quotes tailored to creators • Nostalgia posts (DBZ, old anime, etc...) • Rage bait/over the top honest takes if you can handle backlash • Your thoughts on art trends • Behind the scenes tech setups
These fill the gaps when you’re not producing visuals.
🔥 8. Build “Universe Lore Drip” Posts
Even without animating, drop things like: • Character bios • Villain philosophies • Quotes • Power explanations • Teasers • Polls (specifically animated GIF polls) • Story snippets
This keeps fans emotionally hooked.
🔥 9. Accept This Truth: • Your job isn’t just animating • Your job is documenting the path to animation
Creators who master both explode. People want the journey, not just the result.
By doing all of this consistently you are biding time to work on animating- while also growing/building hype around said project. I can speak to most of the majority of the things posted here, as at some point in the past I have done them.
• What If: Evil Goku vs. Cell - Nearing completion • Komay series - In pre-production, sprite work on-going • Evil Goku: Legacy - Engine nearing completion, game on-going
TheRedHeadHenry
🔥 Evil Goku vs. Cell Trailer Just Dropped!
Live Premiere this Saturday (12/6) @ 9AM MST
FULL TRAILER👇
https://www.youtube.com/watch?v=wyG_u...
18 hours ago | [YT] | 126
View 0 replies
TheRedHeadHenry
‼️What If: Evil Goku vs Cell is complete.
Keep your senses sharp for the notifications.
Trailer and full animation release imminent.
1 day ago | [YT] | 219
View 17 replies
TheRedHeadHenry
Check out this bout from @Sonic10-voh10
Give em some love and subscribe/ like 💪🏻
2 days ago | [YT] | 33
View 0 replies
TheRedHeadHenry
⭐HARNESS THE POWER OF TIME⭐
As an animator and storyteller your number one enemy is time.
However, time can also be your ally. You need time on your side to actually create something badass, the problem is- that takes time.
So you have time to create but your losing time to focus on other things in the process or to build your following, channel, etc... It's a double edge sword. Your fans, followers, and your creative juices all want you to dump this massive electrified animation to the world. But you need time to create and need to save time where it counts.
Here's my cutthroat, no-bullshit list of ways to make time your ally while still growing a following even though animation takes forever.
These are the same strategies top creators use when their main projects take months.
🔥 1. Show Progress, Not Just Finished Work
People don't need full episodes, they need breadcrumbs. Drop things like the below:
• 3-8 second WIPs
• Rough passes
• Timing tests
• Effects previews
• Keyframes before/after
• Sprite sheets
• Color grading tests
Fans love the process more than the product
🔥 2. Build a "Production Diary" Brand
Post WHAT you're doing, WHY it matters, and HOW you're improving. You become the journey, not just the final result. During Goku Versus Z, in my old Discord server I would post updates in a specific channel documenting the journey.
🔥 3. "Micro-Content Recycling"
Every shot can produce 5+ posts:
• A still frame
• A zoomed crop
• A breakdown
• A story question "Should I add lightning here?"
• A before/after comparison
🔥 4. Teach While You Build
People love creators who explain. Post stuff like:
• Tips
• Tricks
• Short breakdowns
• Animation philosophy
• How you think
• What not to do
• Teaching = authority = growth
🔥 5. Ask Your Audience Micro-Decisions
Fans LOVE being part of creation. Back when I did Evil Goku vs. Majin Buu I asked fans to vote to decide if Majin Buu was a girl or a boy. Turns out we got the best of both worlds. Ask things like:
“Which color aura looks better?”
“Should this punch be faster or heavier?”
“Version A or B?”
This boosts engagement and makes people feel invested.
🔥 6. Don't Post Only Finished Masterpieces
Your audience will forget you exist. Consistency > perfection. Post something every 1-3 days.
🔥 7. Create "Evergreen Posts"
These always work and aren’t tied to specific progress:
• Hot takes about animation
• Relatable animator struggles
• Motivational quotes tailored to creators
• Nostalgia posts (DBZ, old anime, etc...)
• Rage bait/over the top honest takes if you can handle backlash
• Your thoughts on art trends
• Behind the scenes tech setups
These fill the gaps when you’re not producing visuals.
🔥 8. Build “Universe Lore Drip” Posts
Even without animating, drop things like:
• Character bios
• Villain philosophies
• Quotes
• Power explanations
• Teasers
• Polls (specifically animated GIF polls)
• Story snippets
This keeps fans emotionally hooked.
🔥 9. Accept This Truth:
• Your job isn’t just animating
• Your job is documenting the path to animation
Creators who master both explode. People want the journey, not just the result.
By doing all of this consistently you are biding time to work on animating- while also growing/building hype around said project. I can speak to most of the majority of the things posted here, as at some point in the past I have done them.
Goodluck with your projects 👊
2 days ago | [YT] | 89
View 6 replies
TheRedHeadHenry
NOV. EOM PROGRESS UPDATES 11/30
• What If: Evil Goku vs. Cell - Nearing completion
• Komay series - In pre-production, sprite work on-going
• Evil Goku: Legacy - Engine nearing completion, game on-going
3 days ago | [YT] | 199
View 4 replies
TheRedHeadHenry
Classic.
4 days ago | [YT] | 313
View 8 replies
TheRedHeadHenry
Any Vegeta fans here?
5 days ago | [YT] | 613
View 46 replies
TheRedHeadHenry
@ShadowAngelSpriteAnimations made this badass brawl. Check em out and give him a sub.
6 days ago | [YT] | 22
View 1 reply
TheRedHeadHenry
She’s almost here…
6 days ago | [YT] | 291
View 5 replies
TheRedHeadHenry
WE WON! OPM is considered worse than the worst Dragon Ball piece of all time.
1 week ago | [YT] | 200
View 19 replies
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