I am a roblox developer, who have hobby in create and update the game, and this is the main channel in any social platform. Make sure to subscribe and support my game 🧐
just wanted to give you all a quick update. I’ve had to put updates on hold for a bit since this is my last year of high school and I need to focus on that. I’ll be back to continue development in mid-summer 2025. Thanks so much for your support and understanding🥺
I've been working hard for this update lately, and sometimes there are bugs that slow down my work, actively working and fighting bugs. I even started to post some video stuff to get more players attention . This is a summary of Summer update:
+. Modified fall damage: increase the chance of surviving +. AS VAL new assault rifle gun +. SVD new marksman rifles gun +. Default knife BUFF: NO stab countdown +. Tactical airstrike gamepass NERF: Add HIGHLIGHT function for jet and jet bombs so everyone can see them through(wall), advantages in knowing the attack path of Tactical Airstrike +. Invisible watch NERF: Using invisible watch will cost your -30HP/-60HP/-99HP. Minimum requirement to become invisible is 30HP. +. New game thumbnail +. [IMPORTANT] I have switched from ROBLOX Datastore to Datastore2 module by Kampfkarren. Datastore2 with special features, reserve and backup player data ('Kill' coins, setting data, Badge data) smoother, faster and reduce player data loss rate by up to 90% compared to ROBLOX's Datastore. Thank for making this useful module +. [IMPORTANT] New game feature: map voting system,10 minutes each round, complete each round will get 2 “kill” coins reward.The default map(Trios zone) is always the first map for new server +. [IMPORTANT] All Maps: - Kloner - Raven rock - Crossroad - Battleground - Trios zone (Default) - Developer’s desktop +. Feedback UI,Gamepass exchange UI and Daily mission UI redesign: modern UI design +. Setting UI overhaul: re-design setting UI and add more than 10 settings options.No more setting limit for Mobile (previously some settings were limited and only available for Console and PC) now the UI can save user settings +. Separate the feature of changing the package team to a new UI, redesign the UI so that it is user-friendly with players +. Re-design and re-work mouse lock/unlock reminder +. [IMPORTANT] “Low graphic” UI suggestions for mobile is no longer available, you have to manually change these setting in the Settings UI +. D.A.C anti-cheat version 1.80 update to 2.0 +. Kills > Cash currency +. Fix UI shop that does not show the correct price from lowest to highest +. Expecting script error (fixed) +. Sniper laser no longer exists, replace with trail effect +. Optimized explosion effects, clean explosion with clean animation.
—— MOBILE FRIENDLY UPDATE—— +. Flashbang rework: Fast throwing, no click to throw, 1 time use +. Molotov rework: Fast throwing, no click to throw, 1 time use +. [IMPORTANT] “Low graphic” UI suggestions for mobile is no longer available, you have to manually change these setting in the Settings UI +. Fire button UI is finally here +. New feature: Skydiving 🪂 Skydiving only triggered when the new round start —————— During the first 2 days early release, these is a severe problem has been already fix: +. Fix player’s force field show up during plane cutsence +. Fix parachute deploy multiple time, only deploy ONCE per game round +. Fix animation still being played after player landed surface successfully +. Fix smooth graphics (which gradually make the overall experience look ugly) to standard levels graphic +. Fix SHOP which allow player to buy things even they can’t afford them +. Fix player’s gyro still remain in player character, make player can jump like he is using gravity coil (unlike gravity coil, it must have their own jump effect) thanks Limedeadstrike for reporting this bug +. Fix Skydive for mobile players: animation do not play correctly +. Fix plane cutsence: optimize, smooth, no lag strike +. Fix teleport all player to lobby, some player experiencing teleport below the lobby
So basically after the past few days, I have been trying to make videos under 60 seconds of memes or introductions to promote my game to all Roblox players through a variety of social networking platforms. The results show that my game has had the return of old players and a large number of new players appearing, which is very good news for me 🤩
Currently I am present on 3 platforms: Youtube (main) Tiktok and Facebook
YouTube: is the source of attracting the most new players ever😝
