Finished Wuwa 3.1 on stream yesterday (big effort post inc)
This was definitely the best story in wuwa, don't think its close
Aemeath
The characterization and themes behind aemeath were stellar, better than I've seen in the game so far.
Been personally learning recently just how much your childhood and parents play into who you are, your motivations, and how you act as an adult. Every single aspect of Aemeath is tied to that theme, from her idle animations showing her using paper planes (something she did with rover), to her literal goal being to be the same as her "parent" and "save the world".
Was kind of an uncanny timing to play this story, because personally I've been learning that my parents pushing me as a child to strive for perfection in grades and extracirriculars resulted in the workaholism I have now. Learning that kids who get affection almost exclusively when they perform well causes them to search for that approval the rest of their lives from performing was eyeopening.
I also really liked the parallel of what Rover is as a character and his goals being mirrored in that of Aemeath (his child). This led up to what I thought was the best part of the quest.
Rover abandoning Aemeath in the past to play hero, and seeing that now mirrored in Aemeath doing the same exact thing. I loved rover having to feel the emotions he essentially subjected Aemeath to earlier, and also the contradictory (and kind of hypocritical) nature of him trying to make her not go through with it, when that's exactly what he put her through before.
Seeing Aemeath's hypocritical, more human side come out, is something gacha characters often lack as well. One of the biggest complaints she has with Rover was him not opening up to her about his struggles (see: flashback where Rovers sad about his homeland) yet here, at the same time, Aemeath is doing exactly that, refusing to tell Rover about her struggles because she doesn't want to worry him, and wants to play the strong and righteous hero that she saw Rover as, also playing into the mirroring rover motif above.
Rover
I touched a good amount of Rover above, but the biggest thing I want to say is that Rover felt like an actual character. They did an extremely good job with his facial expressions, and there were certain points (once again, homeland flashback) where you could hear Rover holding back tears as he tries to be strong for Aemeath.
Seeing Rover deal with the consequences of his previous actions via Aemeath's sacrifice was a nice touch as well, or at least it would've been, if not for the worst part of the story.
Aemeath's "Sacrifice"
They're building up to sacrifice Aemeath for good.
The moment I saw it coming, I was begging them not to go down this route.
Never have I seen a gacha game properly handle this type of story.
And it seems I never will.
Why build all of that up to Aemeath's sacrifice, only to bring her back LITERALLY 2 MINUTES LATER? You just killed all the importance of building the parallel for Rover's own self-sacrifice and the consequences of those actions.
Why Death Matters
One common point I'm seeing from people who didn't like my reaction is that they think I believe death needs to happen for a story to have weight or meaning.
It doesn't have to. Kuro put themselves into the bucket of it NEEDING to. Why spend half the story building up the narrative of self sacrifice (Astronaut dude shutting off the conamination, Rover leaving his happiness, etc.), only to make it ring hollow at the end?
When making long form stories like Wuthering Waves, you want the entire journey to feel like it had meaning, going back from the start.
Rover facing the LASTING consequences of his actions and changing his behavior is the best way to handle this. This was a perfect opportunity for Rover to see the self-sacrificing philosophy of his crumble, how useless it is, and change as a result.
If they leave her as a "vegetable", I'd be fine with this outcome. Maybe you'd even consider it harder hitting than her being dead. But they won't. We all know it. I don't understand why I see people pretending otherwise.
Yes, it is the case that if a character cannot die because plot armor, it removes the stakes.
Yes, it is the case that the sacrifices become less meaningful when the audience is aware the whole time nothing can actually happen to the character.
Yes, it is the case that the story would've been better if Rover had a permanent reminder of his fuckups, and changed as a person or the way he acts as a result. That would've been the perfect way to get him out of generic gacha npc hell and showcase more personality.
Still the best story wuwa's ever done. Aemeath is the best written character in wuwa as well.
Going to be playing the Wuthering Waves 3.1 story on Saturday. Heard a ton of good things about it from people who don't normally over-glaze, so I'm kind of excited.
