Welcome to MABGaming — where city builders, logistics fans, and chill strategy gamers unite.

I play Timberborn, Transport Fever 2, and a rotating mix of strategy and industry sims. If you enjoy efficient builds, transport networks, and the occasional “oops” moment along the way 😅 — you’ll feel right at home here.



📅 Weekly Upload Schedule (Central Time)
🚆 Monday — Transport Fever 2
🦫 Tuesday — Timberborn (Iron Teeth)
⚓️ Wednesday— Flotsam
🌿 Thursday — Timberborn (Folktails Challenge)
📺 Saturday — Livestream (Timberborn) @ 8:45 PM CST




💬 Connect with MABGaming
TikTok: www.tiktok.com/@mabgaming180
Instagram: @mabgaming180
Facebook: www.facebook.com/share/16mFpKXmvQ/?mibextid=wwXIfr
Twitch: www.twitch.tv/mabgaming180
X (Twitter) x.com/mabgaming180?s=21


MABGaming180

I am going to take a small brake, a few life events have happened so just pausing for the cause. No videos next week. Be back at it after that. I will check you guys on the next video!!

1 month ago | [YT] | 1

MABGaming180

📢 June Channel Update | MABGaming

Hello from MABGaming 👋

Now that summer is here and it’s time for vacations, travel, and spending more time outside, I’ve decided to make a small schedule change.

For the summer months, videos will now air at 9:00 AM Central Time.

Once the school year starts back up, I’ll revisit whether moving videos back to a later time makes sense.

I also wanted to touch base on my video backlog. I like to stay about 2–3 weeks ahead on recordings. I have a young family, and plans can change quickly, so being ahead helps make sure videos continue to release consistently.

That said, don’t let that discourage you from leaving comments. I still read them, and many times I’ll address them in the videos I’m currently recording.



🚆 Transport Fever 2

This game is such a love-hate relationship.

I love what we’re doing on the redo map. Getting to airplanes was a fun milestone, and they came with challenges I wasn’t expecting.

This month we’re going to find a natural stopping point for the series. Not an ending, but a short break. I explain more in one of the upcoming episodes, so stay tuned for that.



🌴 Timberborn — Oasis

I know many of you who fell in love with this series have also started to fall out of love with it. Honestly, I feel the same way.

I’m ready for new challenges and to start pulling my hair out again 😅

This month we’ll be saying goodbye to the Oasis map. I’ve already picked out the next series, and I’ve realized I’m starting to fall in love with a certain type of map.



🦫 Timberborn — Quadorama

We’ve officially moved from the baby stage into the kid stage of the series.

And this month… we’re in for it.

I’ve made some rookie-level mistakes that are going to cost me more than I’d like to admit. At the same time, I’m trying to focus more on making my builds look interesting and memorable.

I want to add more “wow” moments to my colonies instead of just building what works.



🎮 Pokémon — Pokopia

I absolutely love this chill building game.

It’s definitely different from the types of games I normally feature on the channel, but I think it fits surprisingly well.

Right now I’m working through a major build project while also fighting organization issues that are getting the best of me.

We’ll see if I can get everything cleaned up and running smoothly.



Overall, June is looking like an amazing month here at MABGaming.

Stay tuned and get ready—I have some really cool content on the way.

Thank you all for watching, commenting, and supporting the channel.

— MABGaming

3 months ago | [YT] | 0

MABGaming180

📢 May Channel Update | MABGaming

Hello from MABGaming 👋

We’ve got a lot going on right now across the channel, so let’s break everything down.



🚆 Transport Fever 2

We’re still expanding our export network across the entire map while trying to keep profits high — because at the end of the day, that’s the name of the game.

We’ve also started expanding into air transport, now that we have the money to support it. But with such a large push forward, we’re starting to get closer to the end of this series.

At the time of writing this, it’s hard to say if TPF2 will end in May, but we are getting close to accomplishing our goals — and naturally, that starts to point toward an ending.



🌴 Timberborn — Oasis

We’re still building and expanding in a big way. Between bots and a growing population, especially after the recent water crisis, this city is really starting to take shape.

This is another series that could see an ending in May. We’re getting close to that finish line, and sometimes things wrap up around the same time.

That said, I’ve got more content already in the works behind the scenes, getting ready for its time in the spotlight.



🦫 Timberborn — Quadorama

This is still very much a baby series, and there’s a lot more that needs to happen before we can say we’ve beaten it.

We did hit a small hiccup with water, but we’ve recovered and are growing stronger than before. We’re on the right track — just still early in the journey.



🎮 Pokémon — Pokopia

This is a new series added to the channel, and I hope you’re all enjoying it so far.

Pokémon is a game I’ve played for a long time, and it brings both joy and frustration in the best way 😅
So I wanted to share that with all of you through this more chill, cozy experience in Pokopia.



🔄 What’s Coming Next

I also want to give a heads up — once Oasis and TPF2 come to an end, there will be a schedule adjustment.

Upload times will stay the same, but I’ll be switching up which days certain games release. The goal is to break up similar content and bring a little more variety to the week.

