Penguin's Records

Do you like discs? šŸ’æšŸ“€
It's the shame they're obsolete due to the internet.

Why is the penguin green? Pengiun's aren't green.
The Periodic Table consists of over 100 elements. Not all of them are regularly used...

Also, I stream here and there. Except for when I'm busy or the chat is being toxic.
Also, this channel isn't meant for kids. They're allowed to watch, but please treat this like a PG-13 movie.


Penguin's Records

I do not like this shift. I think you’ll lose more than win here. BUT if you want to try it out, by all means. Here are the Salmon Run Stats for this shift:

Dynamo Roller:
Horizontal Ranged Damage: 100-200, Average: 150, takes 6 attacks to deplete a full tank
Vertical Ranged Damage: 150-300, Average 250, still takes 6 attacks to deplete a full tank
Roller Damage: 400 (One-Shots COHOCKS), takes ~16 seconds to deplete a full tank,
Runs Slower compared to other rollers, takes a second to accelerate
Hit Speed: ~1.2 seconds, has a 0.8 attack delay after button press
Has okay range (May survive steelheads)
Somewhat Easy to ink nearby area (Good against Flipper-Floppers)

Sloshing Machine:
Impact Damage: 170
Area Damage: 100
Has decent range (Good against steelheads)
Not very good at covering nearby turf (Not good against flipper floppers)
Takes ~10.3 seconds to deplete a full tank (Moderate ink preservation)
Hit Speed: 0.5 seconds

Splattershot Jr.:
Damage Per Shot: 28
Kills one cohock in ~1.45 seconds (Slow DPS)
Takes 19.5 seconds to deplete a full ink tank, (Great Ink Preservation)
Easy to ink nearby area (Good against Flipper-Floppers)
Has short range (Do not challenge Steelheads)

Wellstring V:
Unique Feature: This stringer’s shots start wide, narrow at halfway, and then widen again past that.
Quickfire Damage: 50
Half-Charge Damage: 80
Full-Charge Damage: 120
Hit Speed: ~0.45 seconds
Takes ~0.6 seconds to half charge
Takes ~1.2 seconds to fully charge
Quickfire ink range is about the same as inkbrush
Half-Charge range is longer
Full-Charge range is about the same as a Splat Charger
Good at inking turf when at Quickfire and Full Charge. Not so great when at mid-charge

4 hours ago | [YT] | 2

Penguin's Records

Out of these four recolors, which one do you like the best, and what do you think these waddle dees would behave differently by?

16 hours ago | [YT] | 1

Penguin's Records

Sometime this week, Ultrakill will finally release Layer 8. Also, there’s a Golden Rotation on the horizon. But for now, here are the current Salmon Run Stats:

Splat Roller:
Horizontal Ranged Damage: 70-200, Average: 130, takes 14 attacks to deplete a full tank
Vertical Ranged Damage: 70-200, Average 100, takes 17 attacks to deplete a full tank
Roller Damage: 125 (One-Shots chums), takes ~16.5 seconds to deplete a full tank,
Runs at a moderate speed compared to other rollers
Hit Speed: ~0.75 seconds, has a 0.5 attack delay after button press
Has okay range (May survive steelheads)
Somewhat Easy to ink nearby area (Good against Flipper-Floppers)
Best against Chums and Smallfries

Mini Splatling:
Damage Per Shot: 35
Total shots fully charged: 19 (35x19 = 665)
Takes ~0.5 seconds to fully charge
Takes ~0.4 seconds to charge halfway
Has good range (Good against steelheads)
Okay at inking turf
Charged Barrel Consumes ~16% of ink tank

Recycled Brella 25 Mk 1
Damage: 35x6 (210)
Dropoff Shot Damage decrease: 5 (35 to 30)
Attack Speed: ~0.53 seconds (Normal)
Takes ~14.4 seconds to deplete a full tank with Shotgun attacks (25 shots)
Umbrella consumes ~16% of the full ink tank
Umbrella comes out ~0.3 seconds after holding ZR after fire, Umbrella takes ~0.6 seconds to take off, Umbrella moves on its own for ~2.4 seconds dealing 100 damage per hit.
Has okay range. May struggle to kill steelheads
Not great at inking turf