Tiktok: The first time was quite good. But now tiktok treats me like I never existed in this world. Tiktok doesn't show my video even though I added a lot of #tags . Tiktok is trying to force me to spend money on advertising too?🤦🏻
Facebook: just created a few days ago, displaying my videos to viewers. Much better than tiktok 😀
Roblox Ads: I’m not gonna use Roblox ads anymore since it’s suck 😒
(Off-topic but I am still doing the summer update😏)
So recenly my lastest update game is [Deathmatch] Red VS Blue (TPS gun game) is very low player, but in other hand my very out of dated game: [Update] Car Driver Simulator suddenly got much more attention than any of them... So you know what, Car Driver Simulator will sure get more update in the future yayyyy,
in the futrue i will stay focused on this 2 game more than any my old game unless one of my old game suddenly get popular :) [Deathmatch] Red VS Blue (TPS gun game) [Update] Car Driver Simulator
Very serious issue due to new ROBLOX algorithm, threatening MY GAME
Last week my game at least found-able / searched 3000 times / day. Yesterday and today suddenly drop to 750. This issue is related how new ROBLOX mechanism is impacting my game 😞
Why why Roblox. I don’t have enough money to pay for advertising
I really have to do something to get back my players
[Deathmatch] Red VS Blue (TPS gun game)
INCOMING GAMEPASS PRICES CHANGE:
In the next update, all gamepasses will increase by 30%.Buy now to get them at the lowest prices
6 months ago | [YT] | 4
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
30 DAYS REMAINING , after that i comeback update and regular upload video on this channel 😁
7 months ago | [YT] | 3
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
Okay, after two months I have basically balanced my studies and making short videos (maybe not) I will go back to making videos 👌🏻
1 year ago | [YT] | 0
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
just wanted to give you all a quick update. I’ve had to put updates on hold for a bit since this is my last year of high school and I need to focus on that. I’ll be back to continue development in mid-summer 2025. Thanks so much for your support and understanding🥺
1 year ago | [YT] | 2
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
Play our game now: www.roblox.com/games/5549302968/DEATHMATCH-Red-VS-…
I've been working hard for this update lately, and sometimes there are bugs that slow down my work, actively working and fighting bugs. I even started to post some video stuff to get more players attention . This is a summary of Summer update:
+. Modified fall damage: increase the chance of surviving
+. AS VAL new assault rifle gun
+. SVD new marksman rifles gun
+. Default knife BUFF: NO stab countdown
+. Tactical airstrike gamepass NERF: Add HIGHLIGHT function for jet and jet bombs so everyone can see them through(wall), advantages in knowing the attack path of Tactical Airstrike
+. Invisible watch NERF: Using invisible watch will cost your -30HP/-60HP/-99HP. Minimum requirement to become invisible is 30HP.
+. New game thumbnail
+. [IMPORTANT] I have switched from ROBLOX Datastore to Datastore2 module by Kampfkarren. Datastore2 with special features, reserve and backup player data ('Kill' coins, setting data, Badge data) smoother, faster and reduce player data loss rate by up to 90% compared to ROBLOX's Datastore. Thank for making this useful module
+. [IMPORTANT] New game feature: map voting system,10 minutes each round, complete each round will get 2 “kill” coins reward.The default map(Trios zone) is always the first map for new server
+. [IMPORTANT] All Maps:
- Kloner
- Raven rock
- Crossroad
- Battleground
- Trios zone (Default)
- Developer’s desktop
+. Feedback UI,Gamepass exchange UI and Daily mission UI redesign: modern UI design
+. Setting UI overhaul: re-design setting UI and add more than 10 settings options.No more setting limit for Mobile (previously some settings were limited and only available for Console and PC) now the UI can save user settings
+. Separate the feature of changing the package team to a new UI, redesign the UI so that it is user-friendly with players
+. Re-design and re-work mouse lock/unlock reminder
+. [IMPORTANT] “Low graphic” UI suggestions for mobile is no longer available, you have to manually change these setting in the Settings UI
+. D.A.C anti-cheat version 1.80 update to 2.0
+. Kills > Cash currency
+. Fix UI shop that does not show the correct price from lowest to highest
+. Expecting script error (fixed)
+. Sniper laser no longer exists, replace with trail effect
+. Optimized explosion effects, clean explosion with clean animation.
