MXDash

2 months in the making, a 40min long video essay about the decline of engine efficiency, the struggle of searching for the perfect game engine replacement for our video game, and how id Tech can be an example on what traits to look for while covering a 34 year history of id Software's engines, from Commander Keen to Doom Eternal, and how they all compare to their direct competition, such as the Build Engine, CryEngine, and Unreal.

Tune in tomorrow!

1 year ago | [YT] | 57

MXDash

Upcoming video this evening: A Better Way to Play Need For Speed III: Hot Pursuit

2 years ago (edited) | [YT] | 1