Out of all the characters, which feel like they need to be reworked (if any)? I want every character to feel proper before the first large tournament begins.
Gladiator abilities- Rage: The lower the HP, the faster the movement and spin speed.
Charge DMG: Passively gains DMG, resets to 0 when taking DMG.
Colosseum Carnage: Rage is doubled, Charge DMG cannot be reset during duration of the ultimate.
Also Samurai's crit chance is 33% (likely will have to nerf this when all 1v1s are done)
Plague Dr rework-
Old poison scaled by poison duration, new poison scales by DMG per second, with a constant 3 second duration
Rats no longer inflict poison, they have an AOE explosion dealing DMG upon death
Rats no longer scale HP, they scale explosion DMG (+1.0 scale, and 3.0 HP)
Poison scale 1.0 > 0.7
Staff spin speed 10 > 9
Ult hits required 5 > 6
Fairy and Wizard now match Queen and do not deal DMG with their weapons, only projectiles (can still parry enemy weapons)
Thank you all for 20k subscribers, this is a huge milestone for me! I'm very lucky to have such an awesome and supportive community, I love reading all of your ideas and feedback! Happy Holidays to you all!!
Medieval Spheres
Out of all the characters, which feel like they need to be reworked (if any)? I want every character to feel proper before the first large tournament begins.
29 minutes ago | [YT] | 8
View 19 replies
Medieval Spheres
Gladiator abilities-
Rage: The lower the HP, the faster the movement and spin speed.
Charge DMG: Passively gains DMG, resets to 0 when taking DMG.
Colosseum Carnage: Rage is doubled, Charge DMG cannot be reset during duration of the ultimate.
Also Samurai's crit chance is 33% (likely will have to nerf this when all 1v1s are done)
5 days ago | [YT] | 118
View 35 replies
Medieval Spheres
Yeti Nerf!
ULT Duration: 6 sec > 5 sec
Slow starting value: 50% > 30%
ULT spin multiplier: x2.0 > x1.9
6 days ago | [YT] | 97
View 32 replies
Medieval Spheres
Next character?
1 week ago | [YT] | 61
View 45 replies
Medieval Spheres
Happy New Year!!! New content soon! 🎉
2 weeks ago | [YT] | 92
View 18 replies
Medieval Spheres
What should Rat's HP be? (Doesn't really matter just curious)
2 weeks ago | [YT] | 45
View 37 replies
Medieval Spheres
Crown Heal rework-
Scales +0.8 & heals by being hit > Now scales +5% & heals % of DMG received (starts at 50%)
2 weeks ago | [YT] | 62
View 10 replies
Medieval Spheres
Plague Dr rework-
Old poison scaled by poison duration, new poison scales by DMG per second, with a constant 3 second duration
Rats no longer inflict poison, they have an AOE explosion dealing DMG upon death
Rats no longer scale HP, they scale explosion DMG (+1.0 scale, and 3.0 HP)
Poison scale 1.0 > 0.7
Staff spin speed 10 > 9
Ult hits required 5 > 6
Fairy and Wizard now match Queen and do not deal DMG with their weapons, only projectiles (can still parry enemy weapons)
ULT text changes-
Assassin: Critical Dash > Shadow Strike
Fairy: Healing Aura > Mending Mist
Prince: TURBO Blade > Blade Blitz
King: Summons Pawns > Pawn Parade
Knight: MEGA Sword > Super Sword
Paladin: ULTRA Hammer > Holy Hammer
Plague Dr: TOXIC Staff > Double Dose
Queen: Summons Guard > Soldier Summon
Reaper: Phase Shift > Phantom Phase
Slime: Spawns Mini > Mini Mitosis
Viking: WHIRLWIND Axe > Savage Swirl
Wizard: LIGHTNING Staff > Shocking Surge
Yeti: Frost Rampage > Freezing Fury
3 weeks ago | [YT] | 76
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Medieval Spheres
Which character would you like to see next?
3 weeks ago | [YT] | 43
View 45 replies
Medieval Spheres
Thank you all for 20k subscribers, this is a huge milestone for me! I'm very lucky to have such an awesome and supportive community, I love reading all of your ideas and feedback! Happy Holidays to you all!!
3 weeks ago | [YT] | 75
View 13 replies
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