I spent 24 hours trying to get as many pulls as possible on a fresh f2p account in endfield and here's the results:
- Authority Level 51 - 134 standard banner pulls - 159 limited pulls (the SS is 158, but I accidentally bought a standard pull with oroberyls, subtracted from that count obviously)
With the 10 rebate its 169 limited pulls total in 24 hours. Still have the login pull events for both the flamewalker and new player login event, as well as dailies I miss out during that time.
Takeaways: - Pulls don't come from the story. You don't have to skip (and I don't encourage that). If you want pulls, do the story after doing exploration instead. - f8 guidebook has a LOT of pulls. Do everything in there - Tutorial skipping is a nice feature they just added, free pulls - Authority levels give a lot of pulls as well - Can always check out my oroberyl farming guide if you want faster pulls
I made a fresh account to see how fast you can get pulls f2p in Arknights Endfield.
So far I'm 12 hours into the account and I've done 92 pulls on the limited banner. If you count the 10 pulls I got at 30 and the carryover 10 pull at 60 I have 112 pulls total in those 12 hours.
Made this account because there's a lot of misinfo about how many pulls you can get in a certain timeframe in Endfield.
I already have a guide on my channel on what exactly I'm doing to get this many oroberyls, will update later today when I finish this run on how many you can get in 24 hours.
Rhinne
Finished Wuwa 3.1 on stream yesterday (big effort post inc)
This was definitely the best story in wuwa, don't think its close
Aemeath
The characterization and themes behind aemeath were stellar, better than I've seen in the game so far.
Been personally learning recently just how much your childhood and parents play into who you are, your motivations, and how you act as an adult. Every single aspect of Aemeath is tied to that theme, from her idle animations showing her using paper planes (something she did with rover), to her literal goal being to be the same as her "parent" and "save the world".
Was kind of an uncanny timing to play this story, because personally I've been learning that my parents pushing me as a child to strive for perfection in grades and extracirriculars resulted in the workaholism I have now. Learning that kids who get affection almost exclusively when they perform well causes them to search for that approval the rest of their lives from performing was eyeopening.
I also really liked the parallel of what Rover is as a character and his goals being mirrored
in that of Aemeath (his child). This led up to what I thought was the best part of the quest.
Rover abandoning Aemeath in the past to play hero, and seeing that now mirrored in Aemeath doing the same exact thing. I loved rover having to feel the emotions he essentially subjected Aemeath to earlier, and also the contradictory (and kind of hypocritical) nature of him trying to make her not go through with it, when that's exactly what he put her through before.
Seeing Aemeath's hypocritical, more human side come out, is something gacha characters often lack as well. One of the biggest complaints she has with Rover was him not opening up to her about his struggles (see: flashback where Rovers sad about his homeland) yet here, at the same time, Aemeath is doing exactly that, refusing to tell Rover about her struggles because she doesn't want to worry him, and wants to play the strong and righteous hero that she saw Rover as, also playing into the mirroring rover motif above.
Rover
I touched a good amount of Rover above, but the biggest thing I want to say is that Rover felt like an actual character. They did an extremely good job with his facial expressions, and there were certain points (once again, homeland flashback) where you could hear Rover holding back tears as he tries to be strong for Aemeath.
Seeing Rover deal with the consequences of his previous actions via Aemeath's sacrifice was a nice touch as well, or at least it would've been, if not for the worst part of the story.
Aemeath's "Sacrifice"
They're building up to sacrifice Aemeath for good.
The moment I saw it coming, I was begging them not to go down this route.
Never have I seen a gacha game properly handle this type of story.
And it seems I never will.
Why build all of that up to Aemeath's sacrifice, only to bring her back LITERALLY 2 MINUTES LATER? You just killed all the importance of building the parallel for Rover's own self-sacrifice and the consequences of those actions.
Why Death Matters
One common point I'm seeing from people who didn't like my reaction is that they think I believe death needs to happen for a story to have weight or meaning.
