Hello... as you might have noticed I've been awfully quiet as of late, and for that I apologize. Due to an increasing amount of questions regarding part 3 of Creber I decided to break this radio silence and let you all know what's been happening.
Unfortunately, I found myself too occupied with life these past couple of years, with not enough time to devote to Creber. Not only that, but I also struggled to get into the right state of mind in order to animate whenever some free time became available.
However, I am currently on summer break and almost done with my master's degree, which gives me way more time to animate. Life became more manageable and I feel like I've found my motivation once more.
I won't come up with a release date as I do not wish to make any false promises, but I want you all to know that I won't abandon this project because it means too much to me. A sense of guilt has been eating me up inside due to my inactivity and I hope I'll stay on track for good this time.
As for the state of the project, me and my team have been working on assets for a new faction with some unique and untraditional enemies, that I am very excited to share with you (hopefully) soon enough. The entire choreography and script have been planned out, written down and are waiting to be put on the big screen. For now I can show you some backgrounds that I've been working on, with one of them finished just today (excuse the cropping and low quality, youtube won't let me include the entire backgrounds due to weird resolutions, I know that if you're on mobile you can click the photos to expand them).
I deeply appreciate your patience and interest in the project. I will be doing my best to deliver.
Hi people! As mentioned beforehand, I wasn't planning on putting out another episode this year as life kept me busy (and I won't lie, a break after a 3 year madness day streak was really needed). Instead, Swain and Krinkels decided to do me the enormous honor of putting Creber into Madness Project Nexus as a playable origin in the Arena Mode. Go check it out if you haven't already!
With 3 weeks until Madness Day, the second part of Extrication is nearing completion. The animation now stands at 7 minutes of runtime, with the final product probably being a little over 8 minutes. With the help of my friends from the community, I managed to do more than I originally intended and I'm pretty happy with the results thus far. Hopefully it will be an enjoyable watch for all of you.
Here's a look at one of the new enemies making an appearance in the movie. Creber will face new challenges along his path, with the Suppressor (pictures attached) being a taste of what's to come...
Thank you to
DREADMAN for the concept art
Scorpack and ShootDaCheese for sprite work
Hey people, it's your Madness Santa that pops out annualy and then vanishes into the void for the rest of the year. I decided to actually give some sort of update on things, instead of leaving you in the dark. Thank you sincerely for the support that I've received from you all, I appreciate it greatly. I wanted to show off the redesigns I did with the help of some extremely kind and talented people I met in this community, I wouldn't be able to pull this off without them. The original designs obviously weren't the best, so I certainly hope you think the change is for the better. As for the animation itself, everything is going smoothly so far, with 2:40 of runtime being ready. I'm aiming for a little over 6 minutes, we'll see how it goes. I'd like to say more but I already flooded you with a wall of text, so I don't want to take too much of your time. I might make another update on things in the future, but for now I shall retreat into my spooky cave. Please, stay safe everyone. Bye bye.
Potke
Hello... as you might have noticed I've been awfully quiet as of late, and for that I apologize. Due to an increasing amount of questions regarding part 3 of Creber I decided to break this radio silence and let you all know what's been happening.
Unfortunately, I found myself too occupied with life these past couple of years, with not enough time to devote to Creber. Not only that, but I also struggled to get into the right state of mind in order to animate whenever some free time became available.
However, I am currently on summer break and almost done with my master's degree, which gives me way more time to animate. Life became more manageable and I feel like I've found my motivation once more.
I won't come up with a release date as I do not wish to make any false promises, but I want you all to know that I won't abandon this project because it means too much to me. A sense of guilt has been eating me up inside due to my inactivity and I hope I'll stay on track for good this time.
As for the state of the project, me and my team have been working on assets for a new faction with some unique and untraditional enemies, that I am very excited to share with you (hopefully) soon enough. The entire choreography and script have been planned out, written down and are waiting to be put on the big screen. For now I can show you some backgrounds that I've been working on, with one of them finished just today (excuse the cropping and low quality, youtube won't let me include the entire backgrounds due to weird resolutions, I know that if you're on mobile you can click the photos to expand them).
I deeply appreciate your patience and interest in the project. I will be doing my best to deliver.
4 months ago (edited) | [YT] | 590
View 68 replies
Potke
Hi people! As mentioned beforehand, I wasn't planning on putting out another episode this year as life kept me busy (and I won't lie, a break after a 3 year madness day streak was really needed). Instead, Swain and Krinkels decided to do me the enormous honor of putting Creber into Madness Project Nexus as a playable origin in the Arena Mode. Go check it out if you haven't already!
twitter.com/MProjectNexus/status/17059896043507590…
store.steampowered.com/app/488860/MADNESS_Project_…
Naturally, art by John Madness himself.
2 years ago | [YT] | 900
View 92 replies
Potke
With 3 weeks until Madness Day, the second part of Extrication is nearing completion. The animation now stands at 7 minutes of runtime, with the final product probably being a little over 8 minutes. With the help of my friends from the community, I managed to do more than I originally intended and I'm pretty happy with the results thus far. Hopefully it will be an enjoyable watch for all of you.
Here's a look at one of the new enemies making an appearance in the movie. Creber will face new challenges along his path, with the Suppressor (pictures attached) being a taste of what's to come...
Thank you to
DREADMAN for the concept art
Scorpack and ShootDaCheese for sprite work
3 years ago | [YT] | 397
View 38 replies
Potke
Hey people, it's your Madness Santa that pops out annualy and then vanishes into the void for the rest of the year. I decided to actually give some sort of update on things, instead of leaving you in the dark. Thank you sincerely for the support that I've received from you all, I appreciate it greatly. I wanted to show off the redesigns I did with the help of some extremely kind and talented people I met in this community, I wouldn't be able to pull this off without them. The original designs obviously weren't the best, so I certainly hope you think the change is for the better. As for the animation itself, everything is going smoothly so far, with 2:40 of runtime being ready. I'm aiming for a little over 6 minutes, we'll see how it goes. I'd like to say more but I already flooded you with a wall of text, so I don't want to take too much of your time. I might make another update on things in the future, but for now I shall retreat into my spooky cave. Please, stay safe everyone. Bye bye.
3 years ago | [YT] | 364
View 28 replies
Potke
UPGRADES PEOPLE, UPGRADES!
Also, thanks for over 2k. Where the hell did you all come from
Art by Fedev
4 years ago | [YT] | 368
View 21 replies