Level up your understanding of how to build and ship with AI - Codex, Claude Code, Cursor and more.
Gain PRACTICAL AI knowledge with my tutorials and full code examples.
Whether you're curious about AI-driven game mechanics, vibe coding, learning how to integrate machine learning into your projects, or just looking for inspiration to enhance your coding skills, you've found the right place.
Chong-U — AI Oriented Dev
For my next video - I'll show you how to make YOUR OWN STREETS of RAGE / Double Dragon like game with AI!
It will include some special features I've not seen other people do before.
Enjoy this sneak peek!
2 days ago | [YT] | 28
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Chong-U — AI Oriented Dev
I'm vibe coding a 2D point and click adventure game like Monkey Island!
It supports inventory, dialogue, puzzles, cutscenes, full voice acting ... and more!
Let me know what you'll like to see as part of the video!
2 weeks ago | [YT] | 44
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Chong-U — AI Oriented Dev
Brainstorming on ideas for the next games vibe coding video tutorial...
Is there a particular type of game that you'll be most interested in learning how to make?
Let me know.
2 weeks ago | [YT] | 7
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Chong-U — AI Oriented Dev
By popular demand, I'm working on a tutorial for building a Street Fighter-style fighting game using AI.
Here's a preview.
Let me know anything specific you'd like me to cover!
3 weeks ago | [YT] | 32
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Chong-U — AI Oriented Dev
2 months ago | [YT] | 14
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Chong-U — AI Oriented Dev
3 months ago | [YT] | 24
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Chong-U — AI Oriented Dev
Just crossed 15k subscribers!
I am so thankful for all the support from the community ❤️
One of the biggest requests I get is how to vibe code mobile games for ios/android.
Here are some sneak peeks of it working for both 2D and 3D games.
4 months ago | [YT] | 18
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Chong-U — AI Oriented Dev
I’ve been vibe coding iOS apps in the past few weeks.
And I just submitted it to the App Store.
Vibe coding iOS apps is blowing up on social media.
Using tools like VibeCodeApp or Rork.
Those tools are impressive.
But I wanted to see if I could do it without them.
Just Claude Code. Codex CLI. Cursor.
The same stack I use for everything else.
The result? I just submitted my first iOS app to the App Store.
Built from scratch. Start to finish. Including payments with RevenueCat.
No templates. No “mobile app builder” platforms. Just prompting and iterating.
And honestly? It felt exactly like shipping a web app or a game — once you have the right workflows dialed in.
Video incoming: I’m documenting the whole process: the Claude Code and Codex skills, the agent workflows, the gotchas and packaging it into an upcoming video.
Same approach I’ve taken with games, web apps, and SaaS builds.
But this time: native iOS.
Stay tuned.
5 months ago (edited) | [YT] | 13
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Chong-U — AI Oriented Dev
You might not need Claude Max Plan anymore 👀
I used Kimi-K2 Thinking with Claude Code and it built a
- full macOS-style web OS and
- a 3D Minecraft clone
Using prompts only.
Full Video Lands Today:
15:30 PM UK / 10:30 AM Eastern / 7:30 AM Pacific
🔥 Don't miss out on special announcement too!
Subscribe and stay up to date: insiders.aioriented.dev/
7 months ago | [YT] | 6
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Chong-U — AI Oriented Dev
Everyone is still CONFUSED about Claude Code SKILLS vs Sub-Agents vs MCP!
So I've made a SIMPLE CHEATSHEET that helps you understand the difference easily.
You can get it EARLY at my AI Oriented Insiders Club (FREE):
► rebrand.ly/59c008
Full Video on CLAUDE CODE SKILLS releases at 17:45 UK / 12:45 Eastern / 9:45 Pacific - Don't Miss It!
7 months ago | [YT] | 5
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