Bamboozler 14 Mk I:
Damage: 60 + 1 for each % charged
Charged Damage Boost: x1 (No damage boost)
Takes 0.5 seconds to charge
Has Good Range (Good against Steelheads)
Uncharged Shots barely ink turf (Not best against Flipper Floppers)
Takes ~17.5 seconds to deplete a full tank with uncharged shots
Takes ~15 seconds to deplete a full tank with charged shots
Cannot carry charges

1 day ago | [YT] | 10

Penguin's Records

I haven't done an image poll in a while, so why don't I have some fun with this: I photoshopped the fire flower into these, which one do you like the best?
(Also comment down below what you think these flowers would do)

2 days ago | [YT] | 5

Penguin's Records

A while ago, I got a recommendation to change up my thumbnail style format and at the time I didn’t know what to do, but then I realized today ā€œDo what Sully Didā€, and I think it’s working. I did it for some of my recent thumbnails (Hollow Knight). Now for the Salmon Run Stats:

Splatana Wiper:
Quick Melee Damage: 35 (+50)
Quick Ranged Damage: 50
Charged Melee Damage: 175 (+150) (Cannot one-shot Cohocks)
Charged Ranged Damage: 150
Has good range (Good against steelheads)
Not great at inking turf (Do not challenge flipper floppers)
Takes 13.7 seconds to deplete a full tank with quick attacks
Takes ~23 seconds to deplete a full tank with charged attacks
Takes ~0.5 seconds to charge splatana
Best against Mothership

Aerospray MG:
Deals 24 damage per shot
Kills one cohock in ~1.20 seconds (Decent DPS)
Takes 12.5 seconds to deplete a full ink tank, (Okay Ink Preservation)
INKredibly Easy to ink nearby area (Great against Flipper-Floppers)
Has short range (Do not challenge Steelheads)

Dualie Squelchers:
Damage Per Shot: 30
Takes 1.5 seconds to splat a cohock (slow)
Takes 1.3 seconds to splat a cohock when merged
Easy to splat nearby area (as Easy when merged) (good against flipper floppers)
Long Range (Good against steelheads)
Takes ~12.5 seconds to deplete a full tank (Separate)
Takes ~10.9 seconds to deplete a full tank (Merged)

Tri-Stringer:
Damage Initial: 40x3 (120)
Damage Half-Charge: 100x3 (300)
Damage Full Charge: 150x3 (450)
Explosion Damage (Past half-charge) 40x3
Charge Speed: ~1.5 seconds
Hit speed: ~0.2 seconds
Takes 12 seconds to deplete a full tank with rapid attacks
Takes 20 seconds to deplete a full tank with charged attacks (Count of 13)
Excellent Range (Great against Steelheads)
Good at inking nearby turf (Challenge Flipper-Floppers)
Not so great against lesser salmonids

3 days ago | [YT] | 9

Penguin's Records

Apparently Poppy Playtime Chapter 5 came out. Now I don’t play horror games, but I do enjoy the animations some people make of them on this platform. That’s about all I have to say here. Time for Salmon Run Stats:

Splash-o-matic:
Damage per shot: 28
Takes ~1.4 seconds to splat a cohock (Slow)
Somewhat easy to splat nearby area (Good against Flipper Floppers)
Does not have great range (Do not challenge Steelheads)
Takes ~10.6 seconds to deplete a full tank
This gun has a perfect precision, ink will go where you aim it towards

Splatana Stamper:
Quick Melee Damage: 45 (+100)
Quick Ranged Damage: 180
Charged Melee Damage: 220 (+180) (CAN one-shot COHOCKS)
Charged Ranged Damage: 150
Has good range (Good against steelheads)
Okay at inking turf (Maybe challenge flipper floppers)
Takes 18.2 seconds to deplete a full tank with quick attacks
Takes ~12 seconds to deplete a full tank with charged attacks
Takes ~0.4 seconds to charge splatana
Has a hit speed of 0.4 seconds
Best against Bosses and Cohocks

