Game HUB Metal Covers makes metal covers of video game soundtracks. The catalog spans Mega Man, Mega Man X, Mega Man Zero, Sonic the Hedgehog, and Super Mario across NES, SNES, Genesis, GBA, DS and 3DS (more consoles coming).
The sound is instrumental melodic metal with chiptune textures (8-bit or 16-bit, depending on my mood lol) built on dual guitar harmonies, tight rhythmic riffs and polished production
All music is produced using AI, with original creative direction on game selection, arrangement, tone and visual design. New covers drop daily.
Currently Covering Franchises:
Mega Man
Sonic the Hedgehog
Super Mario (Including any Donkey Kong and Yoshi games)
Castlevania
Kirby
Metroid
#vgm #bgm #metalcover #videogamemusic #guitarcover #megaman #sonic #mario #nes #snes #capcom #nintendo #sega #retrogaming #instrumentalmetal
Game HUB Metal Covers
update on our visuals project my friends
I spent 2 days building a knowledge base and adjusting some skills. lets see if this way we can manage a good outcome =)
4 days ago | [YT] | 5
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Game HUB Metal Covers
The big bosses of the music industry got it, suno oficially bent the knee!
Every other day there is something new where it directly F`s this project.
dang.... Well, just like every other situation, I will push my commitment even harder, no matter what!!!!.....
1 week ago (edited) | [YT] | 5
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Game HUB Metal Covers
Dang.... doing my best to make a "show" music cover video
still need a lot of tweaks, adjustments and visuals improvements, but things are coming to life hahaha
maybe will do a video using this app Ive been building the day after tomorrow!
1 week ago | [YT] | 12
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Game HUB Metal Covers
I am trying to jump from 2d visuals into 3d visuals.
It is quite hard to make something that works well and fast (4k 30hz). All my videos for the audio reactive visualizer I use vizzy.io but to render at 2k with good quality, a 3 minutes rendering takes around 40 minutes!
This visualizer I am building locally, at the moment is doing 28 fps, which means at 4k 30hz it is almost 1 to 1, 3 minutes would take 3 minutes to render!!!
If i achieve a good work I will be able to easily have 1 hour / 2 hours soundtracks with reactive visualizer easily =)
It is still a prototype, there is a huge room to improve a lot!
and for a saturday, thats it my friends!
2 weeks ago | [YT] | 7
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Game HUB Metal Covers
Todays video has something special going on....
It is indeed not from a game itself, but I watched the movie recently and liked a lot this song and wanted to do it!
Now, the special part is the visuals! the visualizer is a project I am building on claude code to build the visualizer.... I know its not good yet, it is something that will take quite the time to be professionally good. will implement more spectrum styles, different shaders and also particles.
It is something big and it is still a very very tiny baby, hope you guys can give me feedback as new videos with this tailored visualizer are done (not all of it will be done this way because there are still a lot of things to improve)
The goal to make this code is to be able to run it while I'm sleeping so I can make longer format videos in a way that vizzy.io cant do for me as of today!
yikes, big text, lol
Thank you everyone and have a good day my friends!
3 weeks ago | [YT] | 0
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Game HUB Metal Covers
I just did another concept song, this time is a dark version of X.... here is what I imagined for a psycho X lol (thats why the giga chad chin and evil smile ha ha ha)
3 weeks ago | [YT] | 4
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Game HUB Metal Covers
Tell me guys, is it a problem if I do remixes of songs we already covered here but with different approach? (of course, it will be metal, but differently than what we got)
4 weeks ago | [YT] | 3
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Game HUB Metal Covers
Today we have the World Cup Final Match my friends!!!
If you are going to watch, which team do you believe/want to win?
1 month ago | [YT] | 3
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Game HUB Metal Covers
Well, after a short trip, time to get back to work
Lets keep moving my friends, GHub is back =)
1 month ago | [YT] | 4
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Game HUB Metal Covers
Thumbnails as I see are very very important... Some of my videos have 2 times more views against a video that have 3 times more impressions.... This is a huge difference between thumbnails. As I post new videos (excuse my ignorance) and trying constantly to improve everything, it basically goes to good thumbnail and retention, yeah, I know, everyone talks about that.... But with data, it clearly shows the spot to focus on....
So I believe I should give it a try changing some old videos thumbnails to take a look how it goes... Here is an example, I also know that I am very bad at thumb designs (the edit on it).
Still need to build a brand and have no clue where to start, so can you help me leaving your opinion on how do you think the channel is evolving as time goes by? Dont worry about being "mean", good and truthful feedbacks are supposed to be like that!
What do you think os this style of branding for this image?
1 month ago | [YT] | 6
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