It doesn't have to. Kuro put themselves into the bucket of it NEEDING to. Why spend half the story building up the narrative of self sacrifice (Astronaut dude shutting off the conamination, Rover leaving his happiness, etc.), only to make it ring hollow at the end?
When making long form stories like Wuthering Waves, you want the entire journey to feel like it had meaning, going back from the start.
Rover facing the LASTING consequences of his actions and changing his behavior is the best way to handle this. This was a perfect opportunity for Rover to see the self-sacrificing philosophy of his crumble, how useless it is, and change as a result.
If they leave her as a "vegetable", I'd be fine with this outcome. Maybe you'd even consider it harder hitting than her being dead. But they won't. We all know it. I don't understand why I see people pretending otherwise.
Yes, it is the case that if a character cannot die because plot armor, it removes the stakes.
Yes, it is the case that the sacrifices become less meaningful when the audience is aware the whole time nothing can actually happen to the character.
Yes, it is the case that the story would've been better if Rover had a permanent reminder of his fuckups, and changed as a person or the way he acts as a result. That would've been the perfect way to get him out of generic gacha npc hell and showcase more personality.
Still the best story wuwa's ever done. Aemeath is the best written character in wuwa as well.
Sad to see they fumbled the ending.
7/10
7 hours ago (edited) | [YT] | 123
View 52 replies
Rhinne
Going to be playing the Wuthering Waves 3.1 story on Saturday. Heard a ton of good things about it from people who don't normally over-glaze, so I'm kind of excited.
Hope to see you there!
4 days ago | [YT] | 198
View 78 replies
Rhinne
What are you most confused about in Arknights Endfield?
6 days ago | [YT] | 123
View 118 replies
Rhinne
Based on the vote, I'll be doing Laevatain's story + Building Last Rite today on stream.
Tomorrow we'll be doing Gilberta's story and doing Gilberta testing as well. Should be fun
1 week ago | [YT] | 149
View 12 replies
Rhinne
Which story should I play on friday?
1 week ago | [YT] | 91
View 81 replies
Rhinne
Since we're all getting a free 6 star in Endfield, who are you picking?
1 week ago | [YT] | 67
View 132 replies
Rhinne
Nvm worst gacha system on earth
1 week ago | [YT] | 932
View 246 replies
Rhinne
I spent 24 hours trying to get as many pulls as possible on a fresh f2p account in endfield and here's the results:
- Authority Level 51
- 134 standard banner pulls
- 159 limited pulls (the SS is 158, but I accidentally bought a standard pull with oroberyls, subtracted from that count obviously)
With the 10 rebate its 169 limited pulls total in 24 hours. Still have the login pull events for both the flamewalker and new player login event, as well as dailies I miss out during that time.
Takeaways:
- Pulls don't come from the story. You don't have to skip (and I don't encourage that). If you want pulls, do the story after doing exploration instead.
- f8 guidebook has a LOT of pulls. Do everything in there
- Tutorial skipping is a nice feature they just added, free pulls
- Authority levels give a lot of pulls as well
- Can always check out my oroberyl farming guide if you want faster pulls
2 weeks ago | [YT] | 270
View 172 replies
Rhinne
I made a fresh account to see how fast you can get pulls f2p in Arknights Endfield.
So far I'm 12 hours into the account and I've done 92 pulls on the limited banner. If you count the 10 pulls I got at 30 and the carryover 10 pull at 60 I have 112 pulls total in those 12 hours.
Made this account because there's a lot of misinfo about how many pulls you can get in a certain timeframe in Endfield.
I already have a guide on my channel on what exactly I'm doing to get this many oroberyls, will update later today when I finish this run on how many you can get in 24 hours.
2 weeks ago | [YT] | 378
View 266 replies
Rhinne
Can someone tell me what in the ACTUAL BRICK IS THIS GOBLET?
2 weeks ago | [YT] | 168
View 35 replies
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