Inkbrush:
Damage: 36 (may be slightly reduced if momentum is cut)
Has a hit speed ~0.1 seconds (Very Fast)
Can hit multiple targets
Melee Range (DO NOT Challenge Steelheads)
INKredibly easy to ink nearby area (Excellent Against Flipper Floppers)
Takes ~10.7 seconds to deplete a full tank with brush attacks
Takes ~18.5 seconds to deplete a full tank while brushing the floor
Moves quite fast brushing the floor

.96 Gal:
Damage Per shot: 85
Attack Speed: 0.2
Takes ~ 1 second to splat a cohock (Very Fast)
Bad at inking nearby turf (Avoid Flipper Floppers)
Good Range (Good against Steelheads)
Takes ~8 seconds to deplete a full tank

5 days ago | [YT] | 4

Penguin's Records

There’s an Emerald Rush going on now, which means I better get to work to get a video out there. Actually I’ve already done the recording, and this is a rather easy one, but who’s to stop me now? In other news, I did the Eggstra work barely (due to literal fever), and here are the Salmon Run Stats:

N-Zap ā€˜85:
Damage Per shot: 28
Takes ~1.3 seconds to splat a cohock (Average)
Somewhat easy to ink nearby area (Decent against Flipper Floppers)
Short-ish range (Not best against Steelheads)
Takes ~10.5 seconds to deplete a full tank

Tri-Slosher:
Deals 100 Damage per hit
Hit Speed: ~0.33 seconds
Takes ~9 Seconds to deplete a full tank
Okay Range (Maybe challenge Steelheads)
Great at inking nearby turf (Good against Flipper-Floppers)
Best against Chums and Smallfries

L-3 Nozzlenose:
Damage per shot: 40
Burst Count: 3 (total 120 damage)
Attack Speed: 0.4 seconds
Takes ~1.2 seconds to splat a cohock (Fast)
Good at inking nearby area (Good against Flipper Floppers)
Okay Range (Maybe don’t fight Steelheads)
Takes ~14.4 seconds to deplete a full tank 33.3 bursts

Splat Charger:
Damage: 50 + 1 for each % charged
Charged Damage Boost: x2 (300), pierces enemies
Uncharged Range: Short
Charged Range: Great
Takes ~ 1 second to fully charge
Can Save a charge for ~1.4 seconds (Hold ZL while still holding ZR)
Okay at inking turf

6 days ago | [YT] | 10

Penguin's Records

My mother always kept me from corn syrup, and now I know why the hard way. Same with large portions of Artificial Red. So now I have a headache and a high pulse. Which sucks, for some reasons which I’m not going to disclose. Here are the Salmon Run Stats for this shift:

Slosher:
Deals 140 Damage per hit
Hit Speed: ~0.45 seconds
Takes ~9 Seconds to deplete a full tank
Good Range (Okay against Steelheads)
Okay at inking nearby turf (Decent against Flipper-Floppers)
Best against Chums and Smallfries

Carbon Roller:
Ranged Damage: 60-160, Average: 120, takes 29 attacks to deplete a full tank
Roller Damage: 70 (Do not roll chums), takes ~17 seconds to deplete a full tank,
Runs faster while rolling compared to other rollers
Hit Speed: ~0.6 seconds
Has okay range (May survive steelheads)
INKredibly Easy to ink nearby area (Great against Flipper-Floppers)
Also Great against Drizzlers and Rush Chums

Glooga Dualies:
Damage Per Shot: 45 (One-shots Smallfries)
Takes 1.3 seconds to splat a cohock (average)
Takes 0.9 seconds to splat a cohock when merged
Not easy to splat nearby area (Not any easier when merged) (okay against flipper floppers)
Good Range (Decent against steelheads)
Takes ~11.1 seconds to deplete a full tank (Separate)
Takes ~9.8 seconds to deplete a full tank (Merged)

