Hi! my name is Juniper, I make indie games and animations, and sometimes mods. I am also the lead animator on AntonBlast! Currently developing MEATBALL the MITE: Through Life & Rot
I am considering taking a break and updating pikcraft for a little, not sure yet I did get pikcraft to run in modern versions (delete the "shader" folder, otherwise you get a resource reload failure)
Im probably going to handle wolves completely different and have each type be assigned to regions based on if theyre fitting. Like blue and ice being found in snow biomes.
I am also thinking of making the creaking a Creeping Crysanthemum.
Sorry for the slow progress, it has been a difficult year.
On the bright side, slope technology has been invented for Meatball. (most shapes actually end up working pretty well so I might see about having more terrain variety. There WILL be slopes aplenty in Campaign mode!)
NEW NAME FOR MBDX!! Recently it was brought up that the subtitle "DELUXE" Implies its just an enhanced version of classic (which IS gonna be included as bonus content) So I decided to give the game a new name to cement the fact that it isnt just a deluxe version, but a fleshed out game!
MEATBALL the MITE: Through Life & Rot.
Will be doing a proper announcement soon, would also like to add that I am planning on getting a demo out at some point. Thoughts?
JuniPinPan
I am considering taking a break and updating pikcraft for a little, not sure yet
I did get pikcraft to run in modern versions (delete the "shader" folder, otherwise you get a resource reload failure)
Im probably going to handle wolves completely different and have each type be assigned to regions based on if theyre fitting. Like blue and ice being found in snow biomes.
I am also thinking of making the creaking a Creeping Crysanthemum.
1 month ago | [YT] | 30
View 3 replies
JuniPinPan
I wrote a bluesky thread about my development on peanut park, how it came to be, its references, and some in-development videos of it
bsky.app/profile/junipinpan.bsky.social/post/3m2q5…
2 months ago | [YT] | 49
View 1 reply
JuniPinPan
Anotha teaser for the Updated Visuals
3 months ago | [YT] | 39
View 5 replies
JuniPinPan
Sorry for the slow progress, it has been a difficult year.
On the bright side, slope technology has been invented for Meatball. (most shapes actually end up working pretty well so I might see about having more terrain variety. There WILL be slopes aplenty in Campaign mode!)
3 months ago | [YT] | 53
View 7 replies
JuniPinPan
What is something you're hoping for in MEATBALL the MITE: Through Life & Rot?
3 months ago | [YT] | 17
View 15 replies
JuniPinPan
Working on something very meticulous and detailed
3 months ago | [YT] | 40
View 5 replies
JuniPinPan
3 months ago | [YT] | 32
View 4 replies
JuniPinPan
NEW NAME FOR MBDX!!
Recently it was brought up that the subtitle "DELUXE" Implies its just an enhanced version of classic (which IS gonna be included as bonus content) So I decided to give the game a new name to cement the fact that it isnt just a deluxe version, but a fleshed out game!
MEATBALL the MITE: Through Life & Rot.
Will be doing a proper announcement soon, would also like to add that I am planning on getting a demo out at some point. Thoughts?
3 months ago (edited) | [YT] | 43
View 7 replies
JuniPinPan
Cool speedrun of meatball Classic. Go watch it
3 months ago | [YT] | 1
View 0 replies
JuniPinPan
More of y'all should be playing MEATBALL the MITE: Classic!
It's free, works on PC & mobile, and has about an hour/hour and a half of game to play! (Or more if you choose to play the hard mode!)
www.newgrounds.com/portal/view/940433
4 months ago | [YT] | 5
View 1 reply
Load more