—— MOBILE FRIENDLY UPDATE——
+. Flashbang rework: Fast throwing, no click to throw, 1 time use
+. Molotov rework: Fast throwing, no click to throw, 1 time use
+. [IMPORTANT] “Low graphic” UI suggestions for mobile is no longer available, you have to manually change these setting in the Settings UI
+. Fire button UI is finally here
+. New feature: Skydiving 🪂
Skydiving only triggered when the new round start
——————
During the first 2 days early release, these is a severe problem has been already fix:
+. Fix player’s force field show up during plane cutsence
+. Fix parachute deploy multiple time, only deploy ONCE per game round
+. Fix animation still being played after player landed surface successfully
+. Fix smooth graphics (which gradually make the overall experience look ugly) to standard levels graphic
+. Fix SHOP which allow player to buy things even they can’t afford them
+. Fix player’s gyro still remain in player character, make player can jump like he is using gravity coil (unlike gravity coil, it must have their own jump effect) thanks Limedeadstrike for reporting this bug
+. Fix Skydive for mobile players: animation do not play correctly
+. Fix plane cutsence: optimize, smooth, no lag strike
+. Fix teleport all player to lobby, some player experiencing teleport below the lobby
Thank for playing our game. 🥰
Play our game now: www.roblox.com/games/5549302968/DEATHMATCH-Red-VS-…
1 year ago (edited) | [YT] | 8
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
So basically after the past few days, I have been trying to make videos under 60 seconds of memes or introductions to promote my game to all Roblox players through a variety of social networking platforms. The results show that my game has had the return of old players and a large number of new players appearing, which is very good news for me 🤩
Currently I am present on 3 platforms: Youtube (main) Tiktok and Facebook
YouTube: is the source of attracting the most new players ever😝
Tiktok: The first time was quite good. But now tiktok treats me like I never existed in this world. Tiktok doesn't show my video even though I added a lot of #tags . Tiktok is trying to force me to spend money on advertising too?🤦🏻
Facebook: just created a few days ago, displaying my videos to viewers. Much better than tiktok 😀
Roblox Ads: I’m not gonna use Roblox ads anymore since it’s suck 😒
(Off-topic but I am still doing the summer update😏)
1 year ago (edited) | [YT] | 2
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
So recenly my lastest update game is [Deathmatch] Red VS Blue (TPS gun game) is very low player, but in other hand my very out of dated game: [Update] Car Driver Simulator suddenly got much more attention than any of them... So you know what, Car Driver Simulator will sure get more update in the future yayyyy,
www.roblox.com/games/14161740419/Update-Car-Driver…
in the futrue i will stay focused on this 2 game more than any my old game unless one of my old game suddenly get popular :)
[Deathmatch] Red VS Blue (TPS gun game)
[Update] Car Driver Simulator
1 year ago | [YT] | 2
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
Very serious issue due to new ROBLOX algorithm, threatening MY GAME
Last week my game at least found-able / searched 3000 times / day. Yesterday and today suddenly drop to 750. This issue is related how new ROBLOX mechanism is impacting my game 😞
Why why Roblox. I don’t have enough money to pay for advertising
I really have to do something to get back my players
Other developers is experiencing this issue too
devforum.roblox.com/t/roblox%E2%80%99s-algorithm-c…
1 year ago (edited) | [YT] | 2
View 0 replies
[Deathmatch] Red VS Blue (TPS gun game)
look quite similar right 🙂
That gonna be the one of six maps in my game, SUMMER UPDATE IS INCOMING
: www.roblox.com/games/5549302968/DEATHMATCH-Red-VS-…
1 year ago (edited) | [YT] | 2
View 1 reply
[Deathmatch] Red VS Blue (TPS gun game)
Setting UI re-design. (COMING SOON)
1 year ago | [YT] | 2
View 0 replies
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