I’ll make a separate post when that change is officially happening. For now, both series are still ongoing with no exact end date locked in.



Thanks for being here and following along with everything going on.
A lot is happening right now — and there’s still plenty more to come.

— MABGaming

4 months ago | [YT] | 2

MABGaming180

📢 MABGaming Channel Update

Hello from MABGaming 👋

I wanted to take a little time to give an update on what’s going on across the channel and where the current series stand.



🌴 Oasis Update

As of right now, I don’t see an ending for this series anytime soon. We still have a lot we’re messing around with, and I’m still wanting to grow this city out even more.

With the experimental patch now out, we’re starting to work that into the map as well while continuing to make the world greener and expand into every corner.

We’re also working toward getting dirt so we can start building even more, reshape parts of the map, and open the door for bigger projects down the line.

So stay tuned — there’s still plenty more Oasis content to come.



🦫 Spillage Update

With Spillage, we’re using the Folktails on a new map just to have fun and keep sharpening our skills. Just like the Iron Teeth Oasis map, this series is giving us room to build, experiment, and get better so that when we jump into hard mode, we’re even more ready for it.

That said, even on normal mode, problems are showing up fast, and I’m honestly not sure how all of this is going to play out for us.

So stay tuned and see how I manage to get us out of the messes I keep putting us into 😁



🦫 Quadorama Update

Our Folktails have already lasted longer on this map than the Iron Teeth did, but there are still plenty of dangers out there that could take us down.

So far, we’ve gotten over the early hurdles. The droughts are getting longer, we’ve survived our first bad tide, and now we’re entering the phase where we need to make everything last longer when times get rough — making sure we can stay alive and keep building.

This series is still very much in its baby phase, so as long as we play smart, there’s plenty of life left in it.

And honestly… I’m fully ready to beat this map and get rid of the L we took with the Iron Teeth.



🚆 Transport Fever 2 Update

Our cities are starting to feel like kids on Christmas — they want more and more, and somehow whatever I’m giving them still isn’t enough.

Right now, we’ve had to pause some of the expansion because the demands from the cities keep growing. I’m trying to get them everything they need and want before we push outward again, but every time we add a new line or product, it creates an even bigger problem somewhere else.

At this point, I don’t see an ending for this series just yet. We still have more towns to reach, more products to deliver, and plenty more logistics headaches to solve.

I also unlocked airplanes for the first time, and I’ve really been enjoying figuring out how they fit into the map and the transport network.

So stay tuned — there’s still a lot more Transport Fever 2 content to come.



🚢 Flotsam Update

We’ve officially wrapped up Flotsam at Episode 8 — the last of the lost.

We survived the planet being submerged underwater and built a pretty awesome floating city along the way. I had a lot of fun bringing this game to the channel.

If this game looked fun to you, you can find it on Steam — but fair warning… you might lose yourself in it 😅

I’ll be playing around with other games similar to Flotsam to see what fits the channel next, so we’ll see where that goes.



Thanks for being here and following along with everything going on across the channel. There’s still a lot more to build, a lot more to figure out, and plenty more chaos to come.

— MABGaming

5 months ago | [YT] | 2

MABGaming180

📢 MABGaming Update | Livestreams & What’s Next

Hey everyone 👋

For the time being, I’m going to be pausing livestreams. Personal life has been a little crazy lately, and right now I’m just not able to devote the time that livestreams deserve.

Instead of forcing streams, I want to shift that energy into a new series.

So here’s where I’d love your input 👇

🦫 Next Series Choice

Which would you like to see next?

1️⃣ Folktails — Hard Mode
A tougher challenge where every decision matters.

2️⃣ Folktails — Normal Mode
A more relaxed run where we can build bigger and experiment more.

The choice is yours — drop your vote in the comments.

Thanks for sticking with the channel and rolling with the changes. I’m excited to see where this next series goes.

— MABGaming

6 months ago | [YT] | 1

MABGaming180

📢 Monthly Community Update | From MABGaming

Hello from MABGaming 👋

We’ve had a great month — a lot of strong videos and a lot of fun across all the series. Let’s break it down.



🚆 Transport Fever 2

We made our time jump, and it completely opened a new can of worms. New vehicles have turned the game on its head, and now we’re working through the upgrades and expanding into new towns.

This series is not ending this month — there’s still a lot to build, fix, and improve. Stay tuned for all the logistical nightmares still to come.



🦫 Oasis — Timberborn

We’ve reached the point where we can finally start building bigger and doing some crazier projects.

I’m really enjoying this map, and there’s still so much I want to accomplish here. Oasis is just getting started.



🚢 Flotsam

I’ve been diving deeper into Flotsam and really enjoying what the updates have added to the game.

We’re going to push further into it and see what challenges it throws at us. There’s a lot more to explore here.



🦫 Rising Danger / Quadorama — Timberborn

We said goodbye to Rising Danger for now. We’ll revisit that map later without the added challenges — just not this month.