Classic Squiffer:
Damage: 50 + 0.7 for each % charged
Charged Damage Boost: x2.5 (300), pierces enemies
Uncharged Range: Short
Charged Range: Great, not as great as regular charger (Great against steelheads)
Takes ~ 0.9 second to fully charge
Can Save a charge for ~1.4 seconds (Hold ZL while still holding ZR)
Okay at inking turf

1 week ago | [YT] | 10

Penguin's Records

Happy Valentines Day! Which is going to be odd since it’s also a Saturday, idk how valentines day is going to work, especially with the fact I am still not prioritizing dating atm. Maybe that’ll change in 2027. Anyways, here are the Salmon Run Stats for this shift:

Splattershot:
Damage Per Hit: 36
Takes ~1.3 seconds to splat a cohock (Average)
Easy to ink nearby turf (Good against Flipper Floppers)
Mediocre Range (Maybe do not Challenge Steelheads)
Takes ~11 seconds to deplete a full tank

Splat Dualies:
Damage Per Shot: 30
Takes 1.2 seconds to splat a cohock (accelerate)
Takes 0.95 seconds to splat a cohock when merged
Somewhat easy to splat nearby area (not any harder when merged) (good against flipper floppers)
Does not have good range (do not challenge steelheads)
Takes ~11.5 seconds to deplete a full tank (Separate)
Takes ~8.7 seconds to deplete a full tank (Merged)

Rapid Blaster:
Takes 22 shots to deplete a full tank
Takes ~12.6 seconds to deplete a full tank
Area Damage: 60
Impact Damage (Direct Hit): 140
Has Good range (good against steelheads and stingers)
Good at inking nearby turf (Good against flipper floppers)
Takes 1.4 seconds to splat a cohock (normal)

1 week ago | [YT] | 9

Penguin's Records

This completely slipped by me! No pun intended, but this is the first time you can get the Big Shot sticker for your locker (since Eggstra work has a 3-year cycle that started in 2023). Here are the Wave Details:
Wave 1 - High Tide
Wave 2 - High Tide Griller
Wave 3 - Low Tide Mothership
Wave 4 - Low Tide Cohock Charge
Wave 5 - Normal

And here are the Weapon Stats:

Splattershot Jr.:
Damage Per Shot: 28
Kills one cohock in ~1.45 seconds (Slow DPS)
Takes 19.5 seconds to deplete a full ink tank, (Great Ink Preservation)
Easy to ink nearby area (Good against Flipper-Floppers)
Has short range (Do not challenge Steelheads)

Reef-Lux 450:
Damage: 70x3 (210)
Charge Speed: ~0.8 seconds
Hit speed: ~0.2 seconds
Takes 15.2 seconds to deplete a full tank with rapid attacks
Takes 23 seconds to deplete a full tank with charged attacks
Good Range (Okay against Steelheads)
Great at inking nearby turf (Challenge Flipper-Floppers)
Not so great against lesser salmonids

Splatana Stamper:
Quick Melee Damage: 45 (+100)
Quick Ranged Damage: 180
Charged Melee Damage: 220 (+180) (CAN one-shot COHOCKS)
Charged Ranged Damage: 150
Has good range (Good against steelheads)
Okay at inking turf (Maybe challenge flipper floppers)
Takes 18.2 seconds to deplete a full tank with quick attacks
Takes ~12 seconds to deplete a full tank with charged attacks
Takes ~0.4 seconds to charge splatana
Has a hit speed of 0.4 seconds
Best against Bosses and Cohocks

Wellstring V:
Unique Feature: This stringer’s shots start wide, narrow at halfway, and then widen again past that.
Quickfire Damage: 50
Half-Charge Damage: 80
Full-Charge Damage: 120
Hit Speed: ~0.45 seconds
Takes ~0.6 seconds to half charge
Takes ~1.2 seconds to fully charge
Quickfire ink range is about the same as inkbrush
Half-Charge range is longer
Full-Charge range is about the same as a Splat Charger
Good at inking turf when at Quickfire and Full Charge. Not so great when at mid-charge

1 week ago (edited) | [YT] | 8