I'm a 3D Generalist based in Toronto, Canada that creates 3D Animation & Commercial Content using 3ds Max, Houdini, TyFlow, Chaos Phoenix, Vray, Redshift, Substance 3D, After Effects, Nuke, and Nvidia Omniverse Create.


edstudios

I'm currently working on tons of new content & tutorials. Here's a sneak peak at part of what's on the horizon over the coming weeks. I'm working on a procedural art generator built in 3ds Max & Maxscript that arranges geometry into grids and creates custom generated OSL/VRay shader trees. The results are pretty cool - here are some renders. I'll be sharing the process & scripts on my Patreon page soon if anyone is interested.

www.behance.net/gallery/145214711/GEOMETRIC-PROCED…

3 years ago | [YT] | 2

edstudios

Working on some new TyFlow particle simulations, and rendering them in Omniverse Create.

3 years ago | [YT] | 16

edstudios

3D Stop Motion Shader - Created with 3ds Max, Mixamo, Vray, After Effects. More experiments coming soon.

3 years ago | [YT] | 8

edstudios

Just a fun little animated loop I made with Mixamo, 3ds Max, TyFlow, and lighting/rendering in Omniverse Create.

3 years ago | [YT] | 5

edstudios

Electrifying a City (32 Million Polygons) - Tutorial Dropping Soon

3 years ago | [YT] | 3