In the meantime, we picked up an older map — the first hard mode map I ever played. It beat me twice before. Now we’re taking it on again with the Folktails, and it’s already proving to be a serious challenge.



🎥 Livestreams

I know I’ve missed a few livestreams recently, and I appreciate everyone’s patience. Life happens sometimes, and we roll with it.

We also had one stream that just didn’t hit the way I wanted it to (and the house was full of sugar energy bouncing off the walls 😅).

The goal now is to get back into a steady rhythm and lock back in.



Thanks to all the new followers, and to those who’ve been here from the start — we’re really building something great here.

Let’s see what this month brings.

— MABGaming

6 months ago | [YT] | 1

MABGaming180

📢 Farhaven Update

Quick update on Farhaven 👇

Unfortunately, Episode 7 didn’t record correctly due to a corrupted file. Rather than trying to force a fix or rebuild the episode, I’ve decided to wrap the Farhaven series at Episode 6.

I really enjoyed learning the game and revisiting it, and I appreciate everyone who watched and followed along. For now, it makes more sense to close this run cleanly and focus on what’s coming next.

Thanks for understanding — more content is already in the works.

— MABGaming

7 months ago | [YT] | 1

MABGaming180

📢 Going Live Tonight — New Channel

Quick heads up 👋

I started a second channel called MABLabs. This one is focused on Pokémon and competitive battles — team building, testing, and learning the competitive side of the game.

I’ll be going live tonight on MABLabs to build my first team. If that sounds like your thing, feel free to stop by and hang out.

If Pokémon isn’t your thing, no worries at all — MABGaming stays focused on the builder and management games.

Here’s the link if you want to check it out:
👉 youtube.com/@mablabs?si=eT6avFSxW3w7UCRl

— MABGaming

7 months ago | [YT] | 0

MABGaming180

📢 Channel Schedule Update

Quick update on the channel schedule 👇

I’m playing around with upload times right now to see what works best. The games themselves are still set on their assigned days, so nothing is shifting around in terms of what shows up each day — just when it drops.

I’m also doing away with rotation games and the rotation game slot. After the current Farthest Frontier episode, Sundays will no longer have long-form content.

This change gives me more room to focus on the core series, improve episode quality, and keep things sustainable long-term.

Thanks for sticking with me as I dial things in.

— MABGaming

7 months ago | [YT] | 3

MABGaming180

📢 February Channel Update | Series Plans, Livestreams & What’s Ahead

Hey everyone 👋
I wanted to do a more detailed monthly update and share where each series is headed, along with what’s happening behind the scenes.



🦫 Timberborn — Rising Danger (Folktails)

At the time of this post, Episode 22 is dropping this Thursday, and Episode 23 will release on 2-12-2026, which will be the final episode of the Rising Danger series.

This map did exactly what it was meant to do — it pushed the colony hard and challenged every system — but it’s reached a natural stopping point. Rather than forcing it to continue, I want to end the series while it still feels intentional and complete.

With Rising Danger wrapping up, the next Folktails long-form project will come later, once things reset and the right idea clicks.



🌴 Timberborn — Oasis (Iron Teeth)

Oasis is still very much in its early growth phase.
I’ve got a lot of goals and builds I still want to accomplish here, and right now there’s no ending episode planned.

This series is about long-term planning, major water projects, and slowly turning a harsh map into something sustainable over time.



🚆 Transport Fever 2

I’m really enjoying the slower, more methodical pace of this series.
That said, around Episode 15, I’m considering doing a time jump so we can:
• Start using newer vehicles
• Expand the network faster
• Create some brand-new logistics headaches 😁

Nothing is locked in yet, but it feels like a natural evolution.



🌾 Farthest Frontier — Farhaven

After spending time learning the game more deeply, I’ve found a new appreciation for it.

Because of that, I’m planning to push Farhaven to Episode 8.
At the time of this post, that means two more episodes are planned.



🎥 Livestreams — New Timberborn Folktails Series

Livestreams will be starting a new Timberborn series using Folktails, marking the first time I’ve run a Folktails-focused livestream on the channel.

This will be a fresh map and a fresh start, and I’m looking forward to exploring Folktails in a more relaxed, live format compared to the long-form episodes.

More details will come once the first stream goes live.



🛠️ Work Happening Behind the Scenes

A few things I’ve been testing and planning:
• Flotsam is coming to the channel, and I’m excited to see how it fits alongside the other builder and management series
• I’ll be messing around with Oxygen Not Included to see if it clicks with the channel and the audience

This is about experimenting, learning, and making sure anything new feels right before committing to it fully.



💬 Your Feedback Matters

I’d love to hear from you:
• Which series you’re enjoying the most right now
• How you feel about the direction the channel is heading

I’m also looking for a new rotation game, so if there’s a game you think would fit the channel, drop it in the comments and I’ll check it out.

Your feedback genuinely helps shape what comes next.



Thanks for being here and supporting the channel.
February is about finishing strong, staying focused, and setting up what’s next.

— MABGaming

7 months ago | [YT] | 2